So on my first character, not really knowing what was what, I made a tactical officer thinking that tactical = combat intensive, thinking engineering would be support and science would be healing.
From the beginning I wanted to have large cruiser ships, you can probably guess where this is going. I have been reading around here and found that it seems there is a majority consensus that tactical captains should stick to escorts, with that in mind I tried escorts for T3 and 4, and read guides for maximizing escorts. While i did do a lot of damage, i found that playing like a deploy-able turret was boring, close to firing range, slow to 1/4 and spam aoe fire, hit tactical team to tank incoming fire, rinse, repeat.
The one thing I always liked about star trek space combat is managing facing shields and fore and aft weapon reloads. So at T5 i decided to try the Assault Cruiser. The basically stock version that i have is fairly underwhelming, but most stock ships probably are.
I know there are people like Hakaishin, who apparently do well in the Galaxy-X but I don't know that i want to spend 25 bucks on a single ship.
So with that said, a few questions:
1: Can a tactical excel in a cruiser, particularly other than the Galexy-X or Excelsior refit?
2: Is the tactical captain the only one that is bad in other ship types? or is engineer/science in an escort as bad as a tactical in a cruiser/science vessel?
Tac Captain can be good in a Cruiser you just need to well....play it like a cruiser. Don't try to fly her like an escort and you'll be fine. You'll be somewhat squishier than an Eng captain will but you'll also have some great firepower bonuses going for you. The Excelsior was the ship of choice for many a Tactical Captain in a Cruiser who wasn't willing to go for the Dreadnought, but I'm not sure if this is still the case since F2P.
There is no such thing as a bad ship... or really, even a bad combination.
Just a bad captain.
Well said, sir.
OP: I think the biggest question in the game is deciding how you want to play it. Do you want to laugh off hits? Do you want to just utterly melt things? Or does being able to use all sorts of buffs and debuffs appeal? Or perhaps some combination thereof?
Experiment, see what you like, and roll with it. That's my two cents.
tact. captain is indeed dps oriented. And there is nothing wrong for a tact to fly a cruiser (such as excelsior or dreadnought). Actually i think it is one of the better option for pve as a tact. captain. Although lots of people believe in high mobility and high turn rate, but the fact is cruiser provide a lot better survibilty than escort in pve even with it's low turn rate/speed and remember the famous saying? - "no dps if dead dps"
I fly both escort and cruiser, and to my experience escort is like a glass-cannon, you either kill something fast or get killed fast, while cruiser is slow, tanky, provide good, steady dps while lasting much longer.