Banned
Join Date: Jun 2012
Posts: 275
# 161
07-06-2012, 05:04 PM
Much more solid skill point distribution, nicely done.
Ensign
Join Date: Jun 2012
Posts: 18
# 162
07-06-2012, 10:34 PM
Thanks,

I basicly swap between your cannon load out and his beam load out as those are the most Efficent weapons lay outs I can find. As for Boff skills I play around with those alot but I carry the boffs to mirror both ships again. I am still STFing alot as i need my omega deflector and engine to finish that set. I do have MACO complete though. I find I like the dragon more in STF but the Hak more in the few pvp matchs I do. I only drag out an escort for STF use where I ether run an all AOE MVAE with grav well or the Heavy Escort carrier set up for tanking and single target.

As for Doffs I run 3x shield distro 1x hazard and 1x doctor (crew regen) all purple I spend alot of time getting shot so I really lean towards the survival aspect more than offense.
Career Officer
Join Date: Jun 2012
Posts: 1,299
# 163
07-10-2012, 12:40 PM
Edited: Oh wait, my question was already covered.

Guess this was just a bump, then.

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk

Last edited by darkjeff; 07-10-2012 at 12:46 PM.
Ensign
Join Date: Jun 2012
Posts: 2
# 164
07-10-2012, 07:38 PM
While we're bumping it.
I was wondering whether it would be a good idea to use 3 Damage Control Engineers so one could afford to run just one copy each of EPtS and EPtW. Or would it be a better idea to run 3 Warp Core Engineers for an almost constant power boost.
Banned
Join Date: Jun 2012
Posts: 275
# 165
07-10-2012, 07:42 PM
Quote:
Originally Posted by judicator7 View Post
While we're bumping it.
I was wondering whether it would be a good idea to use 3 Damage Control Engineers so one could afford to run just one copy each of EPtS and EPtW. Or would it be a better idea to run 3 Warp Core Engineers for an almost constant power boost.
3 Shield Distributions. Damage Control will not make it to where you can only use one EPTS/W. It is unavoidable to run 2 of each. +2 Warp Core Engineers.
Ensign
Join Date: Jun 2012
Posts: 2
# 166
07-10-2012, 07:54 PM
When I was experimenting with a blue and green damage control engineers together it seemed almost plausible especially with purples. It'd be really nice to free up those two engineering slots for something else.
Banned
Join Date: Jun 2012
Posts: 275
# 167
07-10-2012, 07:58 PM
Quote:
Originally Posted by judicator7 View Post
When I was experimenting with a blue and green damage control engineers together it seemed almost plausible especially with purples. It'd be really nice to free up those two engineering slots for something else.
Tested with 3 purples, cannot maintain 24/7 with both.

2 instances of each will maintain each 24/7.
Captain
Join Date: Jun 2012
Posts: 1,865
# 168
07-11-2012, 05:14 AM
Quote:
Originally Posted by hakaishinlegion View Post
Tested with 3 purples, cannot maintain 24/7 with both.

2 instances of each will maintain each 24/7.
Well, it works for me, especially given one needs the proc only once in two cases.
Sure it's not a full 100% certainty you'll always have them up, but if you got something better to put in the eng slots... (hard in, say, a Gal R, lots of eng boff places there ).

To be honest, the biggest problem with the chaining of just the 2 powers is the 1 or 2 seconds you loose while the proc from the doffs activates, although that might just be lag on my end.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Career Officer
Join Date: Jun 2012
Posts: 1,299
# 169
07-11-2012, 10:39 AM
I mainly do PvE, and I'm currently rerunning the mission to get myself full sets of the Plasma-Disruptor arrays (Mk XI) for my Sci Odyssey. Since I'm busy replaying missions, I had a few questions.

There seems to be conflicting information over how many beams vs torps we should carry, so I would like confirmation of the following points:
a) Assuming you can keep your weapon power high, 8 beams is better for PvP, since players will redistribute shields.
b) 7 beams + 1 torp (fore) is better for PvE, because our targets tend to have higher hull, and aren't as clever with adjusting shields. It also makes it easier to keep our weapon power high.
c) 6 or less beams would not be making use of constant EPtW, and require better turning rates.
Is the above correct? I don't mind redoing the mission to grab the Plasma-Disruptor arrays, but the Hargh'peng mission annoys me since they stick you in another ship. If it's better to run 8 beams even if I just intend to do PvE, then I'd like to know so I can skip it.

With regards to DOffs, is it generally accepted that we should grab 3 Shield Distribution Officers and tap Brace for Impact whenever our shields go down? Are we supposed to keep it going at all times? Are we supposed to just use it when a torpedo (kinetic) is incoming? I always forget to use it until a ship is about to blow up next to me...

A more noob question: when should I be using Transfer Shield Strength, Rotate Shield Frequency, and Reverse Shield Polarity? I've been using them in order of lowest to highest cooldown when my shields are dropping. Is that correct, or are there specific situations when you guys pop those?

Lastly, we're supposed to pop Aux to Structural 3 whenever our hull starts to take damage because the cooldown is low enough we don't need to worry about saving it, right?

Thanks!

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk

Last edited by darkjeff; 07-11-2012 at 10:42 AM.
Captain
Join Date: Jun 2012
Posts: 575
# 170
07-11-2012, 11:20 AM
the dragonfail topic is still alive?
John Sheridan@playhard88 - FED Tactical
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
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