Lt. Commander
Join Date: Dec 2007
Posts: 120
Running DX11 on an Nvidia 460GTX, latest Beta drivers. Black textures on the Cheyenne-Class on top of the nacelles...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-03-2012, 06:02 PM
I noticed some black textures on the Prometheus, as well as door frames while playing some underground Breen missions, some doors are also darkened inside the ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-07-2012, 06:51 PM
We've been fixing up a bunch of these issues recently. Are you still seeing this, or has it been fixed?

If it's still happening we can add it to the list of stuff to double-check.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4 Ship Req
02-07-2012, 07:18 PM
I see it on the top of the NX when I'm browsing the ship selection store. In DX11
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-07-2012, 07:20 PM
Quote:
Originally Posted by Race1 View Post
I noticed some black textures on the Prometheus, as well as door frames while playing some underground Breen missions, some doors are also darkened inside the ship.
This is still on a lot of the parts for the Prometheus variants.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-07-2012, 07:38 PM
Quote:
Originally Posted by CrypticCliff
We've been fixing up a bunch of these issues recently. Are you still seeing this, or has it been fixed?

If it's still happening we can add it to the list of stuff to double-check.
Seriously, like one week ago I reported some more black texture spots ingame (the hallway/ door to the admirals office and tehe office itself on ESD and the fountain in front of the office) through the bug report feature and they are still there.

Is the bug report system ingame bugged as well? Do you get any of these reports from within the game at all?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-07-2012, 07:47 PM
Quote:
Originally Posted by CrypticCliff
We've been fixing up a bunch of these issues recently. Are you still seeing this, or has it been fixed?

If it's still happening we can add it to the list of stuff to double-check.
NX, SFA academy, specifically the shadows in the building that houses Lt Ferra. I have noticed a couple of other spots, but they are still there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-08-2012, 05:29 AM
Add the entire transporter room in "Stranded in Space", specifically the Azura's transporter room.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-08-2012, 05:57 AM
Quote:
Originally Posted by Body_Surfer
This is still on a lot of the parts for the Prometheus variants.
Me two, but it's alot better then before overall.
Reply

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