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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-03-2012, 09:36 AM
Quote:
Originally Posted by mvs5191 View Post
Nothing paints a bigger target on someone than seeing Boarding Party shuttles flying out from them. Or Aux to Batt.
Boarding party 3 Gotta love it. Funny thing is Im rarely encountering tac teams so i bet I can use those BP's better than they can.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-03-2012, 10:58 AM
Quote:
I'm so sick of seeing Boarding parties, mines,& jam sensors in PVP.
Mines are good counter to that endless Klingon carrier spam (fighters/drones/skulls in space). Enough mines clear that damn thing pretty fast. And give Klingons the taste of how Feds feel when the space around them is in red squares.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-03-2012, 11:22 AM
Quote:
Originally Posted by zarathos1978
Mines are good counter to that endless Klingon carrier spam (fighters/drones/skulls in space). Enough mines clear that damn thing pretty fast. And give Klingons the taste of how Feds feel when the space around them is in red squares.
FAW & CSV are spam counters that don't decrease your overall DPS & completely waste a weapons slot.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-03-2012, 11:33 AM
I don't know my exact total DPS but around 80-90 pts for each beam hit. One more or one less is irrelevant to me. Plus - my eng (only mine user) flies healer configured cruiser. So DPS is even less relevant. Other team members are killing stuff. I keep them alive.

And spam is cool. There is at least some blue spam among the sea of red.

But in one thing you are right - seeing an escort launching mines is a big Picard-style facepalm moment.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-03-2012, 11:49 AM
Running chron mines on a high aux healer isn't a waste. Practically every other mine or ship using it is in PVP.
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