> > > Hi Captains! The team is investigating an issue where some players may be stuck on a loading screen. Thanks for your patience! < < <
We are aware there is a queue to log in at this time. We are working to get you in-game as soon as possible.
UPDATE!We're aware of a Skill Points issue that some Romulan Liberated Borg captains may be experiencing, as well as players not being able to delete mail, and are working towards a resolution.
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Sorry guys, the incorrect patch notes were posted. The only change in this build are infrastructure changes to help performance of the servers under heavy load. The items mentioned in the patch notes above will be coming soon.
(edit: It was not Zero's fault, we changed plans and didn't tell her soon enough)
LOL i think it's understandable for this weekend since its a weekend long party to celebrate 2 years of awesome hard work. CHEERS
Sorry guys, the incorrect patch notes were posted. The only change in this build are infrastructure changes to help performance of the servers under heavy load. The items mentioned in the previous patch notes will be coming soon.
(edit: It was not Zero's fault, we changed plans and didn't tell her soon enough)
(blames Zero anyway having nothing better to do and walks of snickering)...lol....j/k.
To be honest, until I saw about the autofire being broken on here, I never even knew there was an option for it in the first place! lol
Its been here for ages. It was that thing that if you right-clicked a weapon in your HUD in space, it would turn green (or turn not-green) on click and you wouldn't have to mash spacebar or mad-click "fire all weapons" for that gun. :p Thus autofire.
But apparently since tribble seems deserted these days, nobody noticed when this old function was busted good by the latest patch until it hit holodeck.
Now we're using a workaround chat command plus weapon right-clicking to force it to autofire when we should only have to use right-click alone to toggle it on and off on an individual weapon basis.
So I too will ask: How long until the autofire fix is pushed?