> > > Hi Captains! The team is investigating an issue where some players may be stuck on a loading screen. Thanks for your patience! < < <
We are aware there is a queue to log in at this time. We are working to get you in-game as soon as possible.
UPDATE!We're aware of a Skill Points issue that some Romulan Liberated Borg captains may be experiencing, as well as players not being able to delete mail, and are working towards a resolution.
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
This is an old issue but it's come back and it's really annoying.
In combat, music plays while you fight, only with this bug it plays one time,
and when it ends the next combat you get into starts playing music, but
immediately ends and all you hear is silence.
And while this is happening, lots of sounds start cutting out like there's
just too much going on for it to handle.
I have a Soundblaster X-FI Titanium and am using my desktop speakers.
This bug was fixed but I imagine the switch to DX 10 caused a lot of
problems.
The Defera Ground Event Base Camp music seems to be for the Base Camp only, i.e. it stops playing when I venture out and into areas like Power Plant etc.
Is this working as intended? Should this music play everywhere during the invasion timeslot?
I just got the Omega force antiproton autocarbine MK XI and right from the start its bugged it has no sound when it fires and the shots look like flat square blocks. how does this get fixed?
Omega Force Autocarbine: Sound does not work. I've seen a similar deal with a plasma minigun on an old tribble build. Really annoying when I can't here my gun shoot at all.
There are definite "Audio Dead Zones" when transitioning from one room to another within the Tholian Cave system, most notably the second or medium level areas. All members of my team and of my Fleet have noticed these zones. All background sounds will drop out and only character sounds will be herd.