Okay, so I'll jump right in here with a rather simple (and quick) question: Why is everyone that bothered about acquiring either the Jem Hadar Attack Ship or the Galor Class Cruiser? There are loads of topics with people complaining about the lock boxes, and whilst I agree that they are expensive for what they are, and that both ships should have just been put into the C-Store from the get-go, does it really matter if you don't have one?
Personally, I pick a faction, and I pick a ship which is specific to that faction. I started the Federation campaign (as we all must) and have no intention to purchase the Vulcan Science Ship. I started the Klingon campaign today too, and as nice as the Gorn, Orion ect ships look, I wont be using them. I'm going Klingon ships all the way.
As far as I'm concerned the Jem Hadar Attack Ship and the Galor Class Cruiser would have been put to better use within a later Cardassian/Dominion/True Way faction expansion, rather than giving them to us for use within the Federation and Klingon campaigns.
1) They are cool and iconic.
2) Some of us get bored with the same old thing.
3) Did i mention that both ships are cool in their own ways.
4) I know of at least one character where the player spent a long time making a Cardassian, i would bet that there are more like him.
5) Some of us like being unique, which means in space running in rare ships.
Or to sum up, Personal Choice.
Of course there are also those that are spoiled and just need to have the most special things to compensate.
I can't speak for everyone, of course, but for me the big deal is that the F2P transition and its implementation through lockboxes, master-keys and shiny gimmicky toys with one-armed bandit mechanics is successful enough to make me worry that Cryptic will be rewarded more and more for the shiny toys they put into the game rather than STAR TREK themed gameplay mechanics and actual content.
I also want to know for each item I'm required to spend my time/money on how much time or money I'd be required to spend so the gambling aspect isn't something I'd personally want in STO.
After all, who else would I speak for? At any rate, I have a lot of characters. A lot. I have someone flying every tier 5 ship already. So when a new top end ship comes out I want it. But I'm very much against the grab bags and gambling for them. Fortunately when the Jem'Hadar ship came out thanks to Jeremy I had 16 characters who all got the free 5 red boxes (along with the veteran boff) and on my 45th box I got the ship. Didn't get anything else I valued, but free is free. The Bug is a very good escort too.
Then the Galor came out. It is a very good cruiser with a better turn rate than any other Fed cruiser, and I wanted one, but I was dead set against buying a key to gamble for one. Fortunately I'm rather wealthy (in-game) and bought one on the Exchange. I felt a little dirty just doing that, but it is a good ship and I only spent energy credits.
I'm hoping that future ships wont be in the grab bags, since I contacted my Congressman and Senators today about the corrupting influence of these games of chance on minors who play STO and other games. This is a game mechanic that needs to be legislated out of existence. But first I just hope they'll investigate the issue. Then act on it.
If they want rare ships in the future they can just charge more for them and let people buy something they value rather than gamble for a pig-in-a-poke.