Lt. Commander
Join Date: Dec 2007
Posts: 120
So...any way we could get a Dev response on how much of an improvement?
Like as in it works like all the rest of the cloaking devices?
Or just better than the 80% it was but still having reduced effects?
The release notes are rather vague about it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-16-2012, 12:03 PM
80.01% now and only visible at 12km by any fed with 3 points in sensors and a open viewport. :p

j/k- I actually have no idea and am curiuos myself.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-16-2012, 07:39 PM
Um...anybody...?
*sound of crickets*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-16-2012, 08:11 PM
An improved BROKEN cloak is still a broken cloak. So hard to test?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-17-2012, 01:54 AM
Mouse-Rollover on the Icon showed +4795 (or something like that). Thats the Number you're looking for?

3 ranks in cloak. Just said in case it affects the number.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-17-2012, 02:03 AM
It did need improving, it had all the disadvantages and none of the advantages.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-17-2012, 02:14 AM
It can fire cannons while cloaked.

Kidding.
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