Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-16-2012, 06:26 PM
Quote:
Originally Posted by matteo716 View Post
if you want pve go play a game that isnt an mmo. k thanxs bye!
To me, that's like telling someone that if they want PvP to go play Battlefield 3.

The term PvE is thrown around primarily because of MMOs. At no point have I ever thought MMO equaled PvP.

If you don't want to except both, then you need to find another game, because a MMO involves, unless it is stated otherwise (meaning you know about it before you jumped in), both PvE and PvP.

I want PvE and I want to play those games with my brothers and other people. MMOs offer that.

If I feel like dabbling with PvP, as I have many times, I can typically get that from the exact same MMOs.

I don't play a MMO because I only want PvP or because I only want PvE. To me, that's playing half the game (unless the game is strictly one or the other, and I've played those to). I play MMOs for the freedom to do both, equally, as often as I desire and when I desire it, with other people; hence the phrase 'Massive Multiplayer Online.'

On topic: I do think they should add a bit of risk to the whole affair of jumping around systems controlled by other races, at least. Like being attacked by cloaked Romulans randomly, or Klingons (players or NPCs). Only problem I see with that is from what I've see, the Federation space is largely the dominate area (not to mention player faction).

I think that if they added a third faction they might find more reason to make things a bit more chaotic. They could also add in the ability to jump into systems housing other players. To keep the Federation, for example, from knowing that there are Klingons sitting at a system they need to get in, they could allow the Klingons to cloak in Sector space (if the ship has it, of course). Systems could simply state how many of the opposing sides are in it, but not give any idea as to the rank or ship classes inside (though I'm positive that, with the state of the game, nine times out of ten they'd all be Vice Admirals).

While I'm on that train of thought, the cloaking in Sector could allow Klingons to surprise attack Federation players in Klingon space (maybe get a special mission, or buff, that allows them, for a limited time, to attack players in Federation space).

The only problem with the idea of all out sector control is that they need to be careful how they do it with the Federation. The Klingon Empire is pretty simple minded in that regard (though I argue there are more intricate sides to them if they really wanted to run things that deep). The Federation would need to be, as far as canon is concerned, strictly defensive. They couldn't conquer, only take back or defend. Truthfully, that might end up ****ing off a lot of Federation PvPers. I've seen some games try that route. Two sides, one limited to defensive based on lore/universe/game mechanics, and the other race the open, free roam aggressor, and it typically dissolves into the aggressor side having the most players, because many PvP oriented people do not like the idea of defense. That or the defensive side complains about imbalances so badly that the whole thing gets leveled in favor of a bland game experience, thus killing the whole purpose.

Either way, they would need to approach this delicately. I don't think it's as simple as slapping it in there and having at. It could possibly break the game ninety-two ways from Sunday. For a consumer, that's not a huge deal. You find another game. But for a company, with investors and what have you, that's bread on the table (or money in deep pockets; depends on your stance on the whole thing).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-16-2012, 06:58 PM
This is my Star trek with PvP

http://www.youtube.com/watch?v=SoIVBXRLYrk

lets fight over space and sectors
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-16-2012, 07:06 PM
Quote:
Originally Posted by joeharney View Post
This is my Star trek with PvP

http://www.youtube.com/watch?v=SoIVBXRLYrk

lets fight over space and sectors
Sadly, with the impression I've been getting from the forums and some people online, the Enterprise-C and Enterprise-D would have lost because they weren't Escorts. Oh. And Picard obviously wasn't an Engineer, and not in an Assault Cruiser. And he had the nerve to waste a spot on Photon Torpedoes. Which we all know don't belong on cruisers and only Quantum Torpedoes at best.

Sarcasm, all of that, and I'm well aware of the 'timeline' the episode took place in, haha!

It's just sad when the FIRST thought that crossed my mind was all of what I mentioned above.

EDIT: Just wanted to point out that the whole episode scene was a lot slower than I remembered it. Ah, how our memory distorts things.

EDIT 2: Good lord my memory IS terrible. I remember them winning that fight. I mean, technically the fight never happened, but yeah. So I suppose most of what I said was pretty much on par with STO. Why do I feel a bit more dead inside, lol... I can just see Picard telling La Forge; 'Use Miracle Worker!' 'I can't Captain, you chose Tactical!' 'Dammit!'
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-16-2012, 07:20 PM
Quote:
Originally Posted by Resz
The term "care bear" is a many-years-old MMO community term referring to players who exclusively stick to PvE.
I see. Thanks...I guess I belong to the Care Bear fleet then. I avoid PvP as it seems to bring out the..well lets just say I just don't like it, but if thats your thing then go for it!.
P.S. what is the MMO comuunity term for PvPers then
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-16-2012, 07:32 PM
We were told that open PVP would be here in season five but "plans change". They don't even bother to mention open PVP anymore, from what I've seen anyway. They said PWE wanted to improve PVP but that was when they bought STO and they haven't done anything.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-16-2012, 07:34 PM
To the OP, I would recommend not attacking another player group in your posts that start threads. Sets a bad tone

I support PvP'ers and like to PvP sometrimes. I think PotBS has the right idea on an open PvP enviroment. The ship loss and entire world open PvP wouldn't work, but making a sector sized system space that people could enter in Eta Eridani, that we can high impulse around for combat would be neat I think. You'd have to willingly enter, like Ker'at. But it could be Ker'at on a grander, more thought out, and better executed scale.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-16-2012, 07:36 PM
Quote:
Originally Posted by Englebert
We were told that open PVP would be here in season five but "plans change". They don't even bother to mention open PVP anymore, from what I've seen anyway. They said PWE wanted to improve PVP but that was when they bought STO and they haven't done anything.
As long as they can get paid for lockboxes and half-created items, why would they want to put effort into something challenging? There aren't even 3d objects to represent probably more than half the items in this game and they still get paid.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-16-2012, 07:51 PM
Quote:
Originally Posted by blurryhunter View Post
To me, that's like telling someone that if they want PvP to go play Battlefield 3.

.
you missed the part where he told us pvp'rs to go play eve if we want pvp. yet you unload on me? nice....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-16-2012, 08:54 PM
Quote:
Originally Posted by Curs0r View Post
As long as they can get paid for lockboxes and half-created items, why would they want to put effort into something challenging? There aren't even 3d objects to represent probably more than half the items in this game and they still get paid.
That's what I believe they don't have to really make anything now. It's much easier to make a lock box and trick someone into spending hundreds. Than making good quality game play that challenges players and entertains them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-17-2012, 11:08 AM
You're right. I apologize. The whole tone of that might have came off a bit better if I hadn't quoted you.

Stands to reason, though, that both sides should be catered to. To think there wouldn't be anyone wanting PvP in Star Trek, especially when the tone is set for it using two factions (which seems to have become a standard; two factions, that is), is pretty naive. From what I have read and seen, it would appear that the PvE side of the game has been targeted for more, if not exclusively, content and changes than anything else. However, considering some of the bugs I've ran into that I find out have been going for forever +2, well, don't think it's saying much on that end either.
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