Quote:
Originally Posted by matteo716
if you want pve go play a game that isnt an mmo. k thanxs bye!
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To me, that's like telling someone that if they want PvP to go play Battlefield 3.
The term PvE is thrown around primarily because of MMOs. At no point have I ever thought MMO equaled PvP.
If you don't want to except both, then you need to find another game, because a MMO involves, unless it is stated otherwise (meaning you know about it before you jumped in), both PvE and PvP.
I want PvE and I want to play those games with my brothers and other people. MMOs offer that.
If I feel like dabbling with PvP, as I have many times, I can typically get that from the exact same MMOs.
I don't play a MMO because I only want PvP or because I only want PvE. To me, that's playing half the game (unless the game is strictly one or the other, and I've played those to). I play MMOs for the freedom to do both, equally, as often as I desire and when I desire it, with other people; hence the phrase 'Massive Multiplayer Online.'
On topic: I do think they should add a bit of risk to the whole affair of jumping around systems controlled by other races, at least. Like being attacked by cloaked Romulans randomly, or Klingons (players or NPCs). Only problem I see with that is from what I've see, the Federation space is largely the dominate area (not to mention player faction).
I think that if they added a third faction they might find more reason to make things a bit more chaotic. They could also add in the ability to jump into systems housing other players. To keep the Federation, for example, from knowing that there are Klingons sitting at a system they need to get in, they could allow the Klingons to cloak in Sector space (if the ship has it, of course). Systems could simply state how many of the opposing sides are in it, but not give any idea as to the rank or ship classes inside (though I'm positive that, with the state of the game, nine times out of ten they'd all be Vice Admirals).
While I'm on that train of thought, the cloaking in Sector could allow Klingons to surprise attack Federation players in Klingon space (maybe get a special mission, or buff, that allows them, for a limited time, to attack players in Federation space).
The only problem with the idea of all out sector control is that they need to be careful how they do it with the Federation. The Klingon Empire is pretty simple minded in that regard (though I argue there are more intricate sides to them if they really wanted to run things that deep). The Federation would need to be, as far as canon is concerned, strictly defensive. They couldn't conquer, only take back or defend. Truthfully, that might end up ****ing off a lot of Federation PvPers. I've seen some games try that route. Two sides, one limited to defensive based on lore/universe/game mechanics, and the other race the open, free roam aggressor, and it typically dissolves into the aggressor side having the most players, because many PvP oriented people do not like the idea of defense. That or the defensive side complains about imbalances so badly that the whole thing gets leveled in favor of a bland game experience, thus killing the whole purpose.
Either way, they would need to approach this delicately. I don't think it's as simple as slapping it in there and having at. It could possibly break the game ninety-two ways from Sunday. For a consumer, that's not a huge deal. You find another game. But for a company, with investors and what have you, that's bread on the table (or money in deep pockets; depends on your stance on the whole thing).