Lt. Commander
Join Date: Dec 2007
Posts: 120
# 81
02-18-2012, 01:23 AM
I hope he doesn't spend 45 minutes talking about Galor spam and lock boxes like some people seem to think he should.

Bigger fish to fry.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 82
02-18-2012, 01:31 AM
Any chance on turning back the clock on the STFs?

any chance of upgrading the current crossfire ground combat at some point?

any chance of shutting down the game for a day or two to fix some of the serious underlying bugs that have been around since beta?


---

you asked for questions, might as well make them as sharp as possible
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 83
02-18-2012, 02:49 AM
Long ago, a Dev named Dan, , said the team was working on costume tech for the KDF, showing your body armor, kits and such.
Is this ever gonna be available?

Will we ever be able to adjust the colors on our Body Armor and Kit visuals?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 84
02-18-2012, 03:05 AM
Got another one for Stahl, when are we going to get these bugs fixed?



Been trying to get my KDF to complete second wave for a week and the missions are still bugged beyond belief where the blasted missions are not completeting or the objectives are bugged.

Is Cryptic going to test more before releasing? Are we going to see STO fumigated?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 85
02-18-2012, 03:45 AM
Are there any plans currently being discussed internally whether a renaming of the ranks would be feasible? After all "Captain", not Vice, or even Fleet Admiral, is THE iconic position in Star Trek. Wouldn't you expect problems with CBS creating the (extremely anti-canon) possibility of having 100s of 1000s of Fleet Admirals/Dahar Masters in the future?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 86
02-18-2012, 03:52 AM
The most canon ground weapons in game are the two you start with on the federation side, the classic dolphin phaser type II pistol, and the First Contact style phaser compression rifle, both "starter" weapons you get in the tutorial. Will it eventually be possible to see these skins, in endgame weapons, to add a touch if realism to the "later" federation weapons, which have far to much flash and holographics in some peoples opinion.

Thanks, Ans
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 87 Yeah, I got a question.
02-18-2012, 08:30 AM
When can we expect the KDF to be done, a hard date, one that you will stick to regardless of any and all set backs? What will be your actions if/when this date is not met?
Enough *****-footing around, its time to finish the KDF so we can move to more Factions and content.

Welcome back, Dan.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 88
02-18-2012, 09:49 AM
Dan said that PWE wanted a full kdf faction.
Dan said that there should be a full kdf faction in 2012.
Is it still going to happen?
If so, could we get something concrete?
If not, 2013? 5fth anniversary?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 89
02-18-2012, 10:50 AM
Questions, lets see:

Obligatory: Where is my Andorian Battlecruiser?

Currently the foundry is very closed off from the rest of the game, has there been any thoughts along the lines of linking foundry asset unlocks to ingame activities, C-store purchases, or accolade acquisition?

Are there any plans in the works for a big foundry update?

You've just launched season 5, the DoFF system has roled out and is going through tweaking, the game has gone free to play, whats the next big thing for the team?

Lets say you are given free rein to add any one thing to the game, what do you add and why?

In your spitballing sessions what is the wildest most pie in the sky "out there" idea that has been thrown out?

What's on the white board right now?

If I was a pirate, and you were a ninja, and we were both robots, who would win in a fight?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 90
02-18-2012, 11:14 AM
What is the one thing you have missed being away from the Captain's chair?
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