Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-21-2012, 06:24 PM
Worms will be worms...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-21-2012, 06:34 PM
Frank Herbert is spinning in his grave.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-21-2012, 07:29 PM
Quote:
Originally Posted by Doomicile
Frank Herbert is spinning in his grave.
I'll get to Dune later. Me? I'm still ****ed off that LOTRO stole orcs from Everquest! Brad McQuaid should sue Turbine!

Lt. Commander
Join Date: Dec 2007
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# 14
02-21-2012, 07:34 PM
ZOMG GU1LD WaRS ST0L3 FR0M STO.. GU1LD WaRS 2 IS LAM3 AND FA1L ZOMG RAGE

LOL This is an interesting thread.
Lt. Commander
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# 15
02-21-2012, 10:50 PM
Nope, those look, well, not exactly, but quite like the worms from the original, so, don't think they're really ripping it from STO, maybe both artists drew from similar inspiration or something, or maybe there's only so much you can do with a giant death worm.
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# 16
02-21-2012, 11:16 PM
Quote:
Originally Posted by forresto View Post
Youtube Yogscast: Guild Wars 2

If you go to 13:12 in the video, they go into the arena, and in it you'll find giant worms with very similar artistic looks to the Aehallh Worm in our game.

STO wiki

Not only that but the animations and everything about it (including that your fighting them in an arena in a hunting/ gladitorial competition) bear close resemblance to what we have in the STO episode of "Coliseum".
GW or for that matter ARENANET the studio - DID NOT, I repeat, DID NOT rip off anything from STO.

For starters GuildWars 2 has been in developmental way before the existence of STO - second, the worms were not inspired by STO, its more likely CRYPTIC was inspired by GuildWars or the movie DUNE.

In Guild Wars there were several versions of these worms, some small, some giants, and one rare one that was a Behemoth.

They existed in the dessert, and in the snow - GW:EN had Frost worms - pesty enemies that were a pain to beat.
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Join Date: Dec 2007
Posts: 120
# 17
02-21-2012, 11:30 PM
More likely Tremors than Dune, in my opinion, but yeah... Guildwars had them long before STO. WoW and Mass Effect both had similarly styled worms long before STO. Hell Final Fantasy has them off and on at least as far back as VI. There's a short list of ways to make a worm fight an above-ground player, and even shorter when you want the worm to stay partially underground. You end up getting a lot of overlap.

Even if anyone did rip them off from STO, STO hasn't' exactly made prominent use of the ones it has.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-21-2012, 11:32 PM
If you did any mod for any major game you will soon realize it can be very difficult not to create similar things your fellow modders are making if you're all out to achieve something similar.

Just like in the modding world, there are people who just say, hey, great minds think alike, and there are others who send you cease and desist PMs first, and check who actually created the idea later. At other times a good idea is unfortunately ignored but someone necromances the thread 6 months later and posts an identical copy as his own


ps. Are the STO space armours inspired by Tron? Especially if you play a science character, the blue panels and EL lighting are TRON-ish.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-21-2012, 11:46 PM
The first time I remember seeing worms like this, (digging around underground, coming of through the earth) was in Dune... Nothing new about thing... (in fact a scene from Dune replayed for me in coliseum xD).

When it comes right down to it, I've seen most of what I've expirienced in STO so far in other games at least half a dozen times...

Basically: If it works... Make it too...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-22-2012, 12:28 AM
Quote:
Originally Posted by BlackV7
They existed in the dessert
yuck.

Sacrifices to the ultimate goddess of Ten'Char
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