Lt. Commander
Join Date: Dec 2007
Posts: 120
Hi boys and girls!

Can I just ask, is there any benefit what-so-ever to playing the Episodes on the Elite setting? Better drops and mission completion rewards?

I only ask because I've only ever played on the Elite setting, but I'm now getting really tired of the stupidly over-powered enemy ships that can take me out in a single torpedo volley. It seems to me that there is no affect in upgrading one's ship with better protection and more damaging weapons, as all this does is increase the damage and punishment the enemy ships can take and dish out. If I had a tank and you had a tank, and I fitted my tank with thicker armour and a bigger gun, the purpose behind doing so would be so my tank would take less damage when your shots hit me and my shots would do more damage to you... but if upgrading my gun and armour magically made your armour and weapons better without you needing to do anything, where-as not upgrading didn't, what's the point in upgrading?


So is it worth dropping down to Normal (or even Advanced) to get away from these BS OP enemies without losing any of the rewards?

Thanks.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-22-2012, 06:51 AM
It's for the challenge more than anything else. Personally I find the game way too easy on normal or advanced. I actually kind of wish there was a harder difficulty than Elite.

The drops are marginally better on Elite. I only ever play on Elite so I can't really tell you how much better. Most people don't seem to think it's worth the extra difficulty.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-22-2012, 07:31 AM
Thanks for your input matey.

I don't mind challenge, in fact I relish it. But ifaic, elite means that you need to utilise superior skill &/or tactics in order to succeed. But when an enemy ship "somehow" manages to take me out at 1%, or 3%, or 7% health (or whatever), then it's hull jumps straight back to 100% as it speeds back to it's starting possition, and as I rush in to take advantage of it's weaker shields (b'cos they don't regen back to full) it launches a volley of torpedos that destroyes me outright, despite activating every shield and armour enhancing ability I have, that to me isn't Elite... no skill in the World would have stopped that torp spread from killing me if that's what it's programmed to do.


Any other thoughts from anyone?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-22-2012, 08:06 AM
Here are the exact effects of playing on Advanced / Elite Difficulty, this should allow you to make an informed decision on the subject:

Advanced:

Skill points and Bridge Officer Skill points: +25%
Green Items: 1.5 times increase in drop rate
Blue Items: 10 times increase in drop rate
Purple Items: 20 times increase in drop rate

Elite:

Skill points Bridge Officer Skill points: +75%
Green Items: 3 times increase in drop rate
Blue Items: 20 times increase in drop rate
Purple Items: 30 times increase in drop rate
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-22-2012, 08:09 AM
Quote:
Originally Posted by Naldoran
Here are the exact effects of playing on Advanced / Elite Difficulty, this should allow you to make an informed decision on the subject:
You forgot

Advanced:

Fun: +50%

Elite:

Fun: +100%
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-22-2012, 08:20 AM
Thanks for the info Naldoran. Although, by that list, enemy ships that can take you out from full health in a single attack is not an effect of Elite. Is this true? Does Elite not give damage modifiers to yourself/the enemy?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-22-2012, 08:28 AM
Quote:
Originally Posted by wimpoman
Any other thoughts from anyone?
Torpedoes are by far the most devastating thing on Elite. You have to make sure you keep your shields up, or at least get them up when torpedoes are coming in.

Consider using one or two of the kinetic damage resistance engineering consoles (Monotanium alloy). It's more important to protect yourself from kinetic damage than anything else, because that is what kills you on Elite.

Exact tactics vary somewhat based on what ship you're using (and to a lesser extent, captain profession).

Make sure you are running with at least 2 shield recharge skills, regardless of class/ship type. If you're a cruiser you should have more. Having one Reverse Shield Polarity (even level 1 version) really helps in an emergency where your shields drop and you can't get them back up.

If you see a torpedo volley coming in, make sure to use Brace For Impact (generic captain skill). It reduces the damage by a lot. Also, if you're in an escort or other maneuverable ship, you can use Evasive Maneuvers. Usually in a fast ship that will cause the torpedoes to flat out miss. If you can get outside of 10 km range, the torpedoes will miss automatically. They won't keep following you forever.

In an escort, it's important to make an attack run and then retreat back outside the 10 km firing range if you start to take damage. With a cruiser you can slug it out more, provided you have the proper boff skills. In an emergency, retreating out of weapon firing range is always a good tactic. It can give you the time you need to get your hull and shields back up. In general you can recover faster than the enemies can, provided you have shield/hull repair skills and have put points into your boffs so that the cooldown is minimized.

Make sure you are running with 100 weapon power. If you're running with less than 100 weapon power you're really going to struggle with getting the enemy's shields down on Elite. See my guide here for details: http://forums.startrekonline.com/sho...d.php?t=162618
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-22-2012, 08:29 AM
Quote:
Originally Posted by wimpoman
Thanks for the info Naldoran. Although, by that list, enemy ships that can take you out from full health in a single attack is not an effect of Elite. Is this true? Does Elite not give damage modifiers to yourself/the enemy?
Elite does modify enemy resistance and damage but they never have posted the actual amounts as far as i know. It's a big increase though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-22-2012, 08:55 AM
Well, I don't know the facts, only have my experience. I started playing the game on advanced and it was fun. Somewhere in between I changed to normal in order to gain a few levels fast (Normal game is really nothing more than a interactive screen saver ). Now with max level and all I tried Elite and aside from missions taking longer there is really no benefit in my opinion. I didn't notice an increase in better drops. So when playing missions/for fun I stick with advanced. Its a bit more fun but doesn't get annoying
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-25-2012, 07:04 AM
Yet more proof of OP enemies in Elite.

Mission: Cage of Fire (although, tbh, the mission name is irrelevant) - I've just fired my first shot at a Cardie Gul who's first move is to throw a grenade at me in return. The moment I see the speech bubble saying "Photon Grenade out" above his head, I attempt to roll to the side out of the blast radius (and before anyone starts with the BS insults about how lame I must be - yes, my reactions are upto par, I'm an FPS player by "trade" and my reactions are good enough against other players, real people, in those games), but before my character has finished performing the roll animation, and despite having full health and shields, the grenade explodes IMMEDIATELY and kills me outright. A few minutes later, I throw my own (level III) Photon Grenade at a Cardassian Gil (who is lower in rank and therefore a lesser/easier enemy) who has no shields and roughly half health, and he gets back up and keeps fighting with about 10% health left.

I mean, really? Their grenades can kill me from full strength, but mine can't even kill a lower level enemy who's at half health with no protection. How, may I ask, is that elite? It's not, is it? It's just hard beyond reason or definition.

I'm sorry Cryptic/PW, but this needs to be sorted. (No, I don't think I'm important enough to demand such things. But the law of averages would state that I'm not the only person having the same problem or feeling the same way.) Either change the name "Elite" (which as I've said, implies the use of superior tactics are needed) to something else (like "Tough"), or tone down these BS "1 hit kill" OP enemies.

/rant
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