Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
02-27-2012, 06:41 AM
Quote:
Originally Posted by discovery7810
Woo to the cruisers that don't deal decent dps in stf elite. Your chance of getting prototype borg tech salvage is...nonexistent.

STF prototype borg tech salvage is given to [with the best chance] to the biggest damage dealer(my assumption is the most damage dealer to the boss)
If thats the case, why has my Engie' in an Excelsior gotten FIVE different purple prototype Borg salvage items?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-27-2012, 06:44 AM
Quote:
Originally Posted by Cyell
that thread is a bit outdated, and a lot of the info there isn't updated. but more importantly, I don't see the "only choice is the excel" part. The assualt and dread can both perform just as well as the excel. And in stf i can do as much dps as an escort with my dread, so I'm not sure why anyone should take an escort instead.
A little bit more tankiness than the Fleet Escort. More device slots. You give up a lot, but there are some benefits gained. I usualy keep my Tac in a Fleet Escort, but now an then I use my Excel.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
02-27-2012, 08:47 AM
Quote:
Originally Posted by CrustyMac View Post
My opinion only, but if you are a tac and want to fly a cruiser, the only choice is the Excelsior. This forum thread is required reading: http://forums.startrekonline.com/sho...d.php?t=190645

If you are going to be running STFs, take an escort.

In order to use both ships effectively, you will almost certainly need some different BOffs for each.

Galor is pretty bad arse with my TAC. I am top dps and kills very often with it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
02-27-2012, 09:25 AM
Quote:
Originally Posted by whamhammer View Post
A little bit more tankiness than the Fleet Escort. More device slots. You give up a lot, but there are some benefits gained. I usualy keep my Tac in a Fleet Escort, but now an then I use my Excel.
I'm not sure what you mean by "give up a lot". Because dread vs escort, I only give up 2 things; the turn rate, and maybe a little less AoE dmg when killing probes. And honestly ever since i switched out one ability for EWP1, my AoE isn't too bad. So essentially I'm trading manuverability for more tank-survivability. And in pve (stf) low turn rate isn't an issue. And even in pvp, I can beat most escorts (or draw if they keep running). In the end, I've gain more than I've lost by giving up the escort.

Quote:
Originally Posted by Red_1999
Eng captain here, and new to the thread, but even if the previous posters aren't interested, I'm always happy to take a look at a good cruiser build, particularly the AC if you have it, but I'm also happy to look at a Dread build. I chafe at the idea that cruisers are not good for much other than getting shot and throwing heals.
Well the build I use for both the AC and dread are posted here. but i'll post a simplified copy of it below. The only difference is phasers for dread, and antiproton for AC.


Fore:
single cannons x 3 <<<< SINGLE cannons, not DC or DHC. DC/DHC are the 45 deg ones, and singles are 180.
quantum torp x 1

EDIT: you can use 3 DBB instead of cannons, and pick up BOL2 instead of CRF1. This build does slightly more dps, but reduces you effective arc from 180 to 90, which is ok in pve, but not so good in pvp. The dread also suffers a little more from the reduced arc because of its slower turn rate.

EDIT 2: A 3rd option is to use 2 cannons, 1 DBB, and 1 q-torp; and in this case you want to use BOL1, THY1, and CRF1 instead of the BO layout below, and 2 EPS consoles. This is the highest dps setup, but trade some survivability for that dps, so it's up to you if you want to make that trade.

Aft:
turrets x 4

Eng consoles:
borg assimilated console, +3.5 weapons power setting, neutronium (+18 resist to everything), and cloak (switched out for an EPS on the AC)

Note: with the new gem hadar engine you don't need the +3.5 console, and so you can pick up a +18 hull or something instead, or an EPS for the dread.

Sci consoles:
+35% shields, +24 shield emitter

Tac consoles:
phaser/AP x3

BO skills:
THY1 - CRF1
TT1
EPtS1 - RSP1 - AtH1 - DEM3
EPtS1 - ET2 - EWP1
TB1 - TSS1

deflector: MACO
engine: borg/gem hadar (borg for the 2 piece bonus, GH for the weapon power bonus)
shield: MACO

devices: red matter if you have it, if not then engine battery + anything else.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
02-27-2012, 02:42 PM
Quote:
Originally Posted by whamhammer View Post
If thats the case, why has my Engie' in an Excelsior gotten FIVE different purple prototype Borg salvage items?
He's talking prototype tech drops that you need for Maco/Omega MKVII sets; not salvage that you use for everything else.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
02-27-2012, 09:33 PM
Quote:
Originally Posted by discovery7810
Woo to the cruisers that don't deal decent dps in stf elite. Your chance of getting prototype borg tech salvage is...nonexistent.

STF prototype borg tech salvage is given to [with the best chance] to the biggest damage dealer(my assumption is the most damage dealer to the boss)
I have to BS on this one. The drop rate of any tech or salvage should be random. Some people may just be unlucky with drops, hence the "random" part. There is no way Cryptic would design a drop rate that devalues a person's preference or play style, i.e. healer/tank/support.

Cryptic (or any other company) wouldn't sit here and design the system where they're essentially tell everyone to ONLY use a tac officer and use an escort, so they can do as much dps as they can. Ignore the possibility of wanting to play a sci or eng toon.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
02-27-2012, 10:09 PM
Quote:
Originally Posted by whamhammer View Post
If thats the case, why has my Engie' in an Excelsior gotten FIVE different purple prototype Borg salvage items?
You must be doing pretty well in those instances. Remember it's all in comparison with the teammates NOT a factor that your ship alone decide.

Or you got them before the patch that changed STF reward. STF elite used to give 5 or more EDC now it's only 2 EDC. And the reward quality has been changed too. It has now become [much] harder to get prototype borg tech in STF elite compared to before the recent February/late January.

Quote:
Originally Posted by Cyell
I have to BS on this one. The drop rate of any tech or salvage should be random. Some people may just be unlucky with drops, hence the "random" part. There is no way Cryptic would design a drop rate that devalues a person's preference or play style, i.e. healer/tank/support.

Cryptic (or any other company) wouldn't sit here and design the system where they're essentially tell everyone to ONLY use a tac officer and use an escort, so they can do as much dps as they can. Ignore the possibility of wanting to play a sci or eng toon.
But in all honesty that's just my suspicion and another gamer's observation. So far it seems to hold true.

If you're doing well in that one stf elite instance you'll have bigger chance getting prototype borg tech at the expense of other players in that instance. By doing well I mean accumulate high overall dps.

It is always a good sign when a low threat ship gets targetted by the STF boss because it gave a wakeup call to it by dealing high dps. Count on it some purple salvage going your way, bet it Prototype borg salvage or Prototype borg tech savlage(type depending on specific STF mission, infected for shield, cure for engine and khitomer for deflector)

Anyway it's just some observations from some of us. May not be true. And if it turns out to be true well I don't like it either.

In a way if it turns out to be true then STF elite could be the judging tool for cruiser captains to see whether they have got a good build(skills+abilities+wep and equipment configuration). If you are able to get prototype borg salavage on pretty regular basis in STF elite then rest assured you have a good build there. If not you may want to respec. This is especially true if you're flying the Odyssey or the Bortas.

If you will do simple test and do it for a substantial period of time(not merely couple hours or couple days).
Run with your best equipped Odyssey and check the probablity of u getting prototype borg salavage in STF ELITE. Then run your best equipped general cruiser like the Sovereign with the same toon and check the probability of you getting a prototype borg [tech] salvage. Within a month if u play consistently you should see if there's any difference suggesting the suspicion I wrote. With the same toon the Sovereign deals higher dps than the Odyssey.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
02-27-2012, 10:32 PM
In my fleet we have a few people who do stfs together, and often. We've compared the number of STF's we've all done, and the numbers come out pretty evenly. Currently between the top 4 are about 300-400 each.

Of those 3, there is 1 sci, 1 eng, 1 tac in an escort (highest dps), and me (tac in cruiser, 2nd in dps). And we all have:

2 full sets of mk 12 weapons, and about 10-20 prototype salvages extra.
1 to 1.5 full sets of mk 12 maco/omega.

I'd say that's pretty evenly spread out, as we do stf together very often so the sci and eng are never the highest dps, yet they have about the same amount of drops I have or the other tac.

Just and observation that me and my fleet have made. Again, I really doubt that Cryptic would make a system that rewards ONLY dps.

Also... this is getting very much off topic.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
02-27-2012, 10:39 PM
Quote:
Originally Posted by Cyell
In my fleet we have a few people who do stfs together, and often. We've compared the number of STF's we've all done, and the numbers come out pretty evenly. Currently between the top 4 are about 300-400 each.

Of those 3, there is 1 sci, 1 eng, 1 tac in an escort (highest dps), and me (tac in cruiser, 2nd in dps). And we all have:

2 full sets of mk 12 weapons, and about 10-20 prototype salvages extra.
1 to 1.5 full sets of mk 12 maco/omega.

I'd say that's pretty evenly spread out, as we do stf together very often so the sci and eng are never the highest dps, yet they have about the same amount of drops I have or the other tac.

Just and observation that me and my fleet have made. Again, I really doubt that Cryptic would make a system that rewards ONLY dps.

Also... this is getting very much off topic.
I certainly wish I was wrong. But so far I am convinced otherwise especially for the prototype borg TECH set. And maybe I should add that this observation only valid after the late January patch and NOT before that. At least that's how I think because ever since I switched from Sovereign to Odyssey my STF drops had been significantly worse. Until I respec and now I could gain a prototype salvage not often but when I'm lucky.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-28-2012, 07:32 AM
Quote:
Originally Posted by Cyell
I'm not sure what you mean by "give up a lot". Because dread vs escort, I only give up 2 things; the turn rate, and maybe a little less AoE dmg when killing probes. And honestly ever since i switched out one ability for EWP1, my AoE isn't too bad. So essentially I'm trading manuverability for more tank-survivability. And in pve (stf) low turn rate isn't an issue. And even in pvp, I can beat most escorts (or draw if they keep running). In the end, I've gain more than I've lost by giving up the escort.
.
With the Excelsior,you'll give up:

Commander Tacical Boff ability
Lt. Commander Tactical Boff Ability

One tacical console

Turn rate

+10 power to weapons

THe ability to mount DC/DHC

That is giving up alot.

As far as turn rate not being an issue, If youre in a Gal-x or other less maneuverable ships , even the Excelsior and Sovy' (to a lesser extent) , that ability to turn enough to have a shot impact a fresh shield facing can make a great difference. Also, if a target can stay in your left/right rear flanks, its harder for a Gal-X to use alot of its heavier guns (unless its a beamboat, and then it gets a fair deal of energy drain firing).

It works for some people, and not for others.
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