Lt. Commander
Join Date: Dec 2007
Posts: 120
Ah the Galaxy X Dreadnaught the so called combat engineers T5 (T6) ship of choice. combining the raw power of a fleet escort with the durability of a cruiser and with a cannon that melts faces.

So why when this is clearly established as one of the games heavy hitters (at least in the right hands) am i looking "back" at it?
well its this simple, with the addition of one little console this ship is going from lumbering gunship to what will most probably be one of the most desirable fleet escort / combat tanks / Raw DPS available on the c-store.

Thats not to say the dreddy does not have its significant flaws oh no far from it, for example:

- It turns like a bus
- the front firing arc is limited due to the turning rate
- you are limited to phasers if you want to truly buff your weapons systems
- T4 level Boff slots

But even with these limitations the ship is still desirable and can dominate as a "park and shoot" gunboat especially in STF's and with a reasonably skilled engineer in the captains chair she can tank very as effectively as any star cruiser.

But despite the cannons and the spinal phaser she is no fleet escort and can quite easily be swamped by smaller faster more heavily gunned ships that can stay out of here effective combat arc.

But here's a question, how the heck is the I.S.S. Stadi so darn powerful? and how can we match that raw power?

well the simple answer is this:
http://www.stoacademy.com/tools/skil...PostF2PRefit_0

Hakishins Dreadnaught wont be to everyone's taste but think for a moment what this sort of build could do on a faster turning ship with effectively a MVA like the Prometheus and a shotgun (wide spread) version of the spinal Phaser covering your aft.

Does this ship still need another (or a higher level) tactical slot? yes

Will we be seeing much more of this ship as soon as it can separate? ooooh heck yes!

Will it be nerfed into the ground as soon as Engineers and Tactical officers learn to use the MVA mode?

yep....probably



so at the (relatively) low price of 2000 c-points who will be picking up the Dreadnought for future use despite the fact they will need to buy the separation console as well?


So why am i a little anxious? well think about this for a moment, this is a ship that up until this "modification" could already cloak, gear up using consoles for cruisers and escorts and with a saucer separation should be able to run rings around most enemy ships at escort speeds with cannons blazing while a shotgun version of its spinal lance rips clusters of fighters and smaller ships apart with ease.

personally i know that despite a long standing promise to myself that no further purchases would be made on the C-store i more than probably will be buying the separation module for my min-maxed combat Engineer to replace my fleet escort and simply ignoring my free Oddesy because i know the potential a GX has both in PVP and PVE as a gunboat.


So over to you lot, who will be snapping up the separating Galaxy X Gunship and for those who already have the ship and the modules ready may i ask :

- Will you be running it like a somewhat more expensive an less adaptable version of the USS Prometheus?

- Can the GX with the correct consoles match or beat the Prometheus's MVAM?

-I s it worth the c-points / Dylithium?


ok feel free to discuss
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-07-2012, 08:16 AM
I already have the Dreadnought, so naturally I'm going to buy the console. Does anybody know how much it is?


- Will you be running it like a somewhat more expensive an less adaptable version of the USS Prometheus?

Probably, yes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-07-2012, 09:02 AM
The only problem I see with putting cannons on the dreadnought is being lumbered with them in cruiser mode.
It would be nice if it came with dual loadouts for each mode
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-07-2012, 11:33 AM
you mean pre separation your using beams as your primary fore weapons (a beam boat for all intents) but when you seperate your loading up your cannons on the drive section only?

so beams would remain on your saucer while you load out guns on your drive...

....me gusta

never ever gonna happen but darned if i wouldn't use it to death if it was available
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-08-2012, 03:27 AM
Since the Spinal Phaser Lance is apparently mounted on the saucer in the combined ship, I would like to see it being un-available while the saucer is separated. Doing that would bring it more in line with the regular T5 Galaxy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-08-2012, 05:17 AM
Quote:
Originally Posted by ChibiClari View Post
Since the Spinal Phaser Lance is apparently mounted on the saucer in the combined ship, I would like to see it being un-available while the saucer is separated. Doing that would bring it more in line with the regular T5 Galaxy.
an interview on Stoked specifically stated that during separation the spinal lance will act as a wide spread AoE variant with a minimal range
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-08-2012, 06:54 AM
I've already got a Gal-X and the Exploration Cruiser retrofit, so I'm wondering if I can just move the separation console from it to the Gal-X.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-08-2012, 07:14 AM
Quote:
Originally Posted by Aries2507 View Post
an interview on Stoked specificly stated that during separation the spinal lance will act as a wide spread AoE variant with a minimal.
From sniper rifle to sawed off shotgun, hm?
Interesting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-08-2012, 08:41 AM
Quote:
Originally Posted by Chiberry
From sniper rifle to sawed off shotgun, hm?
Interesting.
i have to admit i am rather looking forward to it if only to see just what it can do against smaller ships like fighters or if it will be an effective anti heavy plasma torp device.

Quote:
Originally Posted by BClark_09
I've already got a Gal-X and the Exploration Cruiser retrofit, so I'm wondering if I can just move the separation console from it to the Gal-X.
one can only hope, that said i am putting off buying the Exploration Cruiser retrofit to see if the separation device can be moved or if it will simply be added as a purchasable console on the c-store

i would love it to be added to ALL T5+ c-store ships simply as a standard ability and add an upgrades antimatter spread console to the Exploration Cruiser retrofit
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-08-2012, 09:15 AM
Quote:
Originally Posted by Aries2507 View Post
i have to admit i am rather looking forward to it if only to see just what it can do against smaller ships like fighters or if it will be an effective anti heavy plasma torp device.



one can only hope, that said i am putting off buying the Exploration Cruiser retrofit to see if the separation device can be moved or if it will simply be added as a purchasable console on the c-store

i would love it to be added to ALL T5+ c-store ships simply as a standard ability and add an upgrades antimatter spread console to the Exploration Cruiser retrofit
The neat thing about the Anti-matter Spread is while captaining the Stardrive section, your Saucer pet will use it's own personal Anti-Matter Spread so long as you have the console installed.
It's a bit buggy on how it goes about using it, though. Usually firing it off as soon as you target something. But it is possible to chain your Anti-matter Spread with your pet's. And the debuff does stack on the enemy as x2.
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