Go Back   Star Trek Online > Test Servers > Tribble - Announcements and Release Notes
Login

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
02-29-2012, 10:27 AM
Quote:
The Plasma-Disruptor Hybrid weapons no longer get 10x the damage bonus they should have been given.
Why use them anyway now? You can get better specs on going strictly with disruptor weapons on MK XI gear... The only benefit is the double proc on both plasma and disruptor that you'll get when using them, but at the cost of the fact that you'll hit less often with 7.5% accuracy built into the weapons rather than the ACCx2 and ACCx3 that you REALLY need these days on regular MK XI gear.....

Additionally, they were the last best plasma weapon to counter all the plasma resists from STF sets with their 75% accuracy. Now, plasma weapons are dead for everything but PvE

Again, why use these weapons? Cryptic broke them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
02-29-2012, 10:29 AM
Quote:
Originally Posted by ZeroniusRex
UI:
  • It's now possible to access chat in the ship and character tailors.
Chat approves this.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
02-29-2012, 11:05 AM
Quote:
Originally Posted by ZeroniusRex

Updated the Operation Gamma Leveless Polaron Beam Array for the shuttle so the proc now works as designed.

The proc reads right now but it still says it deals Phaser damage and it still had the art and sound effects of a Phaser beam array. is that intended?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
02-29-2012, 02:19 PM
[*]Updated the rewards for Operation Gamma to add a Mystery Box as a possible reward.
[*]This is the same Mystery Box that drops in STFs.
]


are the boxes different in other maps?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
02-29-2012, 04:56 PM
I've only seen the mystery boxes in STF's. If they are the same ones, then they are Green Cardassian Lock Box generators. I just trash them
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
02-29-2012, 05:26 PM
  • Federation and Mirror Universe NPC enemy groups now have Odyssey-class dreadnoughts.
Trivia question for those in the know? Do Terran Empire cruisers exist in STO or does this Empire call them dreadnaughts?

And does anyone see this as a hint of the Federation Odyssey for the C-Store?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
02-29-2012, 05:49 PM
Quote:
Originally Posted by ZeroniusRex
  • Female Alien Bridge Officers can now be earned via the New Officer missions.
In uncommon, rare, and very rare flavors?

Wow. I never thought I'd see the day.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
02-29-2012, 07:41 PM
Quote:
Originally Posted by ZeroniusRex
The Plasma-Disruptor Hybrid weapons no longer get the 10x damage bonus that they shouldn't have been given in the first place.
That's the only way that sentence makes ANY sense to me...lol. Guess I'm just dense...hehe.

Is that what they were getting at meaning it's A nerf(fix...) ?

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
02-29-2012, 08:15 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for extended maintenance to apply a new update.
ST.17.20120226a.3

General:
  • Updated the rewards for Operation Gamma to add a Mystery Box as a possible reward.
    • This is the same Mystery Box that drops in STFs.
  • The Warp to Gamma Orionis button no longer takes Klingon characters to Battle Group Omega.
  • Updated State of Q to resolve issue that caused some players to get stuck and unable to progress.
  • Resolved a few text issues in Operation Gamma.
  • Updated the benches and chairs on Bajor Ground so they are now sittable.
  • Female Alien Bridge Officers can now be earned via the New Officer missions.
  • Resolved an issue that improperly prevented some silver players from chatting.

Audio:
  • Updated the ambient audio for Facility 47 and Starbase 157.
  • K7, Starbase 39, and Memory Alpha have had their ambient audio updated.
  • Beefed up and turned up the Impulse Burst audio.
  • Resolved issue with buzzing on Bajor Ground when monitoring in 7.1.
  • Updated the audio in the Defiant bridge.

Duty Officers:
  • Resolved an issue with purple Gorn Security duty officers not being able to be slottable in the Ground Active Roster.
  • Resolved bad slotting in Ghosts of the Jem'Hadar assignment chain.
  • Hologram entertainer duty officers can be slotted into standard hologram assignments.
  • Resolved bad slotting in "Self Discipline Training" assignment.
  • Resolved typos and updated outcome rigging in "Civil Unrest" assignments.
  • Changed rewards for "Sell Slaves to Orions" assignment to reward Gold-Pressed Latinum.
  • Changed requirements for "Purchase Slaves from Orions" assignment.
  • Changed "Tribble Bounty" assignment to reward Gold-Pressed Latinum.
  • The Ferasan Nepeta Leaves chain consumable no longer can be used to make Cryo tribbles.
  • The Romulan duty officer N'vek, the Xindi-Arboreal and Ferasan Patriarch now act on assignments properly as a Technician so as to match their active roster designations.
  • Adjusted odds of colonial chains to make uncommon and rarer assignments appear more often.
  • Added new assignments.
  • Increased rewards for "Emergency Shortage" assignments.
  • Resolved bad Marauding assignment that was occasionally giving prisoners of the wrong faction.
  • Updated outcome text on "Resolve Dilithium Dispute" assignment.
  • Resolved bad slotting in "Police Crew on Leave" Second Wave assignment.
  • Resolved bad slotting on some "Shortage" assignments.
  • Adjusted Dilithium rewards upwards for "Execute Mutineer" assignment and updated outcome rigging.
  • Reduced input costs of repeatable version of "Captain's Night" assignment requiring Romulan Ale.
  • Increased frequency of second link of Jem'Hadar story assignment chain appearing.
    • It should both appear more often and in a couple of additional locations.
  • Adjusted duration on granting Marauding; it now correctly matches Diplomatic Immunity.
  • Updated some Development Scientists who didnít have the new Development Scientist active roster power.
  • Corrected some out of date tooltips on the Conn duty officer for Evasive Maneuvers: the tooltips now report the correct chance info with correct durations.
  • Resolved some typos and bad rigging in some assignments.
  • Adjusted the types of CXP granted for some commodity "Shortage" assignments.
  • Reduced the number of data samples granted from anomaly assignments.
  • Assignment to grant Vulcan and Orion Entertainer Hologram duty officers now has a chance of granting both species to both factions.
  • Updated "Secure Trade Route" assignments for rigging and CXP reward types.
  • Resolved an issue with the Andorian Cultural Exchange duty officer assignment.
    • A Klingon somehow snuck into the program - I would expect that from a Romulan, but a Klingon? Very disappointing...

Systems:
  • Updated the Operation Gamma Leveless Polaron Beam Array for the shuttle so the proc now works as designed.
  • Federation players can now correctly train Bridge Officers in Science Team III.
  • Updated deployed fighters so that they now properly respond to an Attack order after using Recall.
  • Updated descriptions of all C-store Shuttles and Fighters to include Hull and Shield Modifier value.
  • Updated the tooltip for Sub-Zero (Breen) 2-piece set bonus:
    • It now correctly reads "+30% Transphasic Projectile Damage".
  • Federation and Mirror Universe NPC enemy groups now have Odyssey-class dreadnoughts.
  • Removed the Bortas and Odyssey ships from the Tribble test store.
  • Updated description of "Victory is Life" set bonus for Jem'Hadar set:
    • Corrected proc percentage to match actual proc percentage of 1%.
    • Corrected description to include the Cardassian Galor as valid ship to receive this benefit.
  • The Plasma-Disruptor Hybrid weapons no longer get 10x the damage bonus they should have been given.
  • Torpedo consoles now properly only improve their designated torpedo type.

UI:
  • There is now a keybind option to clear the rally point for the current target.
  • There is now a keybind option to clear all the rally points.
  • It's now possible to access chat in the ship and character tailors.
  • Tweaked the minimap zoom behavior to better maintain zoom levels across ground maps.
  • The Duty Officer UI now sorts the completed assignment chains to the bottom of the assignment chain list.
  • The amount of space the timer on the Holoemitter icon takes up has been minimized.
  • Incorrect officer icons no longer appear when switching between Department Heads in the Duty Officer window.
so does this mean I can not have mouse freeze issue bug that is anoying


yes audio Bajor fixed it was so anoying
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
02-29-2012, 08:52 PM
Quote:
It's now possible to access chat in the ship and character tailors.
Wow, that took a long time to finally be implemented!
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 08:54 AM.