Commander
Join Date: Jun 2012
Posts: 265
# 211
06-28-2012, 05:40 PM
Quote:
Originally Posted by shookyang View Post
I thought of that using the Barrier Field Generator too, but I was looking for something that I could use offensively, as I don't have to flee that often. I was thinking of the Aceton Assimilator, because it drains all of their systems, yes? Meaning, less energy damage, less shield resists, lowered impulse speed, and weaker aux-boosted abilities.

I use Tachyon Beam in PVE and PVP. I'd have to say it works pretty well in both if you time it right.

I don't see anything wrong with them hitting their shield heals before my torpedoes have hit them, as it means their shield heals will be on cooldown sooner. If I wanted to be really sneaky about it, I'd jam their sensors then drain them. Then wait until they initiate their shield heals, wait some more, then buff and attack.

Also, I typically use it when other ships are involved, when they are distracted by incoming fire and I partially negate their shield heals.
Well I'll give tachyon beam a try.

Don't count out the Barrier Field as a weapon entirely though. I've found it's great for trapping people in the vicinity of Grav Wells. Takes a little bit of planning, but it's comical watching them scoot against the barrier trying to get out of the area of the gravity well, lol.

EDIT: Ok, so I tried Tachyon Beam III after helping a dude make a fleet in exchange for training. Was not impressed. With my skills, being a Tac captain, even with max aux, I was draining only 220-something per pulse. So I have gone back to grav well for the time being. At least it smashes pets, which are more of a problem these days.

+++++++++++++++++++++++++++++++++++++++++++

I.K.S. Valkyrja, B'rel Retrofit

Kills since last loss (repeats not listed): USS Nikola Tesla, USS Excession, USS Orkulus, USS Slughome VI, USS Java, USS Aquila, USS House of Usher, USS Achilles, USS Van Nassau, USS Stalingrad, USS Iron Maiden, USS Anslinger, USS Momus, USS Amaterasu, USS Slovakia, USS Annabell, USS Hyperion, USS Davie, USS Saratoga /A, USS Liberation, USS Accra, USS Majestic, USS Silent, USS Night of Tears, USS Kendall /X, USS Heisenberg, USS Kratos, USS Simple /D, USS Lairds, USS Memento Mori, USS Cyclone /S, USS Astartes, USS November, USS Bastogne, USS Zeal, USS Feelgood, USS Flying Dutchman, USS Clunge Gunge, USS Excalibur 1 /D, USS Pico /NX, USS Ursus 1, USS Ghost Chili, USS Advanced, USS Vallient, USS Addo of Nex, USS N.B.A., USS Astraea, USS Defiance, USS Seshomaru, USS Hors-Service, USS Login Sin, USS Dortmund, USS James Maxwell, USS Ranger, USS Zeus, USS Vendetta, USS Fontainebleau, USS Colt, USS Edna, USS Ticonderoga, USS Acid Rain, USS Hell Strike, USS Thule, USS Eleanor II, USS Umbrella, USS McHaggis IX, USS Ithaca, USS Leonard Wood, USS Atlantis, USS Warpstorm, USS Andromeda, USS Nefarious /E, USS Ranger IV, USS Hellcat-Escort, USS Seeker, USS Barael's Blade, USS Salerna, USS Nova, USS Indefatigable V, USS Akira, USS Shadow of Greed, USS Morningstar /E, USS Catalina, USS Cavalier, USS Cartago, USS Humboldt, USS Bellerophon, USS Freinet, USS Minnehaha, USS Phoenix, USS Sorcery, USS Tiberius, USS Valkyrie, USS Gene Roddenberry, USS Mindal, USS Broken Arrow II, USS Merlin, USS Lord Apophis, USS Liberty, USS Sakura, USS Moon, USS Awesome, USS Waxahachi, USS Serenity Valley, USS David Hume, USS Ronan II, USS Nordic, USS Dark Horizon, USS Enterprised, USS Dreadnought, USS Lancaster, USS Copper Dragon, USS Ol Painless, USS Lost Cause, USS Avenger, USS Independence, USS Yorktown, USS Balsac, USS John Henry /B, USS Acheron, USS Bene Gesserit, USS Bernina, USS Shinigami, USS V.X.L.O.R.N.M.E., USS Blade /D, USS Xanadu, USS Ostrom, USS Mac Arthur, USS Twisted Endz, USS Russia, USS JaneWay, USS Antesgnami, USS Dorchester, USS White Knight, USS Laura, USS Konoha, USS Maribor, USS Melbourne, USS Panay, USS Bloodseeker, USS Absolution, USS KB3YJU, USS Imperious, USS Knuckle Sandwich, USS Tantalus, USS My Little Pony, USS Sheldor, USS Marines II, USS Puss Patrol, USS Akai, USS Roamer, USS Reliance, USS Pride of Terra, USS Prometheus, USS Neo-Bahamut, USS Arizona, USS Ulysses, USS State, USS Slave 2, USS Madura, USS Destiny Knight, USS Kelvin, USS Vercingetorix IV, USS Elisha, USS Gray Knight, USS Naomi

How to make it on this list (Rules):

1. The outcome must be the result of the first encounter in our respective ships.
2. I may not ambush you at your warp-in.
3. I must wipe this list if the IKS Valkyrja is destroyed in an engagement which meets the criteria in rule #1.
4. Similar to #2, if our first encounter is me warping into Kerrat, only to find myself in a blue cloud with a countdown timer, I will not wipe the list, so do not ask.

Last edited by kolbrandr; 06-30-2012 at 01:55 PM.
Captain
Join Date: Jun 2012
Posts: 1,123
# 212
06-29-2012, 08:44 AM
Quote:
Originally Posted by kolbrandr View Post
EDIT: Ok, so I tried Tachyon Beam III after helping a dude make a fleet in exchange for training. Was not impressed. With my skills, being a Tac captain, even with max aux, I was draining only 220-something per pulse. So I have gone back to grav well for the time being. At least it smashes pets, which are more of a problem these days.
Hmm...that's really odd. I, too, am a Tactical Officer.

I have +6 skill points in Flow Capacitors (+84). I also have one very rare Flow Capacitor MK XII (+30). Honor Guard Deflector Array MK XI (+16). Rule 62 Multipurpose Combat Console (+17). Auxiliary levels are, I think, are at 118.

With all of that, my Tachyon Beam 3 drains -420 per shield face per pulse (for a maximum of 10 pulses. It's lower then what I said yesterday, because I swapped out the two Flow Capacitors Mk XI (very rare and rare) for a MK XII (very rare) and Aceton Assimilator. The Aceton Assimilator drains about -26 from subsystem power per second and I can have up to two of them out at any given time.

Yeah, I decided to get the Aceton Assimilator, and it's quite a mean console.

Last edited by shookyang; 06-29-2012 at 08:48 AM.
Lieutenant
Join Date: Jul 2012
Posts: 45
# 213
07-02-2012, 11:41 PM
I've always wanted to try a brel build, bought the ship a long time ago and never put it to use. Returned and all my points are reset, seems like the right time to try out my super stealth killer. Kolbrandr, if you have a moment I wouldn't mind chatting to see where to start for getting gear for this build, BO abilities, and strats. Not to mention a captain build lol.

Hope to chat soon!
Commander
Join Date: Jun 2012
Posts: 265
# 214
07-03-2012, 08:07 PM
So I have been giving Chroniton torpedos a try before they get nerfed, and they aren't too bad. I can't tell if the speed and turn rate debuff is significant or not, or if my targets are just lazy though. What I have been doing to make it work is the following:

I've replaced my Hargh'peng with the Chronitons, and I now have my BOff running High Yield II and III. I have to pre-ready THYIII, so that the cool down on THYII goes away, and then I have a 15-second window for attack, so it's kindof a pain in the butt. But it does allow me to fire THYIII quantums followed by some THYII chronitons to maximize the debuff chance.

I tried using Torpedo Spread II to maximize debuff chance with the chronitons, but I was already losing a bunch of damage by getting rid of the Hargh-Peng, and I don't think the debuff is significant enough to justify the loss. So here I am running THYII as a compromise between lost damage and debuff chance.

Anyone else have any input on using Chronitons?

vangreal: What questions do you have, exactly? There's a short article on the STO wiki that gives some very basics, and there is a lot of good info in this very thread. Is there something more specific that I can help you with?

+++++++++++++++++++++++++++++++++++++++++++

I.K.S. Valkyrja, B'rel Retrofit

Kills since last loss (repeats not listed): USS Nikola Tesla, USS Excession, USS Orkulus, USS Slughome VI, USS Java, USS Aquila, USS House of Usher, USS Achilles, USS Van Nassau, USS Stalingrad, USS Iron Maiden, USS Anslinger, USS Momus, USS Amaterasu, USS Slovakia, USS Annabell, USS Hyperion, USS Davie, USS Saratoga /A, USS Liberation, USS Accra, USS Majestic, USS Silent, USS Night of Tears, USS Kendall /X, USS Heisenberg, USS Kratos, USS Simple /D, USS Lairds, USS Memento Mori, USS Cyclone /S, USS Astartes, USS November, USS Bastogne, USS Zeal, USS Feelgood, USS Flying Dutchman, USS Clunge Gunge, USS Excalibur 1 /D, USS Pico /NX, USS Ursus 1, USS Ghost Chili, USS Advanced, USS Vallient, USS Addo of Nex, USS N.B.A., USS Astraea, USS Defiance, USS Seshomaru, USS Hors-Service, USS Login Sin, USS Dortmund, USS James Maxwell, USS Ranger, USS Zeus, USS Vendetta, USS Fontainebleau, USS Colt, USS Edna, USS Ticonderoga, USS Acid Rain, USS Hell Strike, USS Thule, USS Eleanor II, USS Umbrella, USS McHaggis IX, USS Ithaca, USS Leonard Wood, USS Atlantis, USS Warpstorm, USS Andromeda, USS Nefarious /E, USS Ranger IV, USS Hellcat-Escort, USS Seeker, USS Barael's Blade, USS Salerna, USS Nova, USS Indefatigable V, USS Akira, USS Shadow of Greed, USS Morningstar /E, USS Catalina, USS Cavalier, USS Cartago, USS Humboldt, USS Bellerophon, USS Freinet, USS Minnehaha, USS Phoenix, USS Sorcery, USS Tiberius, USS Valkyrie, USS Gene Roddenberry, USS Mindal, USS Broken Arrow II, USS Merlin, USS Lord Apophis, USS Liberty, USS Sakura, USS Moon, USS Awesome, USS Waxahachi, USS Serenity Valley, USS David Hume, USS Ronan II, USS Nordic, USS Dark Horizon, USS Enterprised, USS Dreadnought, USS Lancaster, USS Copper Dragon, USS Ol Painless, USS Lost Cause, USS Avenger, USS Independence, USS Yorktown, USS Balsac, USS John Henry /B, USS Acheron, USS Bene Gesserit, USS Bernina, USS Shinigami, USS V.X.L.O.R.N.M.E., USS Blade /D, USS Xanadu, USS Ostrom, USS Mac Arthur, USS Twisted Endz, USS Russia, USS JaneWay, USS Antesgnami, USS Dorchester, USS White Knight, USS Laura, USS Konoha, USS Maribor, USS Melbourne, USS Panay, USS Bloodseeker, USS Absolution, USS KB3YJU, USS Imperious, USS Knuckle Sandwich, USS Tantalus, USS My Little Pony, USS Sheldor, USS Marines II, USS Puss Patrol, USS Akai, USS Roamer, USS Reliance, USS Pride of Terra, USS Prometheus, USS Neo-Bahamut, USS Arizona, USS Ulysses, USS State, USS Slave 2, USS Madura, USS Destiny Knight, USS Kelvin, USS Vercingetorix IV, USS Elisha, USS Gray Knight, USS Naomi, USS Jingle, USS Picardy Breezer, USS Vera, USS Spit Fire, USS Henry, USS Butterfly Sting, USS OGNAT 55443326, USS Tragger Ultra, USS Artigus, USS Calnus, USS Michio Kaku, USS Intrepid

How to make it on this list (Rules):

1. The outcome must be the result of the first encounter in our respective ships.
2. I may not ambush you at your warp-in.
3. I must wipe this list if the IKS Valkyrja is destroyed in an engagement which meets the criteria in rule #1.
4. Similar to #2, if our first encounter is me warping into Kerrat, only to find myself in a blue cloud with a countdown timer, I will not wipe the list, so do not ask.
Lieutenant
Join Date: Jul 2012
Posts: 45
# 215
07-03-2012, 08:19 PM
The questions I have would be what specific build are you using for your captain, what gear and bridge officer abilities are you using? I've re-read the article a few times for strats, but I would want to get the basics down and go do some testing, should help quite a bit.

I just have no idea what build to use on my tac captain for a brel torp boat, what gear and what BO abilities unfortunately
Lieutenant
Join Date: Jul 2012
Posts: 45
# 216
07-04-2012, 10:42 AM
So I have the bio warhead, the quantum, the breen transphasic cluster, just trying to get the DOFF mission for the harghpeng, as my crafting is at 180 and I have no mats lol. Gonna get 3 generic torp consoles, and start working on some honor guard gear. However, I am still looking for a captain and BO ability build and the rest of the consoles to use etc. Also, having duplicates parked on the aft section, is that alright? I can whip the ass end of the ship around pretty quick, could launch the forward weapons and then the aft after if the build allows for it...
Captain
Join Date: Jun 2012
Posts: 3,289
# 217
07-04-2012, 12:36 PM
Hi I have been reading this thread for a few days now since I got my B'rel with the recent sale and it helps a lot. I have mixed and matched a few of the build ideas in this thread for something that works good for me and must say its been very fun using in Kerrat and in STFs. Here is what I'm currently working with.

Cmdr Uni- TT1, THY2, THY3, APO3
LCdr Uni- PH1, JS2, SS2
Lt Uni- EPTS1, RSP1
Lt Uni- ET1, Aux2SIF1

Fore- Quantum, Photon, Harg'peng, Tricobalt
Aft-Quantum Mine, Plasma Mine

KHG Engine
KHG Deflector
Borg Shields

Eng consoles- 2x Neutronium, Borg console
Sci consoles- 3x Stealth
tac consoles- 3x warhead yield chamber

So far this works pretty good, sometimes I run into people I cant kill on my own if my intial THY3 quantums or tric dont crit, but I have usually been able to kill most single targets I choose in Kerrat even when they arent fighting borg. In STFs it works great, I regularly hit cubes for 80-110k with my THY tric, with my other torps finishing the job quickly, it works even better against gates and transformers.


I have been trying the Breen cluster torpedo both up front and in back but haven't had it work very good for me so switched it out, is there any strategy to use it effectively? and what weapon should I switch out if I want to use it again?

Also I was using a Plasma torp that I switched out for a photon, not sure if I should try the plasma again.

Anyway any advice on any part of my build is appreciated.
Commander
Join Date: Jun 2012
Posts: 265
# 218
07-04-2012, 08:55 PM
Quote:
Originally Posted by vangreal View Post
So I have the bio warhead, the quantum, the breen transphasic cluster, just trying to get the DOFF mission for the harghpeng, as my crafting is at 180 and I have no mats lol. Gonna get 3 generic torp consoles, and start working on some honor guard gear. However, I am still looking for a captain and BO ability build and the rest of the consoles to use etc. Also, having duplicates parked on the aft section, is that alright? I can whip the ass end of the ship around pretty quick, could launch the forward weapons and then the aft after if the build allows for it...
I used a pretty balanced tactical captain build, and don't really spec specifically for the torpedo boat, so I can't help you there. As for BOff layout, I am currently running the following:

Cmdr Tac, TT1 - THY2 - THY3 - APO3
Lt. Cmdr Sci, PH1 - JS2 - GW1
Lt Eng, EP2E1 - ET1
Lt Eng, EP2S1 - RSP1

I don't get a lot of use out of my rear weaponry. Mostly I sit some mines in there to discourage pursuits. Console-wise, I put hull resist consoles in my Eng slots, and whatever I feel I need in the Sci, but it varies there. Borg console goes in sci slot for me.

I use the Honor Guard shields and deflector, while running the borg engines and console.

As far as the Breen Cluster goes as to effectiveness...It depends. Sometimes I get use from it, other times not. Depends on the speed of the ship I'm attacking, and how well I can lock him down. I'm also not sure how much damage the initial explosion causes.

I'm considering re-working my entire frontal loadout to something like:

Quantum - Hargh'Peng - Bioneural - Plasma

Not sure how to make it work without butchering my Tactical BOffs though.

+++++++++++++++++++++++++++++++++++++++++++

I.K.S. Valkyrja, B'rel Retrofit

Kills since last loss (repeats not listed): USS Nikola Tesla, USS Excession, USS Orkulus, USS Slughome VI, USS Java, USS Aquila, USS House of Usher, USS Achilles, USS Van Nassau, USS Stalingrad, USS Iron Maiden, USS Anslinger, USS Momus, USS Amaterasu, USS Slovakia, USS Annabell, USS Hyperion, USS Davie, USS Saratoga /A, USS Liberation, USS Accra, USS Majestic, USS Silent, USS Night of Tears, USS Kendall /X, USS Heisenberg, USS Kratos, USS Simple /D, USS Lairds, USS Memento Mori, USS Cyclone /S, USS Astartes, USS November, USS Bastogne, USS Zeal, USS Feelgood, USS Flying Dutchman, USS Clunge Gunge, USS Excalibur 1 /D, USS Pico /NX, USS Ursus 1, USS Ghost Chili, USS Advanced, USS Vallient, USS Addo of Nex, USS N.B.A., USS Astraea, USS Defiance, USS Seshomaru, USS Hors-Service, USS Login Sin, USS Dortmund, USS James Maxwell, USS Ranger, USS Zeus, USS Vendetta, USS Fontainebleau, USS Colt, USS Edna, USS Ticonderoga, USS Acid Rain, USS Hell Strike, USS Thule, USS Eleanor II, USS Umbrella, USS McHaggis IX, USS Ithaca, USS Leonard Wood, USS Atlantis, USS Warpstorm, USS Andromeda, USS Nefarious /E, USS Ranger IV, USS Hellcat-Escort, USS Seeker, USS Barael's Blade, USS Salerna, USS Nova, USS Indefatigable V, USS Akira, USS Shadow of Greed, USS Morningstar /E, USS Catalina, USS Cavalier, USS Cartago, USS Humboldt, USS Bellerophon, USS Freinet, USS Minnehaha, USS Phoenix, USS Sorcery, USS Tiberius, USS Valkyrie, USS Gene Roddenberry, USS Mindal, USS Broken Arrow II, USS Merlin, USS Lord Apophis, USS Liberty, USS Sakura, USS Moon, USS Awesome, USS Waxahachi, USS Serenity Valley, USS David Hume, USS Ronan II, USS Nordic, USS Dark Horizon, USS Enterprised, USS Dreadnought, USS Lancaster, USS Copper Dragon, USS Ol Painless, USS Lost Cause, USS Avenger, USS Independence, USS Yorktown, USS Balsac, USS John Henry /B, USS Acheron, USS Bene Gesserit, USS Bernina, USS Shinigami, USS V.X.L.O.R.N.M.E., USS Blade /D, USS Xanadu, USS Ostrom, USS Mac Arthur, USS Twisted Endz, USS Russia, USS JaneWay, USS Antesgnami, USS Dorchester, USS White Knight, USS Laura, USS Konoha, USS Maribor, USS Melbourne, USS Panay, USS Bloodseeker, USS Absolution, USS KB3YJU, USS Imperious, USS Knuckle Sandwich, USS Tantalus, USS My Little Pony, USS Sheldor, USS Marines II, USS Puss Patrol, USS Akai, USS Roamer, USS Reliance, USS Pride of Terra, USS Prometheus, USS Neo-Bahamut, USS Arizona, USS Ulysses, USS State, USS Slave 2, USS Madura, USS Destiny Knight, USS Kelvin, USS Vercingetorix IV, USS Elisha, USS Gray Knight, USS Naomi, USS Jingle, USS Picardy Breezer, USS Vera, USS Spit Fire, USS Henry, USS Butterfly Sting, USS OGNAT 55443326, USS Tragger Ultra, USS Artigus, USS Calnus, USS Michio Kaku, USS Intrepid, USS Orinoco, USS Khopesh, USS Geronimo, USS Le Disko, USS Shadow Haven, USS Heart of Gold, USS Zamochit, USS Nostromo, USS V'Ger, USS Torrington, USS Slapnuts, USS Weapon X, USS Thor's Chariot, USS Starbuck, USS Nimitiz, USS Chuck U Farlie, USS Ragnarock /D, USS Virulent, USS Stadtfeld

How to make it on this list (Rules):

1. The outcome must be the result of the first encounter in our respective ships.
2. I may not ambush you at your warp-in.
3. I must wipe this list if the IKS Valkyrja is destroyed in an engagement which meets the criteria in rule #1.
4. Similar to #2, if our first encounter is me warping into Kerrat, only to find myself in a blue cloud with a countdown timer, I will not wipe the list, so do not ask.

Last edited by kolbrandr; 07-05-2012 at 12:12 AM.
Captain
Join Date: Jun 2012
Posts: 1,241
# 219
07-04-2012, 10:18 PM
Try this out:


Weapons:

Fore
2X Plasma Torpedo (use quantums if you dont like the 'canon' plasma torps)
1X Bioneural Torpedo (or Tricobalt if you dont have bioneural)
1X Harpeng

Aft:
1x Breen Cluster Torpedo
1x Plasma Mine
1x Chroniton Torpedo

KDF Honor Guard shield and deflector, Aegis engine. (+20% torp damage +5% defense)

Boff:

Cmdr Tactical

Omega 3, High Yield 3, High Yield 2, Tac Team 1

Lt Cmdr Tactical

Omega 1 1, Dispersal 1 (spread), torp spread 1

Lt Engineering
Engineering Team 1, Aux to SIF

Lt Science
Hazard 2, Polarize Hull

Consoles:

Tac: Match torpedo damage type.
Engineering: 1x kinetic resist, 2x +kinetic/energy resist armor modules,
Science: 1x ferengi Rule 62 console (+11% torp/mine damage), borg universal module, isometric charge module.


Simple concept: double charge omega 3 and 1 so your torpedo damage goes beyond ridiculous. Although in the game its not linear here's just an 'easy' way to remember it:

+torp damage bonus with this setup is: +11% from ferengi module, +20% from Honor Guard 2-piece bonus, +15% from attacking from cloak, + 25% omega 3, +10% omega 1 and ~+30% for plasma high yield destructible torpedo (its avg dmg bonus over a regular high yield attack on other torps).

Total? = +111% boost for plasma, +81% for nonplasma .

Add more if you a tactical captain using alpha atk pattern.

Attacking:

Queue up omega 3 then high yield 3. Wait until omega 1 and high yield 2 are available and click them both. You now have 15 seconds to attack before stacked buffs wear off.

As you approach target click mine Dispersal attack.

Get in close, under 3km range, fire your torpedos, fire the isometric charge and turn about quickly, hit hazard 2 and spread 1 (should be back up by then) and release the mines.


This lets you put in brutal damage onto a target in one pass and as you exit the chroniton torp spread has a chance to snare targets and allow you to get away. Plasma mine under dispersal, if it hits target, will stack a heavy dot on target.


Alternative is to use a LT CMDR engineer and forego the stacked omega 1 ability in favor of the warp plasma dot damage (stacked with plasma mine and harpeng it can hurt a lot).
http://media.tumblr.com/160cacdb395f8340dac90864182ebe16/tumblr_inline_mx9yxhItkb1qg9pkt.jpg
Captain
Join Date: Jun 2012
Posts: 1,123
# 220
07-05-2012, 01:11 AM
Quote:
Originally Posted by kolbrandr View Post
So I have been giving Chroniton torpedos a try before they get nerfed, and they aren't too bad. I can't tell if the speed and turn rate debuff is significant or not, or if my targets are just lazy though. What I have been doing to make it work is the following:

I've replaced my Hargh'peng with the Chronitons, and I now have my BOff running High Yield II and III. I have to pre-ready THYIII, so that the cool down on THYII goes away, and then I have a 15-second window for attack, so it's kindof a pain in the butt. But it does allow me to fire THYIII quantums followed by some THYII chronitons to maximize the debuff chance.

I tried using Torpedo Spread II to maximize debuff chance with the chronitons, but I was already losing a bunch of damage by getting rid of the Hargh-Peng, and I don't think the debuff is significant enough to justify the loss. So here I am running THYII as a compromise between lost damage and debuff chance.

Anyone else have any input on using Chronitons?
What did they do to nerf it? And when?

I have Chronitons on the aft. I'll usually turn around and fire after torps while I'm waiting for quantum and harg'peng to cooldown (bio-neural and cluster take too long for me to wait). If I'm firing aft and I have a torp buff I can use, I'll use it.

Also, when Ker'rat restarts, I hit Evasive Maneuvers, Torp Spread, and drop a spread of Chronitons on as many Feds as possible.
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