Since the last patch, at least once per night the game will lock up - usually at the point where it loads the maps for the next scene in whatever mission I'm running.
It will show 0b/s on the download of the "patches" for the new map or whatever it's loading, nothing will happen from there. I will have to alt-tab, and open task manager, and there it will show that STO is running all 4 of my cpu's cores to 100%
Only remedy is to end the process on STO from Task Manager, and reload, sometimes losing a lot of mission progress, in the process.
Other times, like 10 minutes ago - it has been kicking me off the server - again with 100% load constantly on all 4 cores - usually at the point where it wants to load a new map.
Please fix this, it was fine until the last patch, roll back if u must.
Well, beings that not many folks are experiencing this issue, I'm going to have to say the issue is on your end. That being said, let's see what we can do to fix this for you.
1. Are you on a wired or wireless connection?
2. What type of connection do you have, DSL, Cable, etc.?
3. Are you on a network with other users, if so, how many?
4. What hours of the day/night do you login and play? There could be heavy user traffic and that will cause this issue. Granted, you didn't experience this before, but that doesn't mean things don't change.
Hmmm... while I continue to look into this for you, something that helps me from time to time when I experience the progress slow down or outright freeze, I alt-tab to the desktop, then back to the game and for some reason, that will most often than not work for me. I don't quite understand why that happens or why that trick does it, but I'm working on it.
Yeah, I tried the alt tab thing also, it works for other problems like a map being laggy, but for this specific problem nothing seems to help.
It is good that it seems to be a very specific problem which might help you to figure out the problem faster. Each time it has happened, it has been at the point where you transition from one part of a mission to another, and it displays the loading screen whilst loading the next portion of the mission.
That specific moment is when it freezes and runs the cpu cores to 100% The moment where it requests the new maps to download from the server, and I presume gets no response from the server. Therefore it just sits there saying "patching # files 0b/s" and runs the cpu cores to 100%
Only remedy I have found is to close the client completely, and reload from scratch.
Frustrating because you dont always re-enter the mission at the point you were at when you had to close the client.