I don't particularly enjoy mirror universe stories as much as prime universe. A dabble now and then is fun of course, but a whole game? I often find them to be a borderline parody on the prime universe. hmm unless Star Trek Online (prime) was absolutely not available, I might consider it. But I don't think I would be the only player in that game who would be playing their ship as if it were a prime Starfleet vessel. ^^ I'd be asking the devs for uniforms without dagger patches, funky moustaches and tank tops!
=/\= For anyone interested in a thoroughly enjoyable Star Trek story-driven experience (with appropriate action, puzzles, dialogue, optional paths and fantastic characters) - I urge you to play Dereliction Duty & Atlas Affair by @Nagorak. [ Foundry Missions ] =/\=
I for one would welcome our goatee wearing overlords.
Some good points here. If this was the real trek universe we'd all be flying around in science ships scanning anomalies all day. But then in just about every trek game I've played since Starfleet Academy the main purpose is to blast as many ships from the sky as possible or murder sentient beings with the occasional token moral choice thrown in.
Do gamers really want to agonise over the finer points of the Prime Directive or fly though space in big ships delivering diplomacy at the end of a phaser
I'd love a story driven trek game that was true to the ideals of the series, but I havn't played one of them since the early point-and-click adventures.
The mirror universe is a nice CONTRAST to the "main" universe, thats what made it intresting. As a main setting it has nothing to offer.
But I agree the genozide we do on regular bases feels prety non trek. But if anything that has to be toned down to get back to a Star Trek feeling, not the other way arround.
I'd love to have a more slow paced space combat, with less enemys in numbers but longer and more challanging fights.
About the story perspective: its often rediculous, but this game is; for good, non canon; although I actually just recently had an argument with somebody who was and is 100% convinced it would be otherwise, that this game is the "new canon".
Also, canon lost a lot of its meaning with the 2009 crap movie wich, for bad, IS canon.
So as a non canon source... I simply try ignore and forget about the mistakes. And if anything I often enough consider that game verse "a" mirror universe, just not the Terran Empire mirror universe (since there is actually an unlimitet number of mirror universes, the one we know just seems for some reason closer conectet to "our" one then the others)
Ultimatly, I'm playing this game for a star trek "experience".
The lack of features like interior use, the "play as BO in whatever way"-ability, the rank system that forces us to be Admrials show to me that the devs lost track on trying to deliver that, but more militarised, more "wannabe" badassness... or any other way to get even further away from what this game should be, a "Star Trek" game, NO!!!
Not the Mirror universe but the 2009 film one. It would interest me to see the tech in the ships now due to the fact that just by Nero appearing in that timeline the Kirk era got a tech boost and were on par with the TNG level of tech just due to the fact that the feds that survived apparently got away with scans of Nero's ship.
And the idea that after Nero's ship got crippled the Klingons captured him and his ship and had 20 years to look over it who knows what they have they were not seen in Trek 2009
The Klingons from that universe might be a bigger threat than the Terran lot.