I got a one star from someone who played Part 2 of Atlas Affair before Part 1, and he couldn't figure out what was going on. That's even though I have a warning in the accept mission box that says this is the second half (as if the name including Part 2 wasn't obvious enough to begin with).
Sometimes I wish we could ban certain people from playing our missions.
Oh yeah, you gotta love it. You have a nice 4-5 star average, then you get people who 1 star it because they can't be bothered to read instructions...
I spent 3 months creating my mission, and I know it's not a total disaster because it get's 5 star ratings. Then somebody one-stars it for no good reason and it sinks into the nether-zone...it's a shame.
Besides the people who are just to stu.. *erm* impatient to read and to easily distracted from the mission content; coming from something like the Neverwinter Nights Aurora Toolset & what adventures could be created there to the STO foundry REALLY gives a good feeling of how it is to move from a high tech livestyle into a cave.
If someone does no use the foundry but just plays I can easily understand why she/hes ****ed off about something "simple" like lack of gender based dialouge branching for example. They just don't know how very, very deep some authors have to dig into the trick box to get something done outside of some pewpew.
At the risk of sounding ingratiating, I wanted to say thanks to everyone doing Foundry missions. I did my first one this evening, Nine of Deep Space, and loved it. It was fast and fun, multidimensional, challenging (on advanced difficulty) without being frustrating, the payoff was excellent, and it takes place in and around DS9. If this is a taste of what a good average foundry mission is like, then I indeed have much to look forward to.
BTW, I wanted to write more in the review, but it seems the space given for this is limited to maybe 3-4 sentences.