Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Fed player looking to try KDF
03-08-2012, 09:21 AM
Hey all, Im considering giving KDF ashot for some of the unique gameplay options etc that arnt there for Fed. Both being able to cloak and do hit and runs appeal to me but also being a carrier.

But first Im at a lost at which captain would be best for a carrier class? Im guessing tactical would be the best choice for BoP/Other cloakers?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-08-2012, 09:39 AM
For my carrier I always seem to enjoy it more with my engineer. The kar'fi is very much a tactical carrier and is quite fun but do remember carriers do not have cloaks. You will be better trying all three classes as they all enjoy different ship types. Science may prefer the BoP's and maybe Vo'Quv, Tac's the Raptors and Engies the Carriers and Battlecruisers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-08-2012, 09:59 AM
Ah ok I see I think lol. What are the main differences between the Vo'quv Carrier and the Kar-Fi Battle Carrier?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-08-2012, 10:08 AM
Quote:
Originally Posted by terrorize89
Ah ok I see I think lol. What are the main differences between the Vo'quv Carrier and the Kar-Fi Battle Carrier?
The Vo'Quv is probably one of (if not THE) the best tanks in the game. Its fantastic for engineers in tanking, less so for sciences (despite being science orientated). It has 2 Lt. Cmdr slots (1 Tac and 1 Eng) as well as a Lt. Science and a Cmdr Sci. It is a Tanky Carrier rather than any sort of Tactical Carrier. I am more of a shield tanker personally but I highly recommend using hull healing abilities at higher levels for hull tanking.

The Kar'fi is a Tactical Battle Carrier (Cmdr. Sci, Lt. Cmdr Tac, Lt. Tac, Lt. Eng, Ens. Sci) and is best played probably with a Tactical officer because you can use debuffing powers like Tykens Rift or Gravity Well to hold your opponent and maybe use Energy Siphons to help drains your opponents energy then follow it up with cannons and tactical buffs to slaughter them. Whilst it may be squishy hull level, it does have excellent base shield capacity making it a great shield tanker (ie. using boff powers that impact shield healing).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-08-2012, 10:23 AM
I have a sci and tac KDF, and I think I prefer playing my sci. You just have more choices that "work" so to speak. BOP can be flown by any class. A sci in bop works extremely well. You can run the ship as a science vessel by using commander level sci abilities, or run it as a DPS escort with commander level tac abilities. It's the most flexible ship in the game. And in PVP, you can be an 'escort' type ship, but capable of those sci captain abilities like SNB. But then you can also choose to be a carrier, both of which have commander level sci BO slots. My sci usually flies the BOP, but is also set up for both the Voquv, and Karfi (yes I own both). Plus, if you haven't rolled a sci yet, might be a good time to try another class.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-08-2012, 10:26 AM
I have 1 of each class as a Fed, which is why mainly looking at carriers as a Alt way to play. Is there any difference between what fighters/support craft the 2 carriers can launch?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-08-2012, 10:54 AM
I play as Sci alwayse, and that being said i find the Regular Carrier is much easier to deal with. However if you can find just the perfect nich in how to handle the Karfi, then it is one of the Empires most effective ships.

If ur interested in the Karfi there are loads of builds and strat. threads on the forums, and id recommend looking thru them. It seems like most people LOVE their Karfi once they learn how to use it properly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-08-2012, 11:06 AM
Quote:
Originally Posted by terrorize89
I have 1 of each class as a Fed, which is why mainly looking at carriers as a Alt way to play. Is there any difference between what fighters/support craft the 2 carriers can launch?
As far as I know, both carriers can launch the same type of support craft. However, some support craft must first be purchased in the C-store
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-08-2012, 11:13 AM
The Hit and run style of cloaked gameplay can also be enjoyed fed side via the Defiant-R. So if you have enjoyed that ship you can just about bring the same build over the the Qin raptor.

As far as the BoPs are concerned, the Hegh'ta is the favored by many and the B'rel - R comes in a close second. They do have two different styles of play though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-08-2012, 12:56 PM
The Vo'quv is the only one that can use the Bird-of-Prey carrier pets. (Which Borticus recently did some AI work on, and they are so much better now there are some concerns it may be overpowered on the alpha strike - the changes are not live yet, so we'll see when it goes to Holodeck.)

The Kar'fi is the only one that can use the frigates.

I have flown both; conventional wisdom is Engineer in the Vo'quv and Tactical in the Kar'fi, which are both strong. Personally, I fly an Engineer in the Kar'fi to give it some additional resilience, and have flown Science in both which also works perfectly fine.

The Marauder has a single hanger bay, and is basically a star cruiser with some minor downsides to compensate for the hanger bay. I want to like this more than I actually do, but a lot of people really like the Marauder.

I wouldn't recommend Tactical for the Vo'quv, but other than that most combinations are perfectly workable, depending on what you want to do with it.

The pets used at this point are all over the place. S'kul fighters from buying the Kar'fi (but slottable anywhere) are very popular for their burst damage. With the fix, the initial alpha from the BoP pets is amazing. Tod'uj fighters are solid. I personally fly most often with the Orion interceptors and the Marauding Force boarding party shuttles, but then I fly a disabler build rather than a primary dps build - honestly, it really depends what you want to do. Even shield strippers can get in on the action with Tachyon Drones.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:07 PM.