> > > Hi Captains! The team is investigating an issue where some players may be stuck on a loading screen. Thanks for your patience! < < <
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We're aware of a Skill Points issue some Romulans may be experiencing, as well as players not being able to delete mail, and are working towards a resolution.
Jolan tru Captain!
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***Resolved Issues***
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I dare you all to bring your "Pay2Win" ships into PVP.. and my Bird of Prey.. which I got for free.. will roll you all every time. It's not about the ship, its about the user and understanding what their ship is and isn't capable of. I can't wait to see all the posts a week later by Tac officers crying.. "THE TAC ODYSSEY DOESN'T DO ENOUGH DPS!" Thinking they are going to make the Cruiser/Escort Hybrid.
Oh nicely put LOL he he I can see it now, Pay to Win doesn't Pay !
Oh nicely put LOL he he I can see it now, Pay to Win doesn't Pay !
Eh, right now you can totally take that person up on their challenge. Just use the Jem'Hadar shields in a way that pretty much invalidates PvP, and you're fine.
I have no problem with lateral shifts for the C-Store. That is, ships that are unusual and different, but roughly equal in power. Tactical retrofit, for example, is perfect -- it does things differently than the Fleet and Advanced Escort, but doesn't invalidate them.
Or consoles which, ideally, require trade-offs -- yeah, you COULD have 4 consoles on your ship, but then you don't have damage resistance, bonus to skills, bonus to power, etc.
That said, ships that are categorically better than every other similar choice, including choices you've paid for, is a very very very bad idea.
I don't think the term is necessarily mean to be taken literally. "Pay To Win" loosely refers to the concept of paying real money for something in the game that is better or more powerful than what can be freely obtained.
Pay to Win tends to involve PvP.
Pay to Win Faster tends to involve PvE.
Generally, it's about buying some advantage. The internet (various MMO sites) are riddled with discussions on P2W/F2P/et al... tends to be akin to a Ford vs. Chevy discussion with thermonuclear devices.
Quote:
Yes you can convert dilithium to C-Store points, however I think it's safe to say that path is impractical to anyone but the most hardcore dilithium grinders given the price tag of these ships.
However, it would be an interesting question to answer, how much dilithium needs to be earned to get 4000 CPoints?
245 Dil per CP currently. 980,000 Dilithium. For a single toon, 8k a day, 122.5 days. Takes about 30-60 minutes to get the 8k Dil.
Course, the rate is going to continue to climb...as it has been.
Then something newer and better will be added...over and over.
Pay to Win tends to involve PvP.
Pay to Win Faster tends to involve PvE.
Nobody really uses the phrase Pay to Win Faster. They just say Pay to Win. Just like people usually don't call this game a Freemium Model, they just say F2P.
Eh, right now you can totally take that person up on their challenge. Just use the Jem'Hadar shields in a way that pretty much invalidates PvP, and you're fine.
You mean people are actually PVPing at the moment with that Jem'Hadar shield.. well.. at least real PVP'rs. The moment that shield came out and the glitch realized.. I found stepping into Space PVP to be pointless until a fix is released. But that is something worth complaining about lol.
Hate to advertise it but we tested it at pointblank range not moving and I got 30 million healing to the attackers 50K damage in a little under 2 minutes.. ridiculous.
It's "kind of" pay to win. So long as we have the dilithium exchange, everything can be acquired through in-game means...even if by the time we can finally afford the Odyssey Bundle, our beards would have grown beards...