Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-14-2012, 06:22 PM
Quote:
Originally Posted by Mattimus_Prime View Post
Point of fact: the Odyssey+1 actually comes with ten consoles, where other ships max out at 9, so it really does come with an extra, free-use console, considering most ships these days come with one universal console (Cloak, Point Defense console, etc.)
Actually, no.

The extra slot is there for the special ability console that comes with the +1 version, which means that if you take the special ability, you do not get the extra slot. If you take the extra slot, you don't get the special ability.

To illustrate:

Anniversary Odyssey:

Consoles: Tactical: 2, Engineering: 4, Science: 3. No special ability



Operations Odyssey (Universal Console in Engineering Slot):

Consoles: Tactical: 2, Engineering: 4, Science: 3. Chevron Seperation ability


Operations Odyssey (No Universal Console):

Consoles: Tactical: 2, Engineering: 5, Science: 3. No special ability.



Thus, the gain is in the Special Ability for the +1 version, with an option to remove any special ability in order to have an extra console slot for a standard console. Now, you -can- put that Universal Console in any of the slots, but the net result is still the same number of slots available for other consoles as the Anniversary Odyssey.

Note I was citing the +1 version against the 'standard' version. In effect, the result is that if you want the +1 version to have any special ability at all, you are eliminating the extra slot advantage completely. Loading up all three special consoles means you are actually at a -2 deficit in consoles available for standard consoles.

Thus, the question is if 2000 C-points are worth a special ability and a custom bridge (the universal slot is marginal as it means you are sacrificing a Science BOFF of the same ability)? Maybe so, maybe not. I won't be able to decide myself until I see what the final release looks like.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-14-2012, 06:29 PM
Assuming I only get one (which is the likely outcome here) it will probably be the Engineering.
The sensor analasis is mighty swish, I admit, but I see that being hit with the nerf stick before it even leaves tribble, and Work bees fill me with exactly no inspiration.
The Aquarius, while really cool, is a bit pants.
And finally, saucer separation is always cool.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-14-2012, 06:34 PM
I can't really give a reason why, but I'm really drawn to that 'Operations Cruiser' for the saucer sep and increased turn rate, definatly going to be the one I buy ^_^
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-14-2012, 06:39 PM
Quote:
Originally Posted by danqueller
Actually, no.

The extra slot is there for the special ability console that comes with the +1 version, which means that if you take the special ability, you do not get the extra slot. If you take the extra slot, you don't get the special ability.

To illustrate:

Anniversary Odyssey:

Consoles: Tactical: 2, Engineering: 4, Science: 3. No special ability



Operations Odyssey (Universal Console in Engineering Slot):

Consoles: Tactical: 2, Engineering: 4, Science: 3. Chevron Seperation ability


Operations Odyssey (No Universal Console):

Consoles: Tactical: 2, Engineering: 5, Science: 3. No special ability.



Thus, the gain is in the Special Ability for the +1 version, with an option to remove any special ability in order to have an extra console slot for a standard console. Now, you -can- put that Universal Console in any of the slots, but the net result is still the same number of slots available for other consoles as the Anniversary Odyssey.

Note I was citing the +1 version against the 'standard' version. In effect, the result is that if you want the +1 version to have any special ability at all, you are eliminating the extra slot advantage completely. Loading up all three special consoles means you are actually at a -2 deficit in consoles available for standard consoles.

Thus, the question is if 2000 C-points are worth a special ability and a custom bridge (the universal slot is marginal as it means you are sacrificing a Science BOFF of the same ability)? Maybe so, maybe not. I won't be able to decide myself until I see what the final release looks like.
Ships used to have 8 Console slots each at T5. At some point, Cryptic decided to remove a ship's special ability from the ship, and instead include it as a console.

For example, the Defiant-R had its Cloak removed, and was given a Console Cloaking Device.

When this happened, all of the ships received an extra console slot, bringing the standard count up to 9 (In a typical layout, those 9 would be 8 + Previous Console Power [i.e. cloak]).

The Odyssey+1 is now coming out with 10 Console slots, meaning it has 1 more than any other ship, including ships that also come with console powers. Therefore, the Odyssey still has an extra console over any other ship, even with a slot being used by its console power.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-14-2012, 06:40 PM
Quote:
Originally Posted by Mattimus_Prime View Post
The Odyssey+1 is now coming out with 10 Console slots, meaning it has 1 more than any other ship, including ships that also come with console powers. Therefore, the Odyssey still has an extra console over any other ship, even with a slot being used by its console power.
I haven't checked for a bit but didn't the T5 Excelsior get it's Transwarp console re-integrated back into the ship but still kept it's extra Console Slot?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-14-2012, 06:41 PM
Honestly, as a Tactical captain, I'm not likely to ever fly this ship on my main. The Sovereign has served me capably since I hit Rear Admiral, and will continue to do so until we're given a +1 version of the Assault Cruiser. Even then, you might consider it a step sideways more than forwards.

As for my Engineer...

I'm playing wait and see. Straight away, as a dedicated tank, and with so much tanking ability these days being dependant on shield setup, the Science variant is begging to be flown by an engineer. Ever since the +35% Shield Generator became a science console, the need for that fifth engineering slot evaporated. Add Sensor Analysis and work bees to assist in your repairs, and you have an Engineer's dream.

But as others have said, the fate of Sensor Analysis is very much in question at the moment, so I will not be leaping in to this ship straight away.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
03-14-2012, 06:45 PM
Get the tactical version. It's the Excelsior of the bunch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-14-2012, 06:47 PM
Quote:
Originally Posted by Cosmic_One View Post
I haven't checked for a bit but didn't the T5 Excelsior get it's Transwarp console re-integrated back into the ship but still kept it's extra Console Slot?
I think all T5 ships received an extra console slot, regardless of whether or not they had a special ability before. However, frankly, the regular RA T5 ships without any console abilities don't really hold up next to the Odyssey... even the VA T5 fall a little short now.

All other T5 ships have 9 consoles, and the Odyssey has 10. That's always going to be an extra console no matter how you look at it. Most people I know will use a Console power in their ships, even if it's not originally from that ship (like the Point Defense console).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
03-14-2012, 06:49 PM
Quote:
Originally Posted by Mattimus_Prime View Post
All other T5 ships have 9 consoles, and the Odyssey has 10. That's always going to be an extra console no matter how you look at it. Most people I know will use a Console power in their ships, even if it's not originally from that ship (like the Point Defense console).
Well, I think the point is that if an Excelsior has 9 Slots and no Console and the Odyssey has 10 Slots and a Console then they are basically equal in that regard. It's not like, say, the Galaxy R which only has 9 and a Console you must use.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
03-14-2012, 06:55 PM
Quote:
Originally Posted by Cosmic_One View Post
Well, I think the point is that if an Excelsior has 9 Slots and no Console and the Odyssey has 10 Slots and a Console then they are basically equal in that regard. It's not like, say, the Galaxy R which only has 9 and a Console you must use.
Honestly, the only thing the Excelsior has over the Odyssey is Transwarp. Odyssey+1 has a Universal Lt. Commander station, and three different but superior console powers.

Assuming you use a Lt. Commander Tactical in both, the comparison would look like this:

Excelsior:
9 consoles + Transwarp

Odyssey:
9 Consoles + Saucer Separation / Worker Bees / Aquarius Escort
or
7 Consoles + All Three

The Odyssey still clearly has an advantage over the Excelsior.
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