Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
03-14-2012, 06:58 PM
Quote:
Originally Posted by Mattimus_Prime View Post
The Odyssey still clearly has an advantage over the Excelsior.
Having watched an Excelsior go against a Tac Odyssey on Tribble, I'll just say I disagree with you and leave it at that.
Lt. Commander
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# 22
03-14-2012, 06:59 PM
Quote:
Originally Posted by Mattimus_Prime View Post
The Odyssey+1 is now coming out with 10 Console slots, meaning it has 1 more than any other ship, including ships that also come with console powers. Therefore, the Odyssey still has an extra console over any other ship, even with a slot being used by its console power.
Well, regardless, the question remains as to wether the extra slot and custom bridge are worth 2000 C-points. Or if getting all three consoles to put on this ship (giving up the advantages of using those slots for standard consoles) is worth 4000 C-points.

One thing I do wonder. The Odyssey +1 has three custom consoles, but two of those are exclusive. Does the Bortasqu' 3-console set share this, or can it use all three consoles without the same conflict?
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# 23
03-14-2012, 07:03 PM
Quote:
Originally Posted by Cosmic_One View Post
Having watched an Excelsior go against a Tac Odyssey on Tribble, I'll just say I disagree with you and leave it at that.
Well, that could just be the difference in player abilities right now. Looking strictly at the numbers and comparing the abilities (except perhaps turn rate), the Odyssey has the advantage.
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# 24
03-14-2012, 07:14 PM
Quote:
Originally Posted by Mattimus_Prime View Post
Honestly, the only thing the Excelsior has over the Odyssey is Transwarp. Odyssey+1 has a Universal Lt. Commander station, and three different but superior console powers.

Assuming you use a Lt. Commander Tactical in both, the comparison would look like this:

Excelsior:
9 consoles + Transwarp

Odyssey:
9 Consoles + Saucer Separation / Worker Bees / Aquarius Escort
or
7 Consoles + All Three

The Odyssey still clearly has an advantage over the Excelsior.

It should be noted that a ship is not just one set of stats, but a whole entity. The Excelsior is a 1600 C-point ship that is more manueverable and has a special ability that has no effect whatsoever in a combat situation. The Odyssey you are citing is a 4000 C-point ship with higher durabilty and 3 special abilities that directly impact the combat potential of this ship.

So comparing the two is a bit hard because of the gap in both price and special ability application. If you are looking at their combat stats, then all you can say is that the Excelsior has 2 more console slots and greater turn rate vrs. the Odyssey's increased shields, hull, and abilities that translate to increased damage output. On the other hand, if you are looking at how useful each ship is at, say, Duty Officer mission selection or meeting up with your fleet for PVE missions, then the Excelsior has the clear advantage of being able to use its special ability to cross sectors with greater freedom than the Odyssey.

Might be better to compare a single Odyssey +1 against the Galaxy-X, as that is actually the choice most will have to make in deciding what 2000 c-points is best used for in ship selection.
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Join Date: Dec 2007
Posts: 120
# 25
03-14-2012, 07:18 PM
Quote:
Originally Posted by danqueller
It should be noted that a ship is not just one set of stats, but a whole entity. The Excelsior is a 1600 C-point ship that is more manueverable and has a special ability that has no effect whatsoever in a combat situation. The Odyssey you are citing is a 4000 C-point ship with higher durabilty and 3 special abilities that directly impact the combat potential of this ship.

So comparing the two is a bit hard because of the gap in both price and special ability application. If you are looking at their combat stats, then all you can say is that the Excelsior has 2 more console slots and greater turn rate vrs. the Odyssey's increased shields, hull, and abilities that translate to increased damage output. On the other hand, if you are looking at how useful each ship is at, say, Duty Officer mission selection or meeting up with your fleet for PVE missions, then the Excelsior has the clear advantage of being able to use its special ability to cross sectors with greater freedom than the Odyssey.

Might be better to compare a single Odyssey +1 against the Galaxy-X, as that is actually the choice most will have to make in deciding what 2000 c-points is best used for in ship selection.
I compared both the single Odyssey and one with all three consoles. The single would be a 2000 C-point ship compared to the 1600 C-point Excelsior.

The Excelsior's ability to cross sectors for Doff missions is something, if you find that you follow your Doff missions with scrutiny. Most people probably value combat potential over the ability to travel conveniently, though -- plus, you can get Transwarp coils in stacks of 10 through the D-Store.

So, yeah. A single Odyssey has 9 Slots + Console Power, the Excelsior has 9 Slots + Transwarp. Utlimately, the best we can agree on is that they are different, and if you prefer combat effectiveness over travel convenience, the Odyssey+1 beats the Excelsior.

EDIT:
It's also worth noting on the travel subject, that the Odyssey DOES have a boost to its Quantum Slipstream Drive as well. Not quite as convenient as the Transwarp, but it's something of note nonetheless.
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Join Date: Dec 2007
Posts: 120
# 26
03-14-2012, 08:22 PM
Quote:
Originally Posted by danqueller
However, overriding all such considerations is the fact that I can't run -any- Odyssey as long as that minium-zoom issue persists. The ship is so small I can't enjoy flying it, so I can't see buying another ship I can't bear to fly because I'm afraid I'll lose track of where it is next to all those other pinpoints of light on the screen.
FYI, don't worry. It's been "fixed", well more like resolved, on today's Tribble build. You can now zoom in so class on the back of the Odyssey, the rear of the nacelles disappear from view.
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# 27
03-15-2012, 12:08 AM
I'll fly on the Science version.... not for the AS... I was flying on "free version" from her trials and I setup all BO even my own stile of playing for that ship (to have +10 on shields and auxiliary)... and now the logical way is pick the most similar ship to this.

The best energy outpot become from tactical or en second place from operations' ship. But I think that Science energy config was the "real" for Odyssey class.

Maybe in close future I will try different BO and consoles config with the variants. (to do something).


Thanks to everybody for the fun, sorry for my bad english.
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# 28
03-15-2012, 05:47 AM
Quote:
Originally Posted by Cosmic_One View Post
Having watched an Excelsior go against a Tac Odyssey on Tribble, I'll just say I disagree with you and leave it at that.
The "testers" said the same thing about the Assault Cruiser back when the Excelsior was being tested. We all know how that turned out.
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Join Date: Dec 2007
Posts: 120
# 29
03-16-2012, 08:15 AM
Quote:
Originally Posted by superchum View Post
The "testers" said the same thing about the Assault Cruiser back when the Excelsior was being tested. We all know how that turned out.
Excel is a mean little guy due to it's high turn rate, I'd run it but it's just so ugly, imo. I used it when the Borg Invaion first started so I could transwarp anywhere.

I actually preferred the flexibility of the 2 tac stations on the Sovereign. The single Ensign Eng station is near useless w/ having 2 other Eng stations. And I found the single tac station, even though it was a LtCom, to be less useful to my playstyle. Either that or I was just too lazy to go respec all my tac Boffs.
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