Lt. Commander
Join Date: Dec 2007
Posts: 120
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120312a.4

General:
  • Removed Brace for Impact from Jem'Hadar shield set power to avoid unintended interactions with Duty Officer powers.
  • Recduced turn rate buff for the flagship set bonus.
  • The windows were reinstalled on the Bortasqu’.
  • The Odyssey Advanced Cruiser will now appropriately display in the tailor.
  • Made some updates to the Odyssey Advanced Cruiser saucer and some windows so they'll look better when saucer separated.
  • Updated the Work Bee heal power so it properly uses the player’s hull repair skill.
  • The bridges for both the Bortasqu’ and the Oddyssey Advanced Cruiser are now fully functional and ready to be seen.
  • Updated the display name of some space plasma weapons that were missing their suffixes.
  • Added preview images for the Bortasqu’ and Odyssey Advanced Cruiser bridges for the ship tailor.

Known Issues:
  • All powers that grant Teleport Immunity will cause the player's ship to lock in place.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-13-2012, 07:03 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120312a.4

General:
  • Removed Brace for Impact from Jem'Hadar shield set power to avoid unintended interactions with Duty Officer powers.
  • Recduced turn rate buff for the flagship set bonus.
  • The windows were reinstalled on the Bortasqu’.
  • The Odyssey Advanced Cruiser will now appropriately display in the tailor.
  • Made some updates to the Odyssey Advanced Cruiser saucer and some windows so they'll look better when saucer separated.
  • Updated the Work Bee heal power so it properly uses the player’s hull repair skill.
  • The bridges for both the Bortasqu’ and the Oddyssey Advanced Cruiser are now fully functional and ready to be seen.
  • Updated the display name of some space plasma weapons that were missing their suffixes.
  • Added preview images for the Bortasqu’ and Odyssey Advanced Cruiser bridges for the ship tailor.

Known Issues:
  • All powers that grant Teleport Immunity will cause the player's ship to lock in place.
Stripping buffs from the flagships before they are even released thats crappy
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3 Ody's Bridge
03-13-2012, 07:05 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120312a.4

General:
  • Removed Brace for Impact from Jem'Hadar shield set power to avoid unintended interactions with Duty Officer powers.
  • Recduced turn rate buff for the flagship set bonus.
  • The windows were reinstalled on the Bortasqu’.
  • The Odyssey Advanced Cruiser will now appropriately display in the tailor.
  • Made some updates to the Odyssey Advanced Cruiser saucer and some windows so they'll look better when saucer separated.
  • Updated the Work Bee heal power so it properly uses the player’s hull repair skill.
  • The bridges for both the Bortasqu’ and the Oddyssey Advanced Cruiser are now fully functional and ready to be seen.
  • Updated the display name of some space plasma weapons that were missing their suffixes.
  • Added preview images for the Bortasqu’ and Odyssey Advanced Cruiser bridges for the ship tailor.

Known Issues:
  • All powers that grant Teleport Immunity will cause the player's ship to lock in place.
For the Odys new bridge, what is the consoles for that is on the lower level under the view screen for, not that it matters just curious what that would be down there if was real say on a TV series, whats the function behind it, I'm sure there was a reason for it down there or it wouldn't have been built that way, just curious, it's driving me nuts to know, I seen the whole layout on YouTube that someone did with demo record. Plus it would be cool to know for role playing needs if we were to play on the bridge, all the other consoles on the main level you can kind of figure out what they would have been for.

The other thing I wanted to make sure to ask was is the new bridge going to be more full with bridge crew working at stations ? For how big the first Ody bridge was and all the stations there are, there wasn't enough bridge crew. Doesn't look right to have such big bridges and not enough crew to run it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-13-2012, 07:06 PM
Looking forward to testing these flagship variants out when the server comes back up, thanks for the info as always zero..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-13-2012, 07:11 PM
Quote:
Originally Posted by ZeroniusRex
  • All powers that grant Teleport Immunity will cause the player's ship to lock in place.
I'm finding extremely difficult to judge my effectiveness when this is the case...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-13-2012, 07:16 PM
Removing the Brace for Impact power to prevent issues is all nice and well, but does the Jemmie shield get anything new to compensate for the loss ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-13-2012, 07:16 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120312a.4

General:
  • Recduced turn rate buff for the flagship set bonus.
Really? A +1 to turn rate was considered excessive? The set bonus was prety meh to begin with.

Edit: for reference the bonus is now + .5 turn rate on the set bonus.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-13-2012, 07:35 PM
Quote:
Originally Posted by Sparhawk_Mike
Really? A +1 to turn rate was considered excessive? The set bonus was prety meh to begin with.
The one buff that you got for paying $50 was now taken away.
They should have lowered some of the other stats like sensor anyalsis.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-13-2012, 07:42 PM
Looking forward to testing the ships with my current build tonight when I get home from my cisco class. Already saved up enough CP for both the Oddy and Bort bundles.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10 New Ody Bridge BUGS
03-13-2012, 08:06 PM
Quote:
Originally Posted by ZeroniusRex
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.17.20120312a.4

General:
  • Removed Brace for Impact from Jem'Hadar shield set power to avoid unintended interactions with Duty Officer powers.
  • Recduced turn rate buff for the flagship set bonus.
  • The windows were reinstalled on the Bortasqu’.
  • The Odyssey Advanced Cruiser will now appropriately display in the tailor.
  • Made some updates to the Odyssey Advanced Cruiser saucer and some windows so they'll look better when saucer separated.
  • Updated the Work Bee heal power so it properly uses the player’s hull repair skill.
  • The bridges for both the Bortasqu’ and the Oddyssey Advanced Cruiser are now fully functional and ready to be seen.
  • Updated the display name of some space plasma weapons that were missing their suffixes.
  • Added preview images for the Bortasqu’ and Odyssey Advanced Cruiser bridges for the ship tailor.

Known Issues:
  • All powers that grant Teleport Immunity will cause the player's ship to lock in place.
I found 2 bugs so far with the new Ody bridge, the Captains ready room door is stuck open, according to TTS chat, everyone's is, also when you use the turbo-lift to the other 2 decks and come back to the bridge you end up on the transporter pad at the rear of the bridge, not the turbo-lift that you got in, according to TTS chat, everyone else's is doing it as well, other then that the new bridge is amazing looking, very 2409 looking with the hologram displays
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