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Join Date: Dec 2007
Posts: 148
# 31
03-16-2012, 09:42 AM
Quote:
Originally Posted by Nihilan
*Story*
Praise Garmon, upon his steed of Ruppy White, smiting the interlopers who pilot yon expensive cruiser-abominations that space knows as NANO-HACS, using his impressive hand-speed and the tracking abilities of 250mm autocannons.

Expensive toys can still die, and they do. I had plenty of fun sinking brand-new oddies in my Hegh'ta today. Rejoice, for P2W ships are only a sweeter form of prey.
Join Date: Dec 2007
Posts: 148
# 32
03-16-2012, 09:47 AM
Quote:
Originally Posted by The.Grand.Nagus View Post
The number of people who will buy super high priced items is so drastically less than the number who will be moderately priced items that they would make far less money doing what you suggest.
Now don't go missing the point.... it's not about making money it's about status symbols. What rich kid wouldn't want the "bragging rights" of having a $250 C-Store ship to fly around in... or maybe even a $500 ship... Remember the folks who were buying their own referrals to get the Gal-X?

Scary thing is I wonder just how much I'd pay for that mythical T5 Connie... $50, $100... $500?

Note to devs... when PWE finally does decide to milk the T5 Connie cash cow... March is a good month for those of us who get their tax refunds back.
Join Date: Dec 2007
Posts: 148
# 33
03-16-2012, 09:48 AM
Quote:
Originally Posted by ami257
Also production cost is also an issue. If it cost £2 to create an item, you will lose money if you sell the stuff for £1.
Where is the production cost in a virtual ship? Do you genuinely believe that if they sell 10,000 Odysseys it will cost them 10 times more in production costs than if they sell 1,000?

We are talking here about virtual goods with no inherent value. Goods that will disappear for ever when the game closes. Once the developers have created one Odyssey they have created a 100, or 1000 or 1,000,000.
Join Date: Dec 2007
Posts: 148
# 34
03-16-2012, 09:49 AM
Quote:
Originally Posted by Trueheart
Now don't go missing the point.... it's not about making money...
For Cryptic thats all its about.
Join Date: Dec 2007
Posts: 148
# 35
03-16-2012, 09:50 AM
Quote:
Originally Posted by The.Grand.Nagus View Post
For Cryptic thats all its about.
Indeed...

I was referring to the point of the OP though...
Join Date: Dec 2007
Posts: 148
# 36
03-16-2012, 09:52 AM
Quote:
Originally Posted by Nihilan
I do everything honestly, don't you?
I'm not asking whether you're a dishonest person, I am asking because we have an RP forum for that and it's rather pointless to address him like he was a fictional character.

Quote:
Originally Posted by Nihilan
I was replying to somebody by the name of The Grand Nagus. It was an impossible opportunity to pass up. If you consider it RP then so be it. I don't really see how it would be any less valid for being so.
It is somewhat questionable as you're stereotyping based on a nickname.
Join Date: Dec 2007
Posts: 148
# 37
03-16-2012, 09:52 AM
Got to say OP... You are a very dedicated Troll. Most do not go through so much effort.
Join Date: Dec 2007
Posts: 148
# 38
03-16-2012, 09:55 AM
Game that sell game altering additions in their Free to Play model are doomed to fail to being with, it creates a class system in the player base and reason to customer distress. Cryptic should have stuck with cosmetic items only, I have a feeling they will do better with Neverwinter, but I am only here till Guild Wars II is out.

Lets put it this way, if every item they sold was cosmetic in nature only, would a single person complain? Probably not. The problem is not the price, but the items themselves.
Join Date: Dec 2007
Posts: 148
# 39
03-16-2012, 10:12 AM
Quote:
Originally Posted by Shinkuu_Akagan
Got to say OP... You are a very dedicated Troll. Most do not go through so much effort.
What is it with people making unfounded assumptions about me? Is it the local sport in STO or something?

My post is not a troll post. Everything I say is both true and my genuine opinion.

It will probably surprise you to know that I have a Gurumba. That I bought. With real money. I was surprised there was no level 50 ship and so I bought the C-Store ship.

I use it for STFs.

If I PVP I use the stock Hegh'Ta BoP. No P2W consoles. No chance of upsetting game balance.

I honestly believe that fair games are the most fun and unfair games are the least fun.

I recognise that Cryptic obviously see things differently so I offered an alternative that would (if done correctly) be a suitable compromise between my school of thought and theirs. I then provided a little tale to explain my school of thought and hopefully encourage more people to try it.

Wherein lies the trolling?

If I seem to be spending an inordinate amount of time and effort on the fora it is merely because we have another broken shield mechanic in game and that is putting me off playing again.
Join Date: Dec 2007
Posts: 148
# 40
03-16-2012, 10:13 AM
Quote:
Originally Posted by Roach View Post

Which is the only thing from EVE I would like to see brought to STO. After 4 years of playing EVE, amassing billions of isk for my corp, I found it to be spreadsheets online.

I did partake in many fleet/corp wars and large battles and they where very much fun except for the lack of the ability to actaully pilot you ship freely instead of circling while firing.

Granted that may have changed in EVE now and one can free-pilot your ship and that in STO the circling broadside is a common beam boat tactic, I can still free-pilot my escort and play it the way I like it - which is the great fun I enjoy.
You double-click the direction you wish to fly in. Eve ships aren't very manuverable though.

I only fight in the game. The business end doesn't appeal to me at all. In the corps/fleets I join (Eve/STO) I tend to want to fill the security niche, rather than the logistics.
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