Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-19-2012, 12:16 AM
Quote:
Originally Posted by jdb2008 View Post
If you didn't already know, MVAM has a 10 minute cd on the mode used and a 5 min shared cd on the 2 modes not used. Bad game design at play here; making sure you're informed. She's still pretty good as a DPS attack ship while not in mode, thankfully.
I find the countdown doesn't bother me, and actually keeps me from only ever using beta.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-19-2012, 07:07 AM
Quote:
Originally Posted by eradikitten
I find the countdown doesn't bother me, and actually keeps me from only ever using beta.
That's great. Doesn't change the fact that the cd is still stupid long for no real reason, on an identifying feature of the ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-19-2012, 12:48 PM
if there is a god they will improve the turn rate of the galaxy x in the upcomih galaxy pac and add a saucer seperation, then i will surely going to buy it!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-19-2012, 02:33 PM
I own both the Galaxy X and the MVAE on a tactical VA officer. The Dreadnought has an escort setup for pve/stf, beam setup for pvp and it works very well this way; it's not often that I'm not out-dps'ing everyone else in stf elites or flying out of arenas with a 15-0 score (unless my pug just ran into a well-organized KDF pvp squad). I parse all my combat logs and screenshot everything so I'm not just talking out my a$$ here.
The MVAE is fun with a standard escort setup (dhc's/torp +turret); it's highly effective and the split feature does have its uses, but I find myself never using it as it just feels more effective as a single unit. With the right setup it's a killer little ship.
I went from the Dread to the MVAE, and now am back flying the Dread because while I like them both, the Dreadnought is just a blast to fly once you find that sweet spot setup whereas the MVAE is fun but ultimately a little boring, to be honest.
Just my 2 cents!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-19-2012, 03:49 PM
Quote:
Originally Posted by Captain Zebular
I was being sarcastic about it's turn rate being canon, not the ship itself.
How can you claim it's turn rate isn't canon?
The only time you see it attack/being attacked in "All Good Things" it flies in a straight line.

http://www.youtube.com/watch?v=Aqe1m2p1BVM
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-20-2012, 12:03 PM
IMO, there is no point in buying the MVAE. It is nearly identical to the advanced escort and the split module does not add anything really significant to play other than giving 2 pets to keep track of.

The dreadnought is an excellent ship cannons or beam. See other threads on the dragon flagship build and Cyell's posts on his cannon dread build and learn how to play the ship.

Cloaking has no real effect in PvE mission wise, is rarely needed tactically, but seems good for some for PvP, so the defiant seems an ok option. The 5% buff can be useful.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
03-20-2012, 12:37 PM
With my tactical char (Elena) I used those ships. MVAM is very funny when you use that skill. And as a bonus you can use repulsor beams to help at your team.

The Galaxy X with all cannons (DHC, of course) and turrets is another very funny ship. With 2 tactical teams 1 and scrater volley 1, you can do anything. You only will have a problem, do you need that you want to move the ship and search a good fire position. If you go from side to another without known that you want, you'll think that ship is useless.

The Defiant Retrofit (U.S.S. Erwin Rommel on that chase) is a very, very fast ship, you can do a mistake or change what do you want and she'll be ready to able it. Maybe, she only "bad" point it have too many tactical post... one more on science wil do from she the best ship. I used several config, from beams and torps and cannons and torps... My last revision is amazing, three turrets atf, quad cannon fore and three photon launchers (I have three ten of ten doff that have a 20% to reduce 5 seconds the recharge rate... of 6 from photon torp... je je je). combined firepower from turrets and quad, can lower even borg sphere's shield even on elite, and torps do the rest of the work. againts cubes, you need a bit nore firepower to break shields... but how this is a team work, those shields aren't a problem. I must say, that i have that loadout at see DS9 where on one episode, defiant fire her cannons and four torps in the same moment... I only copy that . I also have Impulse capacitator and point defense system... but on another side, I quit the cloak, to use more console slots.

Any way, all of those ships are very good options.


Thanks to everybody for the fun, sorry for my bad english.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-20-2012, 05:01 PM
@Timberjac, I really love that Defiant Build.

@FEELTHETHUNDER, The MVAM has the ability to drop a Grav Well.

Picture this, your on Infected Elite. Your DPSing down the generators all at about 30% when the noob in the Rainbow Oddessy kills one and than starts firing on the still invulnerable Transformer. You quickly pop an Aux Battery drop the Grav well, while the others quickly kill the generators, you all blow the Transformer finish the spheres. While flying to the next cube somebody types "Thanks dude awesome work dropping that Grav Well you saved the Optional" someone else types "Be prepared to do it again, that idiot in the Rainbow Oddy is going to screw up again".

Sure enough rinse and repeat and you saved the Optional again, Taking a quick break to swap your Sci BOFFs to drain mode for the cube, you notice you have and are holding Agro, well may as well send in the pets. You switch from engaging the Cube to harassing/draining it.

Now while any Sci Vessel can do those things easily they won't bring that kinda firepower the MVAM has. While you may ditch the split form mode there are people out there willing to pay for the ability to fly an Escort that can drop a Grav Well.

Who cares if the ship doesn't suit your playstyle, just don't buy it. And some of us choose to fly a ship because we love it from the show not because of it's power. And the smart people who do this do not fly that beloved Canon looking vessel in STF's unless it's actually good to use in them. I sometimes fly my Akira as a DBB Escort at L50 in PVE solo missions because I love the ship. Where as a Fleet Escort with DHC's would be a far more effective ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
03-20-2012, 09:40 PM
I can only offer this.

I LOVE my Defiant Retrofit, speed, power, agility and, cloak It's FANTASTIC.


I'll say this though, if they actually give the MVAM pets something resembling common sense I'll have a hard time choosing between the two.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
03-21-2012, 10:33 AM
Quote:
Originally Posted by DKnight1000
@Timberjac, I really love that Defiant Build.

@FEELTHETHUNDER, The MVAM has the ability to drop a Grav Well.

Picture this, your on Infected Elite. Your DPSing down the generators all at about 30% when the noob in the Rainbow Oddessy kills one and than starts firing on the still invulnerable Transformer. You quickly pop an Aux Battery drop the Grav well, while the others quickly kill the generators, you all blow the Transformer finish the spheres. While flying to the next cube somebody types "Thanks dude awesome work dropping that Grav Well you saved the Optional" someone else types "Be prepared to do it again, that idiot in the Rainbow Oddy is going to screw up again".

Sure enough rinse and repeat and you saved the Optional again, Taking a quick break to swap your Sci BOFFs to drain mode for the cube, you notice you have and are holding Agro, well may as well send in the pets. You switch from engaging the Cube to harassing/draining it.

Now while any Sci Vessel can do those things easily they won't bring that kinda firepower the MVAM has. While you may ditch the split form mode there are people out there willing to pay for the ability to fly an Escort that can drop a Grav Well.

Who cares if the ship doesn't suit your playstyle, just don't buy it. And some of us choose to fly a ship because we love it from the show not because of it's power. And the smart people who do this do not fly that beloved Canon looking vessel in STF's unless it's actually good to use in them. I sometimes fly my Akira as a DBB Escort at L50 in PVE solo missions because I love the ship. Where as a Fleet Escort with DHC's would be a far more effective ship.
Thank you for your explanation. Finally someone takes the effort of posting a reasoned and valid point of view for the VMAE. Now, I may just buy one. I have yet to see such a good tactical description in the forums that illustrates actual depth of game knowledge and STF tactical flexibility. Now, maybe if someone taught some of this to the noob in the "RainbowOddy" (I've never understood rainbow, the math is obviously against it), that noob would have been prepared. Teach and they will know. Sure beats insulting them.

The point I made was don't just buy something because it is tier 5, you can, and it is the most expensive with a gimmick console. Some of the best builds don't even use special consoles. With what I have spent in game over the last 2 months I could have bought an LTS. Buy ships for functionality and if it looks cool to you. You will be spending hours looking at its rear, you might want to like it.
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