Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Que STF's need a vote kick...
03-21-2012, 01:50 AM
I've seen a few posts about this but none that have any real suggestion other then a vote kick system....so I figured I'll make a new thread. Anyways.....

I just got out of an Infected Elite that was just horrible. One guy was afking in the far corner of the map hoping we wouldn't notice, Once we did he logged out. Another person either didn't have his chat up or didn't understand english and obviously didn't know how to do elites because he kept screwing us over. The 3rd guy was so stupid that once all 4 generators were killed he ran to the gate and was shooting the nanite spheres when they came through. He also couldnt break 200 damage...worst klingon I've ever seen.

Thankfully the 4th guy actually knew what he was doing and had gravity well and good DPS so we could kill the nanite spheres quickly and then kill the Transformer while the other 3 touched themselves somewhere else. It still took us an hour and 17 minutes to complete. Which is rather ridiculous.

This isn't a once in awhile occurrence either, it happens EVERY SINGLE NIGHT. I play anywhere from 6pm - 4am CST and when it hits 10pm im lucky to get a group with at least 2 or 3 decent people. But someone always screws up the optional and it takes ages to finish.

I'm in a Fleet with a few friends from a gaming clan so private STF's are not an option yet (there not lvl 50). Even when they are i doubt we will have 5 people on at once to even do them and i don't want to have to join another Fleet just to experience a little part of the game.

A vote kick option for Que STF's is a must. 4 - 1 vote = kicked with a 30 second time limit on your vote. If someone doesn't vote then 3 - 1 is a kick and so on. There should also be an idle kick, but not "You sit and you get kicked" kinda idle. It would need to be if you don't move or if you don't shoot then your kicked. If your kicked from an STF (within the first 510 minutes) then you can redo it after 10 minutes (from being kicked) as well.

And to give people an incentive to try hard at them, make a rank system for rewards like in fleet actions. 1st place should ALWAYS get a proto tech or salvage, 2nd place gets rare, 3rd gets uncommon, 4th and 5th get 2 EDC's. Also all have the usual % chance for the stuff as well. Its just an example (for Elites).

Also, for the whole troll and abuser comments. If your in an STF full of Troll's then your either not going to finish or won't want to stay so getting kicked won't be a problem. I seriously doubt you will get a random que of 4 people who are willing to kick a random person for the fun of it that often, so we will be getting rid of a greater evil in exchange for a lesser one. We can live with that.

I normally don't comment on stuff, but if you didn't get my point from this post then i'll just say it. This is becoming a serious problem and needs to be addressed. I haven't played long and probably won't play much longer if this is how the game is going to be.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-21-2012, 05:17 AM
I haven't had AS bad experiences as this, but I agree, wholeheartedly. Also, it could be used as a way to leave' with permission' as it were. When I first started STF's, I had no guidance, and so ended up going into Elite too early. It would have been great to be able to tell the team 'hey, you know what? I'm not doing so well here... please kick me' and not have the hour long leaver penalty.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-21-2012, 07:00 AM
Vote Kick might be one option, but a more elegant solution solution could be a rating system, where by players upvote/downvote each other after a mission. Obviously with some safety checks in that if you aren't up-voted regularly by others, you can't down-vote others.

Eventually, ideally anyway, the dead weight would be shifted to the bottom of "The List" and only be paired off with each other, and people of medium-higher ratings would be paired off together.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-21-2012, 07:14 AM
Or... dont use the public queues for elites.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-21-2012, 09:01 AM
You're right, there's no way a votekick system for queues could be abused heavily in any way, and even if there were such ways people would be good enough to avoid said abuse ...

Quote:
Originally Posted by chemicalmonkey
And to give people an incentive to try hard at them, make a rank system for rewards like in fleet actions. 1st place should ALWAYS get a proto tech or salvage, 2nd place gets rare, 3rd gets uncommon, 4th and 5th get 2 EDC's. Also all have the usual % chance for the stuff as well. Its just an example (for Elites).
Because STFs aren't enough of a straight DPS race , you now want to completely screw over everyone not a tac in an escort? (You DO realize that the ranking in i.e. SB24 is straight damage, right? Not to mention how just about every objective in STFs atm is OMGKILLLLLLL ...)

An idle kick would be good, but the entire rest of your post is either abusable crap that's been discussed to death in many other threads or trolol-I-Hate-Non-Tacs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-21-2012, 11:47 AM
Quote:
Originally Posted by zekesulastin
You're right, there's no way a votekick system for queues could be abused heavily in any way, and even if there were such ways people would be good enough to avoid said abuse ...



Because STFs aren't enough of a straight DPS race , you now want to completely screw over everyone not a tac in an escort? (You DO realize that the ranking in i.e. SB24 is straight damage, right? Not to mention how just about every objective in STFs atm is OMGKILLLLLLL ...)

An idle kick would be good, but the entire rest of your post is either abusable crap that's been discussed to death in many other threads or trolol-I-Hate-Non-Tacs.
Beat me to the punch here. It's getting harder and harder to do STFs with any of my non-tactical charachers without some smarmy know-it-all saying "Your DPS is weak bruh".

I've done every space STF over 100 times with my Tactical toon and my others get neglected because of the way it's currently set up. Last thing we need is 4 escorts booting a science vessel at the beginning of a game.

I've had people go AFK too, I know how annoying it is and I think the idle kick is a good idea; but it doesn't happen often enough to justify a system where people can get booted in my opinion.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-21-2012, 07:30 PM
I never said it would be based on damage now did i? I said it would be a rating system like the others. Just because i made a comparison doesn't mean i meant exactly the same....if i did then i would of said it. The rating system wouldnt be based only on damage dealt.

The main factors in a STF would be deaths, kills, damage dealt, damage taken, and healing done (self and allys). Obviously adjustable.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-23-2012, 09:40 AM
Maybe a reporting system inside of a kicking system if the person going AFK is reported 5 times within a 24-72 hr period said person gets a 24 hr lock out of stf missions.

Or base it on DPS if the AFK is seen not to have done any DPS then he gets a immediate 2 hr ban from playing these missions. The rewards shouldn't be graded on DPS as my Sci toon or Engineer would never pick up the top reward.
I'm already resorted to doing Cure Space Elite in a escort as a engineer simply for the DPS a Prometheus dishes out. A cruiser or science ship can;t single handedly defeat a raptor spawn before it reaches the Kang may take 2 out but not 3
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-23-2012, 10:20 AM
We definitely need some sort of kicking tool. A good number of players are ridiculously stupid/trolls/whatever.

Honestly, I'm fed up with all the BS from these kind of players.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-24-2012, 10:04 AM
A vote kicking option cannot work, you're all angry (quit rightly) sbout one idiot who is either farming STFs for loot and staying AFK or is actually taking part but one way or another is ruining the run. Voting to kick out a player is a logical ides but its so open to abuse i'd imagine the forums to be PACKED full of angry STFers who were kicked from STFs just before the optional or endgame loot drops fall. If 3/4 people from the same group run with two pugs, whats to stop them kicking them out and therefore getting a better chance of the loot drops? I never NEVER run from the public ques, i've had some bad experiences with total idiots.

The only potential option i can readily think of is a points system, if you complete a optional in an STF, you get +1 point on your profile, if you complete an STF sucsessfully then have another point. You grt double rewards in elite stfs so double the rewarded points? For every failed optional you get -1 and for every failed STF likewise, elite = minus 2 each again as doubled.

Or, you could award a point to every player on your team you think did well?
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