Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
04-15-2012, 05:51 PM
Haha. I'm running Phasers in my Qin & my Hegh'ta.

I figure if it's okay to use Quantum, Transphasic, and Chroniton torpedos, it's okay if I use Phasers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
04-15-2012, 06:29 PM
Oh if I had enough phaser weapons, I would use them. That proc is nasty
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
04-17-2012, 07:33 PM
Quote:
Originally Posted by Roach View Post
Oh if I had enough phaser weapons, I would use them. That proc is nasty
Between the weapons & the consoles, all I've got is kind of crap, mind you. Some Mk X rares, uncommon & common Mk XIs, an a common Mk XII. It's not the best by far, but I still use them.

If only we had things like the Phased Polarons (too bad it's only a Dual Cannon) or the Plasma-Disruptor Hybrid DHCs with the Phaser damage thingy, then it would be easier to gear up.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
04-18-2012, 06:21 AM
Quote:
Originally Posted by catliketyping
Between the weapons & the consoles, all I've got is kind of crap, mind you. Some Mk X rares, uncommon & common Mk XIs, an a common Mk XII. It's not the best by far, but I still use them.

If only we had things like the Phased Polarons (too bad it's only a Dual Cannon) or the Plasma-Disruptor Hybrid DHCs with the Phaser damage thingy, then it would be easier to gear up.
Would be nice if we could Kraft such Hybrid weapons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
04-18-2012, 06:57 AM
Quote:
Originally Posted by Roach View Post
Nothing to hate. What you say is true. With death not an issue though and the ability to quickly get back in the mission, I have found the build I listed to be effective in STFs. The double A2D1 does give a certain level of TB resist and Kinetic resist.
twin ApO;

TT1 / CRF2 / APO1 / CRF3
THY1 / BO2 / APO1
EPTS1 / EPTS2
TSS1 / HE2
What's your cannon to beam ratio?

I ended up dropping cannons on my last couple of runs and slotting in duals to compliment the beam arrays.

Fun to watch a BoP with Fire-at-Will. ... Just saying it makes a heck of a disco light-show as she spins so fast.

(BTW ... What is Klingon for "DISCO BALL" ? )
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
04-18-2012, 07:13 AM
Quote:
Originally Posted by P-A-T-H-F-I-N-D-E-R
What's your cannon to beam ratio?

I ended up dropping cannons on my last couple of runs and slotting in duals to compliment the beam arrays.

Fun to watch a BoP with Fire-at-Will. ... Just saying it makes a heck of a disco light-show as she spins so fast.

(BTW ... What is Klingon for "DISCO BALL" ? )
I always tend to run (2) cannons (1) DBB on most of my builds.
In a STF the Beam BoP concpet is fine as the NPCs rarely complain of the death spiral tactic.
In PvP I do not run a lot or all beams on my BoP due to the personal preference of how I dislike those escorts whom use all beams and then spiral just out of the turn radius to use them against a foe.
I'm a traditionislt and prefer cannons in PvP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
05-27-2012, 04:23 PM
RE: Phasers & KDF

I did have Phasers on my D7CT Tournament Cruiser. --> SSD

I think Memory Alpha mentions Phasers on Klingon ships as well.

Dunno if they were ever in a movie or TV show though, so not strictly canon, I suppose.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
05-27-2012, 06:55 PM
Quote:
Originally Posted by SkeeterUK View Post
Sry, thanks for all the replies but i have reached the end game now with reaching the last rank and I have a gurumba now. Still this topic may help others who are looking for builds for this ship.
maintain 5k on any ship and u can't get tractor tho
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29 Love My Build
05-28-2012, 04:39 AM
Back in the day when I designed mine, I set my heart on the following setup :


Tac Captain / STF Setup

Weapons

Front: 4x AP DHC mk XI/XII (Blue) to upgrade to [acc]x2/3 as soon as possible (have accurate captain bonus to get it into criticals)
Rear: 2x AP Turret XI/XII (Blue) (to upgrade to [acc]x2/3 as possible

Sets

Assimilated Deflector Array
Assimilated Subtranswarp Engines
Honor Guard Shield

Devices

Red Matter Capacitor, Subspace Field Modulator

Consoles

Engineering : Neutronium Alloy, Plasma resist armor, EPS console (Don't need RCS due to high man. of ship)
Sci: Universal Assimilated Module, Field Generator mk XI, Plasmonic Leech
Tac: 3x AP Damage Boosting Modules Mk XI

Stations

Option Two Selected

Commander - Tac
Tactical Team 1, Attack Pattern Beta I, Cannon Rapid Fire II, Attack Pattern Omega III
Lt. Commander - Tac
Tactical Team 1, Canon Scatter Volley I, Attack Pattern Omega I
Lt. Eng
Emergency
Power to Shields 1, Aux. Power to Structural Integrity Field I
Lt. - Sci
Transfer Shield Strength 1, Hazard Emitters II

Original Post --> (http://forums.startrekonline.com/sho...d.php?t=261560)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
06-13-2012, 08:14 AM
back on sci, for stf...
commander sci: polarize, tbr1, gw1, tyken3
Lt. comm tac: tt1, bo2, crf2 (might go back to apo1)
Lt eng: ep2s, aux to sif
Lt sci: he, tss

phased polaron and polaron weapons, mainly going for drain procs.

edit: I probably will rearrange my sci for more drain, but that is the current setup.
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