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Join Date: Dec 2007
Posts: 142
# 31
03-21-2012, 05:10 PM
Hopefully this will lead to an interior revamp.

Scaling

Quality

Size

Customizable NPC uniforms

Social mini-games (Poker, etc)

Would certainly help wrap up the package so to speak.
Join Date: Dec 2007
Posts: 142
# 32
03-21-2012, 05:11 PM
Quote:
Originally Posted by njdss4 View Post
Trading up sounds nice as a feature, and I log in almost solely to continue "DOffing", but I just can't stop thinking about the fact that we're buying, selling, and trading in PEOPLE in the DOff system. It just rubs me the wrong way.
I think of it as paying for their training. Think of it like actual Navy workups. Part of the first phase of a deployment cycle is PRODEV when sailors go to individual schools for additional training. You, as Captain, are paying for a redshirt (or undesignated seaman) to get additional training in a given field, or for a Petty Officer to get more advanced training (like the new system where you get a green for a handful of whites.)
Join Date: Dec 2007
Posts: 142
# 33
03-21-2012, 05:15 PM
I would like to see some fun daily missions on Starship interiors instead. The Doff assignment from ship NPC's just add a lot of running around. You should at the very least be able to remote contact them, or request they visit you in your captains quarters for a briefing.
Join Date: Dec 2007
Posts: 142
# 34
03-21-2012, 05:35 PM
So is this now going ot give me flashbacks from Of Bajor with running around everywhere instead of having the option still to use my combadge (doff window)?
Join Date: Dec 2007
Posts: 142
# 35
03-21-2012, 05:39 PM
Very cool!
Join Date: Dec 2007
Posts: 142
# 36
03-21-2012, 05:39 PM
i totally love the idea of this! looking forward to the patch!
Join Date: Dec 2007
Posts: 142
# 37
03-21-2012, 05:40 PM
THANK YOU JESUS (Or Heretic)

Doffs have been the ultimate pay to win system in Star Trek Online with the addition of the purple consoles. Now I finally have at least a fighting chance with those who blow tons of cash on Cadre Packs or can afford to pay those ridiculous prices on the Exchange.

You guys are making MUCH better decisions lately but the person that really needs to do this is Gozer on those damn STF loot drops. Let us save up some [Rare Borg Salvage] for a Mk XI Tech or a few [Prototype Borg Salvage] for a Mk XII Tech...say 10-15 for each part.
Join Date: Dec 2007
Posts: 142
# 38
03-21-2012, 06:34 PM
Quote:
Originally Posted by ThePsycoticVulcan
Crap. Well, maybe someday.



Okay...will we ever see an option to allow for more than 20 doff assignments at a time? Maybe in the D-store or C-store?
That would be a good option if they didn't want to increase the doff assignments across the board for everyone.

Quote:
Okay, but what about customizing the random crewmembers? I think it can be done relatively easily: we can just filter what kinds of uniforms we want to see on our ship, from the six "default" versions and the C-store uniforms.
I like this suggestion. Plus, I'd also like to hear more about the department head/first officer portion of the system. It'd be nice to get an update on where the DH/FO stands. The last mention of the system that I could find was back around the 3rd or 4th of March.
Join Date: Dec 2007
Posts: 142
# 39
03-21-2012, 06:49 PM
Fantastic! Thank you dev team
Join Date: Dec 2007
Posts: 142
# 40
03-21-2012, 07:03 PM
Thanks guys (and gals)! This will be a great addition to the game!
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