> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
The nodes blow and three rainbows take off to kill spheres without shooting the generator.
If everyone focuses on the generator right away and forgets the spheres until the gen is dead things work much better,
But that almost never happens in a PuG.
Well, entered CSE earlier - more for the experience than anything else. Subsequently discovered that I should stay out of Elite STF's
To be fair, there was a Vet present, who greeted everyone and checked if everyone knew what they were doing. I was the only one who replied - and since I am used to Normal STF's I advised that I am familiar with Cure Space, although not familiar with the Elite version. No-one else replied.
The Vet gave pointers, and sound advice, but it seemed pretty obvious that no-one else was paying attention. The Kang received a pounding in short order and the Vet had to park himself by the Kang, healing and holding off the increasing number of BOP's etc that were being ignored.
I attempted crowd control. And failed. After reappeared following respawn, Vet suggested that I concentrate on the generators. I did so. And failed. Again. As did the optional. And, unfortunately, at this one of the players bailed.
Anyway - by this time it was becoming obvious to both myself and the Vet that I wasn't really a great deal of help, especially since we were a player/team member down (though the Vet was kind enough not to say so, simply encouraging me to keep trying).
So try I did - and the term 'epic fail' would seem to apply; I unfortunately wound up snagged by two Borg tractorbeams, and despite throwing polarise hull, scramble sensors and PS, found myself on the receiving end of a one-minute timed respawn.
When finally reappeared was greeted with the sight of numerous Borg ships swarming the Kang - flew to assist. Fired off GW, FAW, and a torpedo spread but the Kang went boom and the demoralising 'mission failed' text appeared.
Vet gave some friendly advice - namely that we needed to improve our builds. He wasn't wrong, though I wanted to add that it would've helped if the other players had actually listened to the one person who knew what he was doing!
Though have posted some unfortunate STF experiences I've had, this one definitely qualifies as my worst. And I am not going to burden a team with my presense in an Elite STF again.
Cure Normal space again, my favorite for noobe activity.
I flew in, said HI as always and head to the right.
I killed a node and looked back at the Kang as I always do.
I saw that all four rainbow technicolor ships (including a klink) had followed me.
Nobody was protecting the Kang.
So I head back, kill all the incoming Borg and low and behold, all 4 of the other ships show up.
Now there's nothing here to kill so what is their plan?
I say, 'Anybody going to kill the cubes?'
No responce.
So I head back to the cube and start on the nodes again.
Low and behold once again, all 4 ships followed me.
So I head back to the Kang where a couple Borg are already shooting.
I kill all the incoming ships and guess what....
All 4 of the other ships followed me.
I say, 'What is this, follow the leader?'
No responce.
So I heal the Kang (which I was sure none of the other 4 had ever seen done before) and wait for the next group of Borg while setting next to the Kang.
I figured I'd shake them if I left them there to fight the Borg.
So the Borg arrive, I take a couple shots and head back to the first cube.
I finish a couple nodes real quick and what do I see? ALL 4 SHIPS FOLLOWED ME BACK WHILE THERE'S BORG SHOOTING THE KANG!
Optional goes bye bye.
I fly back, kill the Borg, heal the Kang, and there they are again! 4 ships, doing nothing.
So now the timers at about 8 minutes, first cube is still alive. I'd changed my setup for tanking a few hours earlier so I wasn't quite as powerful as I once was and didn't have what it takes to finish everything plus protect the Kang by myself in 8 minutes. (I need to fix the setup by the way, thanks for reminding me.)
So I typed, 'ALL 4 OF YOU STAY HERE AND PROTECT THE KANG!'
No responce.
I fly back to the first cube, kill three Borg that had spawned on the way, and the cube finally goes bang
I look back real quck and what do I see? NO SHIPS AT THE KANG!
They had all 4 gone to the third cube and they had bypassed all the incoming Borg ships from both the second and third cubes!.
Now I'm hot.
I type, 'I SAID PROTECT THE KANG!'
No responce.
The Kang is getting clobered and goes boom before I can get back.
So I say, 'Will you noobes please go read the forums about how to do STF's before you try one again?'
Too late, they'd all 4 already left.
I totally agree with what you say Jack, sounds a bit like the team i had yesterday, also doing the cure on normal. I said that I will protect the kang as my ship is a healer build but all apart from one who was listening also decided to sit in the middle with the kang when i repeatedly told them i was covering it, they left leaving me and the other person to finish the mission which we managed to do as the other person had very high DPS and I was also providing constant Fighter Supoort as well as GW3 and Various Debuffs to stop the attacking ships.
Worst experience I've had was today, I've only been back to the game a little while and managed to learn the strats for all the stf's fairly quickly, I have geared up two of my characters with veteran Maco and omega ground gear quickly and I was working on my Third one today:
On infected ground it looked like was the worst geared person in the group, i only had 1 mk x omega gun and a full assault riffle, plus some purple armor and shields, so i was expecting to be dying a lot. I know about the trigger lines so I've never run into the room expecting to go Rambo and save the ensign in the first room, but who should two idiots wearing mk xii gear, get themselves killed instantly and when I ask them not to run past the trigger lines call me a noob, and that the group isn't fast enough result = bonus objective failed. Their excuse "They have mkxii gear so should be able to do it."
They continue their run in approach dying all the way through the map, we get to the final area before the server down time and they again run in die instantly, and we run out of time and I run out of patience before the second try, which they repeated the same moronic mistake of just running in.
I wish some people would understand that being lucky at getting drops doesn't make them skilled
End Death Result:
Joe MKXII guy = 8 Deaths
Purrrfect barely geared guy = 1 Death (and that was because i had to suicide, to reset the boss area)
Cure space (elite)
- all probes destroyed
- I asked 'Do do we stick to the plan of destroing Cubes at the same moment?'
- two guys agreed, two were silence
- I started to lower middle Cube health to 10%, when suddenly some guy (I don't remember his nickname) came with an Escort and destroyed that Cube
- WTH? - I asked and his reply was like this:
'Screw you guys. I got a build that can survive 3 warships attacking me. If you guys can't, then it's not a place for you. I'm not gonna give you free rides.'
After this he engaged Raptors and got killed. Just after a respawn he logged of and few moments later we were overrun. STF failed.
Seriously: even if you got super-build, what's the point of making play harder for other players? STF are team based matches. If you can;t play in a team then what's the point of doing STFs?
Cure Ground and Infected Ground have become my two most prominent examples that the Greater Internet F---wad Theory also applies to game developers.
The final boss of I.G. is razzed by players for being OP, but she's not the problem. It's the freaking tactical drones respawning left and right who make that fight effectively unwinnable. And then when you wipe, the ENTIRE ROOM resets and you have to go through the whole shield-gimmick song and dance again ... seriously, Cryptic? ONCE was too many times.
C.G. is even worse, with those turrets that require the combined firepower of the group plus a gimmick action to destroy once, and then they respawn while you're fanned out trying to protect the nodes from drones so the shield blocking the next area will go down. Yeah, THAT's going to end well.
I will not touch either of those two missions again until the respawns go the way of the dodo. Random inept players is bad enough, but when the mission mechanics themselves are rigged against you? "Free" is paying too much for that tripe.
Those mechanics are perectly fine. Without a respawn rebecca would be a turkey shoot.
The mechanics are there to encourage group play.
Want to compelte stfs and optionals...join a fleet , use comms.
Worst experience I've had was today, I've only been back to the game a little while and managed to learn the strats for all the stf's fairly quickly, I have geared up two of my characters with veteran Maco and omega ground gear quickly and I was working on my Third one today:
On infected ground it looked like was the worst geared person in the group, i only had 1 mk x omega gun and a full assault riffle, plus some purple armor and shields, so i was expecting to be dying a lot. I know about the trigger lines so I've never run into the room expecting to go Rambo and save the ensign in the first room, but who should two idiots wearing mk xii gear, get themselves killed instantly and when I ask them not to run past the trigger lines call me a noob, and that the group isn't fast enough result = bonus objective failed. Their excuse "They have mkxii gear so should be able to do it."
They continue their run in approach dying all the way through the map, we get to the final area before the server down time and they again run in die instantly, and we run out of time and I run out of patience before the second try, which they repeated the same moronic mistake of just running in.
I wish some people would understand that being lucky at getting drops doesn't make them skilled
End Death Result:
Joe MKXII guy = 8 Deaths
Purrrfect barely geared guy = 1 Death (and that was because i had to suicide, to reset the boss area)
And this is why the lucky bag mk xii gear is a stoopid idea by cryptic. some rambo/leroy runs 10 runs and has the set.....everyone else runs 300+ to get it.
some of these stf's that are nightmares for others sound like normal ones for me...at least the ones that didnt fail completely lols....lately ive lost it on a few noobs for obvious reasons like
people pulling cubes to where im guarding probes in khitomer, then dying, leaving me to die, then chase after probes that i could have easily killed had someone not pulled a cube to me
some seeming troll killing a gate way too early causing 5 probes minimum to go through
more obvious trolls blatantly ignoring the 10% rule, esp when told to wait, almost seeming like childish defiance, then leaving, leaving us to die 1000 times and then struggle to kill the transformer in between hordes of nanite spheres....
people aggro-ing then attacking the tactical cube in infected like they could one shot it at all, let alone BEFORE the gateway is even ATTACKED....
people posting their prototype borg salvage in the team chat after doing the above then saying f*** u to people who say the obvious abt their performance...
i have logitech g110 macros (i spam "g" which distributes shields evenly, fire at will spammed every half second(space key) for probes in khitomer and for quick transformer kills (never during the generators i only use manual target and shoot) so that sitting just out of range of the gate killing probes WHILE they warp in is easy as pie w mk 12 anti-proton beam arrays front AND back (i attack from my sides like an ac-130 in mw3, not head on, so that i can maximize my firepower) obliterating everything that moves, as well as the g700 logitech mouse (made for mmo's) so i can apply buffs w that and my keyboard;
mk 12 maco shields and Borg engines and deflectors (w assimilated console that gives me regenerative shields on 3 piece borg), making my shields all but impenetrable;
knowledge of khitomer and infected strategy like its the back of my hand,
and yet people STILL somehow find some way to screw it up, and even worse, influence my role (w ppl pulling cubes to me making me inept w probe duty) to make it look like I'M the one that screwed up! some of these people should lose their right to use a computer let alone play star trek online! i mean half the people who play STF'S imo are trolls!
P.S. i exaggerated a bit w the whole loss of computer rights thing to show my disdain for those idiots....im actually against any forms of censorship for any reason (except to stop censorship), hence why i felt it necessary to include the p.s. here...
Originally Posted by kazapsky
Cure Ground and Infected Ground have become my two most prominent examples that the Greater Internet F---wad Theory also applies to game developers.
The final boss of I.G. is razzed by players for being OP, but she's not the problem. It's the freaking tactical drones respawning left and right who make that fight effectively unwinnable. And then when you wipe, the ENTIRE ROOM resets and you have to go through the whole shield-gimmick song and dance again ... seriously, Cryptic? ONCE was too many times.
C.G. is even worse, with those turrets that require the combined firepower of the group plus a gimmick action to destroy once, and then they respawn while you're fanned out trying to protect the nodes from drones so the shield blocking the next area will go down. Yeah, THAT's going to end well.
I will not touch either of those two missions again until the respawns go the way of the dodo. Random inept players is bad enough, but when the mission mechanics themselves are rigged against you? "Free" is paying too much for that tripe.
The cure ground turrets are merely annoying for those four little turrets that pop up. Two people can take out a turret, but if even ONE of the little ones have line of sight on the guy planting the charge and targets him? Good luck placing the bomb without having to redo the entire turret.
Though earlier, one time in IGE, a guy says "Spread out" as Manus comes out. So me and another person (who didn't want to jump) stick on middle platform and seperate. Of course, the respawned dudes kill us and this vet goes "You two just HAD TO STAY where the respawns are didn't you?" I reply "Spread out means scatter usually."
We redo it again, me and the other dying due to respawns again, kill manus, and at the end he kinda went "That wasn't a good run. but whatever." *leave*. I just had to say he was kinda rude....
some of these stf's that are nightmares for others sound like normal ones for me...at least the ones that didnt fail completely lols....lately ive lost it on a few noobs for obvious reasons like
people pulling cubes to where im guarding probes in khitomer, then dying, leaving me to die, then chase after probes that i could have easily killed had someone not pulled a cube to me
some seeming troll killing a gate way too early causing 5 probes minimum to go through
more obvious trolls blatantly ignoring the 10% rule, esp when told to wait, almost seeming like childish defiance, then leaving, leaving us to die 1000 times and then struggle to kill the transformer in between hordes of nanite spheres....
people aggro-ing then attacking the tactical cube in infected like they could one shot it at all, let alone BEFORE the gateway is even ATTACKED....
people posting their prototype borg salvage in the team chat after doing the above then saying f*** u to people who say the obvious abt their performance...
...
I'm quite adept at destroying probes and stray cubes simultaneously. Infact, I can use BFAW to destroy both cubes and probes at once on KASE with some creative tactical maneuvering.
As for 10% screwing up, **** happens.
I just do a high speed repulsor run on the nanites, push them 20km away, swing back with an engine battery and nail the transformer as I loop back.
The Omega set is wonderful for a fast battlecruiser doctrine. Borg shoot at me, it gives me a free afterburner boost.
With the new Federation carrier there are also quite a number of competent 'space control ship' pilots out there that can make Elite STFs a child's play.
Adaptability is key. I don't even bother if the 10% cocks up these days because I'm equipped, prepared and familiar with crisis management strategies.
I don't even do 10%s when I run my own Redneck Task Force missions and yet we nail the optionals each time, all the time. New tactics, new possibilities.
I'm quite adept at destroying probes and stray cubes simultaneously. Infact, I can use BFAW to destroy both cubes and probes at once on KASE with some creative tactical maneuvering.
As for 10% screwing up, **** happens.
I just do a high speed repulsor run on the nanites, push them 20km away, swing back with an engine battery and nail the transformer as I loop back.
The Omega set is wonderful for a fast battlecruiser doctrine. Borg shoot at me, it gives me a free afterburner boost.
With the new Federation carrier there are also quite a number of competent 'space control ship' pilots out there that can make Elite STFs a child's play.
Adaptability is key. I don't even bother if the 10% cocks up these days because I'm equipped, prepared and familiar with crisis management strategies.
I don't even do 10%s when I run my own Redneck Task Force missions and yet we nail the optionals each time, all the time. New tactics, new possibilities.
look, i understand that my ship isnt the strongest or the fastest fish in the sea, but im not saying i die every single time and crash and burn...actually i do pretty well, and i do adapt in crisis...
this whole thread is about stf horror stories, and i like how u picked my horror story to paint me as a flaming whining newb....i do fine and many times i feel like im carrying the stf, and that was my point...i didnt post for help, or ask for it anywhere, or say that i couldnt handle it...yes i got mad, but i didnt ragequit or throw my keyboard, i just told a few jerks to screw off, so idk why u felt the need to quote my entire post and critique it, when this is specifically a thread FOR venting, and yet you feel the need to whine about other people venting in a place where it is appropriate and encouraged...gee sounds really mature for a senior member of this forum!
maybe you should take this sound advice: "if you can't say anything nice, then don't say anything at all!"