Lt. Commander
Join Date: Dec 2007
Posts: 120
# 391
05-15-2012, 02:25 PM
Quote:
Originally Posted by reyan01
And had another case of 'I'll protect the Kang' in Cure Normal earlier.

A classic case, where the person in question (flying an Odyssey) boldly, and loudly, proclaimed this failed quite spectacularly. In fact, the first three BOP's killed the optional before anyone could get back there to assist. Once the initial BOP's were dealt with we flew off to deal with generators etc, advising the Oddy Captain to let us know if he needed help. No reply was forthcoming from Oddy Captain and we therefore carried on with the task at hand.

Unfortunately, after despatching a few geneators, I looked back again only to note that the second wave of BOP's were overwhelming the Oddy too, which was ( in fairness) firing at one of them. However, whilst the Oddy was busy with that one the other two were busy blasting the Kang. Sadly, whilst a few of us reached the Kang in time to despatch two of the BOP's, and throw heals at the Kang, the damage was already done and a plasma torpedo that no-one was able to intercept in time killed the mission.

Guess it was partly the team's fault - I suppose we should have kept better watch of the Kang, though I guess it is easy to mistake overconfidence for experience.

I'd have to admit, too, that I can't help but wonder if the Oddy Captain did this on purpose, as discussed in another thread (referring to people joining STF's with the intention of making them fail).
Seems like I see a fair number of posts that are not real favorable concerning Oddys. I have the Odyssey set and lately have been using the science oddy the most. All mk12 and it is a pretty tough ship. Anyway, I like to think i can carry my weight on a mission and a little more.

On the elite I typically focus most of my attention on protecting the kang and 9 times out of 10 other players come to help when i get over run. the 1 out of 10 they don't of course we lose the mission. And if you are really unlucky the flaming and finger pointing begins; a good time to exit.

What really bothers me is the fact that anyone would intentionally fail a mission. i have often wondered about that on ground missions since people just leave when there is really no reason too. I would say on grould that happens half the time for me. Space not so often, but it does happen.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 392
05-15-2012, 03:13 PM
Quote:
Originally Posted by rdm1958
Seems like I see a fair number of posts that are not real favorable concerning Oddys. I have the Odyssey set and lately have been using the science oddy the most. All mk12 and it is a pretty tough ship. Anyway, I like to think i can carry my weight on a mission and a little more.


The main reason for the bad publicity is because all ships, however pretty or shinny, have to be set up properly to take advantage of their potential. The Instant Admiral is more the problem than the ship regardless of the ship they fly. AND the Instant Admirals tend to look for pretty or shinny ships and the Oddy fits that bill.'

All of the ships involved in STO have some merit, some more than others. But I've seen time and time again poorly set up ships. And more often than not, if you mention to the captain that they should go check out the forums on how to set their ship up, or why Technicolor Rainbow beams are a bad idea, you will become the bad guy and be ragged on over your suggestions.

I've suggested reading the forums many many times on anything from 'How to do an STF' to 'How to set up a ship' and more often than you may think the responce will be 'I don't need no stinking forums.'

That's the way I see it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 393
05-15-2012, 03:16 PM
Quote:
Originally Posted by bringram View Post
Pretty sure you can use keybinds for that, but I haven't messed with them in a while.
Funny you should say that. I've been studying keybinds all day trying to set up an xbox controller. From what I read the xbox controller is the cats meow for Space once you get it set up and get used to it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 394
05-16-2012, 03:09 AM
Quote:
Originally Posted by rdm1958
Seems like I see a fair number of posts that are not real favorable concerning Oddys. I have the Odyssey set and lately have been using the science oddy the most. All mk12 and it is a pretty tough ship. Anyway, I like to think i can carry my weight on a mission and a little more.

On the elite I typically focus most of my attention on protecting the kang and 9 times out of 10 other players come to help when i get over run. the 1 out of 10 they don't of course we lose the mission. And if you are really unlucky the flaming and finger pointing begins; a good time to exit.

What really bothers me is the fact that anyone would intentionally fail a mission. i have often wondered about that on ground missions since people just leave when there is really no reason too. I would say on grould that happens half the time for me. Space not so often, but it does happen.
To be fair, it's not always Odyssey's and I have posted occurences (in this very thread) where I have encountered similar problems with a variety of players in various ship-types.

And whilst the Cure mission I last referred to involved an Odyssey, I have played plenty of STF's where the Odyssey's involved were absolute tanks!

I guess it's the case that newer players, with little experience, hurry through the story content and reach Admiral, still inexperienced. To be honest, I was like this myself initially - at least until I reached Lt-Commander and decided to join/read the forums. Console dropped? I stuck in on my ship, completely unaware that a Phaser relay is useless when your primary beams are disruptors. Sadly, it seems that a health number of participants of the game are unwilling to take the time to read up about what they're playing. And these same people end up flying Odyssey's with rainbow beams and consoles that don't do anything due to their unbalanced weapon loadout. We'll probably see the same with the Kitty carrier, although that does seem a little more forgiving of a bad weapon setup since you have fighters as fallback.
Lt. Commander
Join Date: Dec 2007
Posts: 120
Quote:
Originally Posted by reyan01
We'll probably see the same with the Kitty carrier, although that does seem a little more forgiving of a bad weapon setup since you have fighters as fallback.
It seems to me I only saw one Kitty in the STF's so far, I'm dreading the first time I see 4.

Joke;

What does a 2000 pound canary say?

'Here Kitty Kitty Kitty.'


There I was....

Just entered an cure normal space in progress.

I didn't select a mission in progress but that's what I got.

The first thing I saw was the optional had failed.

The second thing I saw was 2 oddys duking it out in chat about how to do the mission.

Both were setting at the spawn point yelling at each other and calling each other noobes.

The other two were setting at the Kang doing what they could.

I put my ship in high gear and raced to the Kang.

Boom.

Too late.

I just typed...

'Your Kidding Right?'

And left.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 396
05-16-2012, 07:10 AM
I "always" enjoy the Ground STFs (both Normal and Elite) where someone is running around, trying their hardest to kll Borg, and then asking "Why am I causing no damage?" We then either politely or impolitely refer to the need for a remodulator, which then gets us either "What's a remodulator?" or "Why do I need a remodulator", whcih then causes us to remind the player that The Borg adapt to energy weapons, which then of course gets us the response "Who's stupid idea was that?", which of course leads us to ask the player if he's seen any Star Trek past the TOS era? that's when said player starts swearing and calling us noobs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 397
05-16-2012, 08:14 AM
Had an experience the other day which was laughable...

It was KA Elite...

2 Feds (Me, Intrepid Class & a Tactical in a MVAM) & 3 KDF -- all tac in (1 raptor & 2 Carriers)

So we split up 3 KDF on left and myself and the MVAM on the right.

As a Science Officer -- I took probes and helped knock out the cubes and transformers as I could

So we get our gate down to 5% and stop firing. MVAM PMs me and says he'll take the probes, go ahead and help the other side...I say sure thing.

At this point one of the carrier pilots says "You two feds don't do any damage, just go ahead and quit"

We ignored his comment and finished the mission.

After the STF I challenged him to prove his point in 1 v 1. Beat him 15/15 times. Didn't lose my ship once.

This elitism really gives the KDF a bad name you know...because I know that all of them are not like this. And I know that there is elitism on the FED side too, but this is just crazy. Its a game...We play this to "waste time" and "relax". It's enough to make you want to quit playing STFs
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 398
05-16-2012, 08:15 AM
Drowning in Garbage and lockboxes

And thats every time i go in
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 399 Speaking of KDF
05-16-2012, 08:42 AM
Oh Golly Gee Wiz.

There I was....... :p

Started a CSN. 2 oddys, me, another escort and a KDF clown.

I say 'Hi' as usual.

Someone says 'I'll take the Kang.' It was the escort so I figure we're somewhat safe.

The two oddys and me head off to the right.

The KDF clown heads to center.

Oh Goody.

Nobody says anything.

I see the KDF clown die once so I figure he's having a go of it.

The two oddys and me kill the right cube and head to center.

ALL the nodes are intact and the KDF clown is SHOOTING THE CUBE!

I say 'Shoot the nodes first'

He says the usual 'I know what I'm doing I've done hundreds of these.'

I say 'Yea Right'

I check his accolade, 2200 and something.

We kill the nodes, then the cube and head off to the third cube.

Same thing. He's shooting the cube. Technicolor Rainbow beams just blazing away.

Somebody else says 'Shoot the nodes you noobe'

No responce.

Anyhow we won the whole thing dispite the KDF clown and the guy in the escort did a great job defending the Kang.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 400
05-16-2012, 09:21 AM
Carmenara said earlier "Failure is what separates the keyboard warriors from the true gentlemen and leaders out there." and I just wanted to pipe in and say what an awesome quote that is.

When I am an STF Vet (a loooong way off - I haven't even played one yet), I hope to maintain that as my motto. I often forget that every single ship in sector space (cargo ships and so forth notwithstanding) is another person who has their own dreams, plans, desires, tastes and all that stuff.

And when I do start, you can be (cuss word) sure that I will be looking for a mentor group and paying them good coin (uh - EC?) or trading some top-end gear to train me. Just because I can. Frankly, I'd like to see that become 'a thing', like how back in the heyday of Guild Wars you could hire a random commmunity veteran to show you how to get from A to B.

(Anyway, I'm getting back in my box now.)
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