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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
- KASE: Nobody wants to do Probe Duty.
For instance, 4 people on the left, and 2 probes slip through.
Now, I admit I was on the left. I was on my spec'd tank, and was holding down aggro on the cube at the time. Maybe I should have tried to handle that too, but call me crazy for expecting one of the other 3 guys to handle it.
Also, for those who spawn a cube, and get spanked by it... please, don't spawn it if you can't tank it or kill it.
While I CAN pull it off of you, hold aggro on the other cube AND take hits from the gate (while healing your busted hull), it's not efficient. You're just making everyone's life harder. Including yours.
i love this one! i was in a KASE yesterday. i am on one side and 4 on the other. i'm in my armitage all level 12, so i know i can handle it. i'm taking out probes and then start taking fire. cubes love my armitage and i had one right above me that i failed to notice had snuck up on me.
i took out the cube and had to rush to get a couple of probes at the last second. it was close. a couple of the guys on the other side start calling me a noob and asking if i know what i'm doing. i ignore them and continue to do probes, gens and transformers.
all of a sudden probes and spheres start pouring out of the gateway. they destroyed the gateway on their side without a 10% check or warning. i'm overwhelmed and one of them says "if he is not a noob he can stop the probes". i was determined not to get destroyed just to show them. they at least worked on the gateway while i cleaned up probes and spheres.
donatra shows up and i realize between the 4 of them they might have as much dps as i do. the fight with donatra was long and miserable with 2 of them dead at any given time. at least i got some good loot.
it seems like anytime a player starts calling other players "noob" you know it is going to be bad.
LOL I'm not sure this 1 was my worst ... But it is the 1 that sticks out in my memory.... Me and a friend pugged a Kase run together we both went right leaving the rest of the team to go left ..... Well 2 min into it I noticed the other side had let a probe get thru and thought well crap there goes the optional ... anyway my teamate who was catching probes on our side noticed more of their probes getting close so darted off to help them and noticed not 1 of the 3 ppl over on other side was even watching the probes ... So he said something about it ... And the response he got back was it doesnt matter if the probes get thru .... We dont have enough DPS to stop them so we concentrating on the bigger stuff... LMFAO... 1st off Dont play Elite STF's if you arent gonna at least try for the optional ... 2nd off if you dont have enough DPS for the probes what in the hell do you really think your doing to the bigger stuff... lol
this is about the funniest post i have ever read. sad, but funny. not able to destroy a probe is really bad.
What is it about these players? Honestly? I mean, how can these players not notice that their firepower is horribly underwhelming?!
I found a post somewhere in the forums about rainbow technicolor beams and cannons. They were claiming you only loose 10% or less of your dps with rainbows. Middle school math or lack of I guess. I figure the loss at more like 33% minimum. All they need to do is mouse over the weapons and do comparisons. There's even tools to find the dps online. But like the math, mousing over and using the tools is a lost art.
- ISE: There's always at least one person who doesn't know what the 10% rule is.
And after messing up the first one, and gets it explained to them... will mess it up again.
Also, apparently people think it's a good idea to split the teams firepower between the gate and Tac cube. Because focusing one down quickly makes too much sense. (/sarcasm)
So true.
I just got out of one with the following:
-- MVAM with 4 different energy types (it looked pretty when it shot, at least...)
-- Gal-X that couldn't even solo a sphere
-- an eng with ??? (I barely registered this player due to seeming to do nothing)
-- The above three focused on gens one at a time, completely ignoring the cubes above the transformers and my request to get off the gens
-- spawned tons of spheres and then lacked the DPS to down them
-- repeated this on both sides
The DSSV on the team was on the ball, though, trying to snare what he/she could and worked on the cubes with me while I tanked them and then we went sphere hunting.
Interestingly, despite their dying almost every 30-60 seconds, our three other teammates did NOT rack up ship injuries. And they didn't try to take on the cube and the gate at the same time, though they did pull the cube. If they know to heal it and not to split focus at the end, I really can't help myself but wonder if they were trollin' us. STO is not a difficult game, but perhaps players are still just that bad.
All in all this ISE took about four times as long as it should have.
Quote:
Originally Posted by bladeofkahless
- KASE: Nobody wants to do Probe Duty.
[...]
Also, for those who spawn a cube, and get spanked by it... please, don't spawn it if you can't tank it or kill it.
Interestingly, it's been my experience that carrier captains will often volunteer for probe duty as the initial tac cube is engaged. But if you get a bunch of escorts or tac cruisers or whatever on your team, it's likely no one will jump at the easiest (read: least amount of movement) job.
Also super fun is when someone brings out a cube and then kites it to other people so that they can go back to killing defenseless structures. This happens more than I would have assumed when I first started playing.
More importantly, though, is the huge lack of communication, especially in KASE, that I've seen. Or not seen. Hardly anyone ever asks for help on probes until after they let 1-3 through the vortex, if they even ask at all.
Quote:
Originally Posted by bladeofkahless
- People in skittle-boats invariably end up being the worst people on the team. Not just not knowing what to do, but have an uncanny knack for doing the completely wrong thing at the wrong time.
It's disconcerting how easy it is for someone in, say, DS9 zone chat to advocate skittles / rainbow builds and have people appear (I say "appear" as they could just be playing along, of course) to accept it as a good idea. All those procs gotta add up to PWNING, right?!?
I had a fun one in normal Infected Space earlier. On my level 49 toon at the time, otherwise I'd have been in elite.
So.. we kill the cube and stuff no issues there. Typically for a normal pug, one of the gens is blown early, so I run off to grav well the spheres and probes. That's when I notice half the team is on the right side of the gate with probes heading that way too...
6-8 minutes later, we finally get the transformer down..
Also had an ISN where people where ignoring the initial sphere above the trans and just shooting the gens.
To add to that, I had my own personal fail moment in KA elite. Normally, when I'm on probe duty, I can handle the left side of the right side gate, or at least get the cube and gens down if the left side team is working fast. Today, cube nailed me with torps twice..
Fortunately, there were a couple of fleeties in with me to cover my fail
Having trouble with ground STFs? Looking for help?
Did KAS normal earlier, as it's was running as an 'extra loot' calender event, and I frequently do normals if am pressed for time (which doesn't always work out well!)
The line up was:
Odyssey rainbow beam boat
Fleet Escort rainbow beam boat
Vor'cha rainbow beam boat (have to say, first time I've seen this on a klink ship!)
Sovereign with antiproton beams and Tricolbalt torps
Myself - Sao Paulo class with antiproton cannons and MkXII quantum torps (MkXI aft)
Needless to say, the only two ships doing any real damage were the Sovereign, which had impressive DPS, and myself.
Honourable mention must go to the Fleet Escort too - he tried chasing two probes down, to prevent them reaching the vortex, but his pretty beams were doing next to nothing. The player in the Sovereign shot over to assist and, thankfully, did what the Fleet Escort couldn't. The sad thing is, I made sure to take occasional glances at what the ineffective FE was doing and he did the exact same thing with the next duo of probes that appeared - chased them, shooting his useless rainbow beams, until they were almost in reach of the vortex, until I bailed him out. I remained on probe control duty after that, although almost wished I hadn't, as think that the FE player might have realised how useless his ship was if some probes had gotten through.
What is it about these players? Honestly? I mean, how can these players not notice that their firepower is horribly underwhelming?!
That. Is. Pitiful. My fed is in the free 2-year oddy, and he can do probe duty just fine. My klink in a Vo'quv can take probes and one transformer and cube (effectively half the gate defenses + probes at once). How can a player suck that badly?
I was doing Cure Normal. Remember that Normal part, because that's important.
Some guy in a Bortasqu' was flying around, doing pretty good, DPSing well enough, but something was off about him.
We wound up losing the optional, I believe, and then the guy in the Bortasqu' wound up getting destroyed. When he respawns, he just sits there.
I suggested he join us. He said something along the lines of "Nope, imma just sit here."
In a slightly snarky but generally inoffensive manner, I posit that we'd be doing better if he'd help. He comes back with something about crappy rainbow boats and bad DPS. He had insulted a Normal STF pug for having bad builds.
Now, here's my thing. This is a Normal STF. Normal. Not Elite. Having teh 1887 hAxx0rz build is neither required nor necessary to do a Normal STF, even for the optional. There's even less reason to go insulting people in a Normal STF because learning STFs is what Normal is for. Insulting people accomplishes nothing but making the insulter look like a tremendous *******. You have no excuse to treat anyone like that in a Normal STF, ever. As you might expect, this angered me significantly.
Having taken enough of this bull**** from this elitist douche, I politely suggested he f*** off and die.
He /tell'd me with the creatively worded response, "easy s*** and die" shortly after the game ended. I promptly ignored him. He likely did the same.
Kids, please. Remember that Normal is probably going to be full of sub-par builds and players. Save the high expectations for Elite. And even then, acting like an ******* is still uncalled for.
Just now I finished a Khitomer Ground Elite. Not a spectacular run, no optional, but still an enjoyable one. We had just killed Tosk and were mopping up the rest of the borg, and I was looking forward to checking whatever I might get from the bag in the end. Then, I suddenly found myself back at ESD and there seemed to be a message window, but it didn't say anything. I was pretty stumped since this was the third attempt at PUG ground today and was finally going to get something out of the efforts. Guess not
"Rainbow" is an energy weapon phenomenon people refer to when a ship appears in STF's using more than one energy type, or even having every beam being of a different energy type. "Skittles" is referred to when the same thing happens with cannons or turrets.
10% rule is the usual method of success in infected space elite. It involves taking each nanite generator down to 10% and then bursting them down all at once, followed by quickly taking down the transformer before the nanite spheres get to heal it. It is much faster and easier than trying to fight off a horde of spheres coming towards the transformer.