Lieutenant
Join Date: Jul 2012
Posts: 43
# 771
08-11-2012, 04:51 PM
my worst experience was when I entered a noob war. You could tell these players were new to the whole elite missions becasue they were mostly flying escorts and shooting phasers and standard photons. And on top of that, they we uncoordinated and were using the chat to argue about all kinds of crap. I told them to use the 10% rule, as it was the only way to fight the borg. They had no idea what that was and one lackey blew the first generator up REALLY early. the other generators were still full. They triggered the nanite trap. I had to fight the nanites myself while everyone else bickered and argued while shooting the other generators. IT really got on my nerves. After about an hour of time wasted, the first transformer blew. but there was still a squadron of nanites to fight. The team spit up and fought the nanites over a wide area. I don't know if they were trying to lead the spheres away or the spheres were following them as they fled. One player got far away from the fight, little number flashing up in the distance. These players kept dying left and right, they were falling like flies. I was perhaps the only ship with the most experience. I tried to take on the other transformer and cube myself, but even my ship was no match beacsue I was the only recipient to the borg's overdeveloped weapons. I got fed up with it. I warned them over and over to get it together and fight like a team. NOPE!!! They all tried to play the hero with their oversized shuttlecrafts. So I just blew one of the generators early and left them with a little partig gift, and I left the game.

I hate noob wars.
Lieutenant
Join Date: Jul 2012
Posts: 43
# 772
08-11-2012, 04:54 PM
Velktra, I think I was in that battle. I remember a problem JUST LIKE THAT!!!! One guy left early becsue he was impatient and four of us was able to finish the mission. I commented that the coward that left wasn't able to reap the rewards.
Commander
Join Date: Jul 2012
Posts: 426
# 773
08-11-2012, 07:16 PM
Quote:
Originally Posted by jamesbond2012 View Post
Velktra, I think I was in that battle. I remember a problem JUST LIKE THAT!!!! One guy left early becsue he was impatient and four of us was able to finish the mission. I commented that the coward that left wasn't able to reap the rewards.
I don't remember everyone who was there, and my team chat was broken, so you might have been, lol.

The silly shooting stuff too early... I can look past that. It happens. Rage quitting because it's taking too long is just so rude.
Demons run when a good man goes to war.
Lt. Commander
Join Date: Jun 2012
Posts: 227
# 774
08-12-2012, 08:41 PM
I think the main problem with Infected on Elite is you get too many people that are just coming over from normal and they think they can get away with blowing the generators early. Honestly if you have at least 2 people who are decent captains on normal and the generators get blown early the nanite spawns aren't that difficult to deal with, in fact in about 90% of my runs on normal they don't follow the 10% and we're still able to get the optional done. So when they get to Elite they just think it works the same way, that somebody on the team will be able to bail them out if they blow a generator.
Rihannsu
Join Date: Jun 2012
Posts: 174
# 775
08-13-2012, 01:26 AM
I have been doing space stf for a long time and I have all kind of horror story. But my most memorable is when the server send me into an already going game. Picture this, I come in 4 cube loose, 7 nanites gone and 3 players unconcious and the last one almost dead trying like crazy to stop probe. Just sat there for a minute or so, failed than left without penalty. All players had multiple injury on their ships and from what I could see the last one was a rainbow warrior. Just glad I didn't appear at the beginning, what a mess.

I think those guys had a hard welcoming into elite STF because they had to be newbies to fail that bad.
Jamal : Tactical space specialist. USS SledgeHammer, USS Bug Warrior and many others
E'Mc2 : Science Reman torp T'Varo, deadly annoyance
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 starbase and shipyard, almost Tier 5 sci. All other fleet property at max lvl
Career Officer
Join Date: Jun 2012
Posts: 4,091
# 776
08-14-2012, 01:38 AM
Quote:
Originally Posted by innuwarrior View Post
I have been doing space stf for a long time and I have all kind of horror story. But my most memorable is when the server send me into an already going game. Picture this, I come in 4 cube loose, 7 nanites gone and 3 players unconcious and the last one almost dead trying like crazy to stop probe. Just sat there for a minute or so, failed than left without penalty. All players had multiple injury on their ships and from what I could see the last one was a rainbow warrior. Just glad I didn't appear at the beginning, what a mess.

I think those guys had a hard welcoming into elite STF because they had to be newbies to fail that bad.
So you didn't bother to even try and help? How noble of you.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Captain
Join Date: Jun 2012
Posts: 568
# 777
08-14-2012, 05:14 AM
I PUG ESTFs almost exclusively these days, basically for fun and giggles.

Can't remember the last time we failed one (though not for lack of trying by certain teammates!)

The only really annoying one lately was on Sunday evening - KASE, things were fine until Donata. And by "fine" I mean that I had to do a good bit more than my fair share of Borg slaughtering, but we still got the optional.

So: Donata. We had an Escort in our team who was obviously flying with much higher AUX than weapons, and insisted on using TBR to puch Donata as far away as he could from us. I was in a Kar'fi and using Gravity Well 1; but he was able to push the ship well clear of the gravity field and about 25km away. By the time the slower ships caught up, Donata had either cloaked or he'd started using TBR again. Pure griefing, plain and simple.

Team started complaining in chat, griefing continued. One of the other teammates got a bit stroppy at this point and went AFK; announcing that he'd come back whenever the aforementioned Escort finally stopped being a ****.

Long story short (really, really long story short) I ended up having to ramp my own AUX up to 125 to slow Donata down as much as possible via Grav Well, then time Evasive Manuevers "just right" in order to continually catch up with the push-happy dumbass Escort whenever he activated TBR.

Donata was pecked to death, and I couldn't click on that "leave mission" button quickly enough.

[ <<<--- @Maelwys --->>> ]
Commander
Join Date: Jun 2012
Posts: 346
# 778
08-14-2012, 05:35 AM
Donatra*...
Captain
Join Date: Jun 2012
Posts: 568
# 779
08-14-2012, 05:46 AM
Quote:
Originally Posted by quiscustodiet View Post
Donatra*...
That's the one. Donatwa.

What do you mean, "that's still not wight"?
What about the west of the Bosses: Webecca and Awmek?!?

"Welease Bwian!"

[ <<<--- @Maelwys --->>> ]
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 780
08-14-2012, 06:43 AM
Quote:
Originally Posted by maelwy5 View Post
So: Donata. We had an Escort in our team who was obviously flying with much higher AUX than weapons, and insisted on using TBR to puch Donata as far away as he could from us.
Hmmmm. An Escort with TBR. That is one of the things this thread has been pointing out. People don't know how to set their ships up.

To find out one of the many reasons you don't use TBR on an escort in STF, here's the thread.

http://sto-forum.perfectworld.com/sh...d.php?t=244532
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