1) Console slots are already at a premium. The Field Generator alone, is now the only thing anyone will ever slot in their Sci Slots. Whether you have 1 slot, or 4 slots, this is the absolute must have console.
My PvP Sci ship with its tripled-up Particle Generators would like to have a word with you, unless you think that hitting folks for 20K with my shockwave is a waste of console slots. :p
I also did a funny bit of testing against a friend's cruiser, with him alternating between a shield regen console & single capacity boost, and two capacity consoles (Field Generators). Guess which setup made him squishier? Two capacity consoles were worse in a sustained engagement.
There is in these patch notes a strong nerf for science ships, which I should think would be at the bottom of the to-nerf list.
1) Photonic Shockwave damage just got nerfed considerably since + kinetic damage consoles don't help it anymore.
2) Running torp & mine science harasser builds just got harder since I can't get a console to boost both torpedoes and mines.
3) In order to maintain current shield capacity, I would have to give up a very valuable science console, which would make me very sad.
That way only the third console would give a (small) bonus above what you seem to deem balanced, yet nobody just using one console would loose anything.
As someone correctly stated, only stacking shield bonuses weakens the ship more then a more diverse setup.
Exact same as the old ones, except it has a tiny silhouette of a Cardie ship on the boxes.
Those aren't the loot containers that were changed. We're talking about the loot containers, not mystery boxes or cardassian lockboxes.
The new loot containers are definitely more detailed, but may be a bit easier to miss, especially the ground loot containers on busy maps. They're no longer the glowy orbs and shapes we used to know. Now they're more like actual metal boxes and cones, with a few lights decorating them:
when I think about it, the Fieldgenerator stacks now on Holodeck without the new Patch.....
and with the Nerf they only want to cover up their inability...
Its also going to be a great selling point for new +1 ships down the line. Imagine a +1 Advanced Escort Refit with 5 Sci Slots... hmmm 4-5 field gens great selling feature. Perhaps a +1 Recon Sci Ship with 4 tac slots and 5 sci with 2 engi... ya I see that selling well. lol
Devaluing of our current ships slots... means Valuing of Future ships extra slots. Right?
Yeah. Diminishing returns should work with its current +35% cap on holodeck.
Slot 1, get a +35% capacity bonus as stated. Slot 2, the cap is increased by only +18%. Slot 3, +9% boost.
So take a Covariant shield on a cruiser with a 7800 cap. Each Mk XI Blue Field Generator beyond the first adds half its given bonus then half again. You'd get something like this: 7800 + 35% + 18% + 9% = 13544 Max Shield Capacity. See that? THAT is how it needs to work. This way you don't get a really valid excuse to use more than 1 console because stacking them gives you less and less just like with the armor consoles. In this situation your shield increase with 3 field generators of the same mark and quality would only give you an additional 5744 shield HP.
Do it like this. Don't nerf/punish people that are content to use only one field generator.
I would have liked to have seen perhaps keeping the old valaue but have a % reduction when you used more than one console or revert to the old setup.
However with the way things are panning out and the top base line being lowered to "balance" the more this casual PvE and PvP player feels there is something very wrong with the mechanics of the game. Especially since this game is now a DPS game to some extent.
After two years the high end players really do need to see the level cap raised and more new content and I don't mean shiny new toys like dilithim mining I mean real new story lines and currently the changes even to this causal player seem to be becoming more stiffled and freedom of builds and different classes seems to be getting harder to do.
I won't be using more than one of those consoles as I have enough fun balancng out my ships loadout as it is.
End of the day, I will adapt like the borg
I do respect the Dev's and I do wonder that sometimes that a combination of things like CBS, PWE and other things get in the way of the growth of the game.