Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
03-29-2012, 05:07 AM
Quote:
Originally Posted by Ani_Kai
lulz, and I on the other hand fully endorse that "nerf".
The naysayers all rag on the nerf to the shields, but ignore the changes that have been made that reduce the damage the shields will be taking as well as new ways to buff shields and hull.

I suspect most of the naysays are simply not up to speed and perhaps a bit brain lazy.

As well most naysays do not remember that several monsths ago the shields were meant to be changed to be more in line with the new changes, but the implimentation had to be put on hold due to unforseen issues.

One change in particular many should remember was when they wanted the shield generators to add their enhancement via a bonus to the skill rather than a direct percentage to the number of points which would make it fall in line with the new skill revamp we now have.

When they first tried to impliment the change the shields were really messed up and not providingh but a few hundred extra shield points. Everyone complained about that and it was put back the way it was (+35%) post haste.

What is being called a nerf is in reality a change that was intended, but delayed in implimentation for several months.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
03-29-2012, 05:22 AM
Quote:
Originally Posted by yokosan13
pls fix in this maintaince the Trialor me as Catian cant choose the M.A.C.O suit mx11
idk why but there only stand Omega ? what is kinda weird becuas i got both sets and can only select
O.M.E.G.A
so the omega suit does work just the maco is bugged good to know i can start grinding edp for that set so i can have a decent outfit
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
03-29-2012, 05:22 AM
when cam the server online again? its now 1422 UTC and its should be back on 1400...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
03-29-2012, 05:28 AM
Quote:
Originally Posted by bjorndeath
when cam the server online again? its now 1422 UTC and its should be back on 1400...
It'll actually be 1500UTC before servers are back. Unfortunately the Servers AI isn't advanced enough to calculate Daylight Saving Time. :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
03-29-2012, 05:37 AM
Why do they say 4am to 6am Pacific when at 6am Eastern where I live it went down?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
03-29-2012, 05:37 AM
Quote:
Originally Posted by trismigistus View Post
The naysayers all rag on the nerf to the shields, but ignore the changes that have been made that reduce the damage the shields will be taking as well as new ways to buff shields and hull.

I suspect most of the naysays are simply not up to speed and perhaps a bit brain lazy.

As well most maysays do not remember that several monsths ago the shields were meant to be changed to be more in line with the new changes, but the implimentation had to be put on hold due to unforseen issues.

One change in particular many should remember was when they wanted the shield generators to add their enhancement via a bonus to the skill rather than a direct percentage to the number of points which would make it fall in line with the new skill revamp we now have.

When they first tried to impliment the change the shields were really messed up and not providingh but a few hundred extra shield points. Everyone complained about that and it was put back the way it was (+35%) post haste.

What is being called a nerf is in reality a change that was intended, but delayed in implimentation for several months.
reading through the release notes...where exactly are those buffs you speak of?
several months ago? so? wasn't playing several months ago.
it is a nerf, some ships have very few science slots, while others that might have 4 or more now to get a similar bonus to the single console have to add more. they could have just made the console 1 per ship. far easier. less chance of screwing something else up. they could have listened to the players that suggested that.

they didn't. it's a nerf, period. and it's a big f you to the players. seriously, bugs, glitches, broken content, inaccurate item descriptions, work a rounds required for some quest content. and the hilarious part it seems cryptics team besides the selective (only hearing what they want to hear) blindness towards the players is coupled with a general blindness that they're not the only mmo out there, and that there's more always being introduced...competition is fierce. yet cryptic behaves as if they're invincible.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
03-29-2012, 05:39 AM
Quote:
Originally Posted by c0nd1t10nr3d
It'll actually be 1500UTC before servers are back. Unfortunately the Servers AI isn't advanced enough to calculate Daylight Saving Time. :p
You know when I read this, I heard it being in read in my mind using George Takei's voice!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
03-29-2012, 05:43 AM
Quote:
Originally Posted by deadspacex64
a general blindness that they're not the only mmo out there, and that there's more always being introduced...competition is fierce. yet cryptic behaves as if they're invincible.
It is the Star Trek IP, no other MMO can use that, and for that reason this game with all it's bugs will endure where otherwise it would have failed.

Besides I think you are being too harsh, it's a brilliant game and Cryptic on the whole do an amazing job with a small team of enthusiasts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
03-29-2012, 05:46 AM
Quote:
Originally Posted by deadspacex64
reading through the release notes...where exactly are those buffs you speak of?
several months ago? so? wasn't playing several months ago.
it is a nerf, some ships have very few science slots, while others that might have 4 or more now to get a similar bonus to the single console have to add more. they could have just made the console 1 per ship. far easier. less chance of screwing something else up. they could have listened to the players that suggested that.

they didn't. it's a nerf, period. and it's a big f you to the players. seriously, bugs, glitches, broken content, inaccurate item descriptions, work a rounds required for some quest content. and the hilarious part it seems cryptics team besides the selective (only hearing what they want to hear) blindness towards the players is coupled with a general blindness that they're not the only mmo out there, and that there's more always being introduced...competition is fierce. yet cryptic behaves as if they're invincible.
Beam Fire at will now misses. (Less shield damage) That will help escorts most since they generally have the best defense modifiers.

Shield Distribution Officers are available to put on active duty which improve your shield recharge. Most people should already know about the benifits for both shield and hull for using 3 parts of the Borg Retro Gear.

Many players do not understand how to key bind the distribute shields. (Brain Lazy)

Other players have not figured out that Tactical Team is a very nice Boff Power for shields and I might add there is a Duty Officer enhancement for it that significantly reduces the cool down..

Tetryon Glider damage has been nerfed by 25% of its damage. (less shield damage)

There is a new consumable available called Ablative Jevonite which significantly increases your Hull points which adds to survivability.

There may be others I don't know about yet, but I gave you the ones that came to mind.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
03-29-2012, 05:51 AM
The maintenance of Holodeck has been completed and the shard has been unlocked.
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