and science gets a .02 % health ??? @*#&@ that adds like 1 hp regen ...we might as well stop science officers in this game all together, shield console nerfing instead of fixing and now this prechewed on carrot..
Actualy, it isn't 0.02 % but +0.02 regeneration. Without the percentage. The big question now is: what this means? How much we will get more regeneration? I mean, in terms of a thing that players could understand. +0.02 without a unit means nothing for me (and this remembers a physics teacher that would consider an entire question wrong if the student forgot to write the answer with the units. What means she would be giving zero to this event )
One thing this game desperately needs is a double XP weekend. Why don't you just have new characters start as a VA so we can avoid ranking all together? A permanent 50% reduction of XP would be a good start so we don't have thousands of VA's running around asking how you fire torpedoes. VA and noob should not be synonymous.
Funny you should say that. I have 4 characters, two Fed, two Klingon and initially was excited about the double xp thing... but HEY... they all 4 JUST made Captain. I have all shiny new Captain ships and Captain stuff... and I realized I wanna be a Captain for a while... I wanna enjoy that. Not that anxious to get to Admiral... so I think I'll give 'ol Q a miss (just like I did last time). Let him pamper the Uber gamers who wanna jump in... play day and night for 3 months and hit level 50 then get bored and go find some other game... like a good chocolate bar I want this to L A S T - ROFL