Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-11-2012, 03:10 AM
Impressive, I have not seen many interior space missions. From your trailer it looks absolutely magnificent. How did you do it?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-11-2012, 04:29 AM
Quote:
Originally Posted by Gingie
Impressive, I have not seen many interior space missions. From your trailer it looks absolutely magnificent. How did you do it?
You can take a look yourself to see it by playing the teaser mission 'A Good Ship Goes To War- Teaser' It's still in the review stage however cause I just posted it and it hasn't recieved the five first reviews.

But I used Borg Cubes to construct the walls. I maxed out the objects allowed in a single map to do it and it was a real pain to do- but the results I think are great. Because I designed it for shuttles (which aren't very strong) you really do have to use your surroundings to stay alive. Keep hiding behind things and circling to bring up your shieds and then attacking again.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-12-2012, 01:40 PM
Well that looks really interesting. I should give the teaser mission a try - btw: nice idea

I as a player enjoyed the first foundry challenge a lot so I am looking forward to the second one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-12-2012, 09:40 PM
Looks nice.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-13-2012, 05:18 AM
Just another reminder for anyone who plays either the teaser or the actual mission on April 18th.

The pathing and enemy difficulty is set for shuttles.

You need a ship that is smaller and has a really good turn rate or you will find maps in this mission very hard to do. An escort should work fine, though you might find it slightly easy (maybe you should set the diff to advanced).

Thanks for the reviews so far. Helped me work on my main mission to improve it.
No thanks to the moron who gave a one with no reviews. I guess there's a Wesley on every ship and one of you in every game. (Give me a one is fine but only if you explain why)

You can watch the main mission trailer hare: http://www.youtube.com/watch?v=ye9e4nhdKUU
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-13-2012, 03:19 PM
I just played the teaser and it does what a good teaser should do: Make the watcher or in this case player getting excited about the full movie/mission.

Yes, I am excited and looking forward to play the mission.

I've never played a shuttle Foundry Mission with proper Interior so may I ask if this is some new asset to the Foundry or did you create the cube interior yourself?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
04-14-2012, 02:42 PM
Quote:
Originally Posted by NahariKajal View Post
I just played the teaser and it does what a good teaser should do: Make the watcher or in this case player getting excited about the full movie/mission.

Yes, I am excited and looking forward to play the mission.

I've never played a shuttle Foundry Mission with proper Interior so may I ask if this is some new asset to the Foundry or did you create the cube interior yourself?
Yes, I created the Borg space interiors myself. The Borg is really the only faction you can do this with since they have large cubes you can use as walls.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-14-2012, 09:06 PM
you might actually win. But then again, we all play to win.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-14-2012, 09:18 PM
Quote:
Originally Posted by Crosfyer
you might actually win. But then again, we all play to win.
I actually have a lot going against me. The mission is designed for a small ship with good turning. I warn people several times, but I know they'll be people who won't read that, play the game with a large ship and then give me a 1 star for making the maps impossible to fly in.

I planned on making the maps much larger- for any ship, but you can only use so many objects per map and so it had to be smaller.

In the end, I'm just hoping for a good crop of missions from everyone, that hopefully get some exposure from this event.
So amny good Foundry missions out there but no one plays them because their lost in the blackness of the Foundry Mission search list.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
04-14-2012, 09:57 PM
Quote:
Originally Posted by SBCouto View Post
I actually have a lot going against me. The mission is designed for a small ship with good turning. I warn people several times, but I know they'll be people who won't read that, play the game with a large ship and then give me a 1 star for making the maps impossible to fly in.

I planned on making the maps much larger- for any ship, but you can only use so many objects per map and so it had to be smaller.

In the end, I'm just hoping for a good crop of missions from everyone, that hopefully get some exposure from this event.
So amny good Foundry missions out there but no one plays them because their lost in the blackness of the Foundry Mission search list.
Make sure you put it in the opening dialog.

Bad thing that might happen is that the first person who does your mission gives you a 1 star and puts you at the bottom of the list of "hot missions"
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