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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-03-2012, 08:38 PM
Quote:
Originally Posted by eternalpink
Both Cannon Rapid fire and Cannon Scatter fire boff abilities also effect turrets (not sure why since a turret isnt really a cannon but...) and those two abilities can turn 3 weak turrets into a wall of fire to go alongside ya DHC's
All turrets are cannons, but not all cannons are turrets. They're classified as cannons because they don't fire beams, but 'pulses', like other cannons do. My supposition is so that there are no 360 degree beams other than shuttle beams.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-03-2012, 10:01 PM
The only Fed Cruiser that can really benefit from a canon/turret build is the Excelsior. I have 3 single canons fore, 1 quantum, and 4 turrets aft. Works really well as a fat escort.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-04-2012, 02:11 PM
Quote:
Originally Posted by eternalpink
Both Cannon Rapid fire and Cannon Scatter fire boff abilities also effect turrets (not sure why since a turret isnt really a cannon but...) and those two abilities can turn 3 weak turrets into a wall of fire to go alongside ya DHC's
I Think because turret and cannon type weapons fire small bolts of energy instead of a big long continious beam thats why rapid fire and scatter volley affect it.
As for using turrets in ship builds. Personaly i fly an escort , and a crusier (4 chars 2-2 klingon fed crusier/escort) and on my escorts i do love having turret for reasons already posted (more foward DPS). I tried it on crusier(klingon one too) with dual cannons, normal cannons, etc, it just wasnt fitting in the crusier role for me. Personaly i find the most STF/PVE orianted build for crusiers is Front: 2 dual beam, 1 torp, 1 beam Aft: 2-3 Beam 1 torp 1 mine(alternatie if u use less beam or switching it between the torp) This build on a crusier helps me to put out decent foward DPS for stationary stuff while i still got enough boardside DPS to keep most of the stuff agroed on me and flying araound the target while always boardsiding is better if you are trying to "tank" due to the defense boost from movement.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-04-2012, 06:45 PM
Quote:
Originally Posted by LordCorrino
The only Fed Cruiser that can really benefit from a canon/turret build is the Excelsior. I have 3 single canons fore, 1 quantum, and 4 turrets aft. Works really well as a fat escort.
It's my favourite build actually. "Battlestar" flak spam ftw. Oh, and I can tank while sending out multiple heals and extending shields to everyone. While sitting on top of borg cubes cutting them to pieces with CRF or CSV. Useful.

Only difference is I have 4 cannons up front and the torpedo at the back as a secondary weapon. Torp only used for demolition purposes.

Thing is I haven't bought any of the c-store ships & probably never will so I'm using a starcruiser + aegis set for the cannon build. On hindsight an assault cruiser would be a better platform for this... assault cruiser loadout, which pretty much sits 3km from targets to spam cannons and team heals.

Excelsior as aforementioned obviously the better choice for the Lt. Cdr tac slot. I have debated using the Nebula as a combined torpedo/gunboat for its universal lt. slot but thankfully someone pointed out it has only 6 weapon slots and is stuck between cruiser and science vessel specs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-04-2012, 08:09 PM
Quote:
Originally Posted by Destinii
If you're in an escort and are trying to keep your dual cannons on your target as much as possible, you want as much forward firepower as you can get. Turrets let you use your aft slots for forward firepower.
On top of that, when you DO pull out to run another pass, you're STILL dealing damage making the enemy expend energy to rebuild their shields, more energy than they would if you just had launchers at rear.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-05-2012, 08:53 AM
Quote:
Originally Posted by LordCorrino
The only Fed Cruiser that can really benefit from a canon/turret build is the Excelsior. I have 3 single canons fore, 1 quantum, and 4 turrets aft. Works really well as a fat escort.
Exactly, plus it can give heals to the rest of the group its with when they cant (like escorts). One of the nicknames I have for the Excel' is "Excel'-scort" or "Ex'-scort".

My newest itteration uses four forward cannons, two rear turrets and two BA's.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
04-05-2012, 06:54 PM
Forward firing cruisers and cannon cruisers can work in certain scenarios. For example, I have a bortasqu that I equip with cannons/turrets for elite STFs -- since many targets don't move, and those that do have fairly predictable paths, it works out.

Such a layout would be terrible in other environments (like pvp, or against swarms of fighters).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-06-2012, 03:54 AM
On my dreadnaught I use a dbb and 3 dhc on the front and 4 turrents on the back. this is more of an stf build where the turn rate does not matter as much.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-08-2012, 09:46 PM
I intended my using a tetryon cannon star cruiser to be a experimental joke in STF play but she's turning out to be quite robust and useful as a support ship.

The trick is to use a lot of Technician doffs to reduce recharge time on that single CSV1 or CRF1 skill to a point where I can almost spam it continuously. All the extra engineering teams, hazard emitters, TSS and ES3 goes to allied ships benefits continuously.

I'm just maneuverable enough that I can unmask rear torpedoes while cannon skill is recharging then swing back to the front 180 deg arc for another cannon salvo.

I may switch the tetryon cannons out to antiproton or something with better damage or criticals because shields are not the problem in STF. Burst damage is adequate right now for an "AA cruiser" supporting task but I want stopping power for when I'm in the assault role.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
04-08-2012, 10:21 PM
Other than an Oddy there's no reason a Cruiser running cannons and turrets can't work fairly well in STF's. It's all about forward facing DPS, and most your targets are going to be either still or travelling along well defined paths. Combined with high level DEM, and EPTW and you can do fairly well. I'm sure an Oddy could do it too, but where will I get my skittles then :p?
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