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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-03-2012, 06:29 PM
Pretty much have to agree with almost every post here... almost, not the ones that think this is a good idea.

Tac > everything else w/o boff powers

There is simply nothing a Sci or Engineer can do to a) out-damage a tacscort b) out-damage a tac-cruiser or c) stay alive longer than said escort or cruiser. I would put the order of superiority something like this:

TacScort>TacCruiser>EngiScort>SciScort>SciCruiser> EngiCruiser>TacSci>SciSci>EngiSci

That's just off the top of my head, based on damage potential vs healing/resist potential, without BOFFs

That said. The only viable setup would be 5 tacscorts vs 5 tacscorts, because, in the end, this can only be about who can kill whom the fastest.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-04-2012, 02:23 AM
I may be interested in Tier 2 or Tier 3 ship PvP sans P2W consoles and +1 ships.
Boffless sounds a little too boring IMO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-04-2012, 05:30 AM
BOffless? Would that not be Shuttle-WarZ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-05-2012, 01:50 PM
How will anyone undo some Subnuke damage this way? Thats the nice thing about a Sci. The only way to get rid of Subnuke is Sciteam. But leaving a subnuke 30s on your debuff table will be too much of an advantage to Sci's.


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