Minigames should not be a excuse to replace gameplay mechanics.
And I failed EVERY SINGLE TIME.
This a RPG, I do NOT welcome reflex based mechanics as this is not a shooter.
Also this is not optional, I CANNOT ignore it.
How is it reflex based? I honestly did not find them that hard, it tells you have colours to click and you click them. I had 2-3 seconds left on the clock each time.
just got done with the alpha mission.... nasty frame rate. was getting 35 to 50.4ms/fm on recommended graphics setting. out side of that its a good mission
loved alpha, good mission and some nice klingon stuff going on.
was not convinced when my bridge officers thanked me for using my tricorder near the start. 'thank you' is just not very klingon. its not something that would cross their minds to say.
the worm things that appear out of the ground where a bit easy. could do with being slightly tougher.
the engineering buff i got from the crystals did not count down from 10.
the final boss fight seemed slighly wonky. he appears and you talk to him and he sends in his people. you kill them and then another dialogue box appears with him talking, but he seems to appear as well and my bridge officers where fighting him while he spock to me.
the final set of dialogue, the one where you tell the klingon that the prisoner is either dead or alive. the first part of that had no VO, but after you select the option the rest did. not sure if bugged or was just no VO for it.
all in all, it was very enjoyable. hope to see more.
There is also a viral video from a few years ago with "But I am le tired."
And yes, I watched Pepe Le Pew as a young girl, though those cartoons are probably STILL playing on some channel.
Well, Boomerang (idk where it's based, but it sounds like it's...Poland?) also displays Looney Tunes and other cartoons of the sort (they do have an awful lot of Scooby-Doo though, that's just boring)