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Lt. Commander
Join Date: Dec 2007
Posts: 120
  1. Load up on team batteries, make sure that those batteries don't buff redundant systems. So, for example, one stack of batteries buffs weapons and shields, the other engines and aux.
  2. Put 9/9 points into starship batteries for each team member. Don't worry, it's only a rank 1 skill. Cheap as chips.
  3. Refer to the following activation order:

Battery 1 || Battery 2

0s
Member 1 Member 4
20s
Member 2 Member 5
40s
Member 3 -----Break
60s
Member 4 Member 1
80s
Member 5 Member 2
100s
Break----- Member 3


Rinse and repeat. Congratulations, you now have 83.33% up-time on every member of your team maxing out every subsystem! Winnar!

Combine with Jevonite and doff passives for even better results!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-09-2012, 07:07 PM
But wait, it's more... For only few team batts you can get an iwin button! and if you buy 10 team batteries from our online store, we will double the quantity! And, you can combine it with any p2w console! And, you can almost suck, we at cryptic studios are here to help, and give you the best deal ever! Watch out for our new lock box, you may be the happy winner of a console that gives you 125% power all the time! Try it for free, 30 days money back guarantee.

Yea, I know it's trolling, but unfortunately likely to happen...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-09-2012, 07:58 PM
:p i sincerely want to thank you for your efforts on behalf of the whole pvp-community. your tenacity should be an example for all of us <3
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-09-2012, 08:01 PM
Damn right
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-09-2012, 08:55 PM
DEV's really need to take a look on this

what is the sense of having power levels if u can max out all of them..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-09-2012, 09:52 PM
Quote:
Originally Posted by playhard88
DEV's really need to take a look on this

what is the sense of having power levels if u can max out all of them..
i only hope this kind of op items abuse is just a precursor to losing items on detah. please pleaase cryptic, give us real dp, and item loss/destruction. good day!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-10-2012, 07:21 AM
Sorry, Too poor a player to buy teamBatts or bother with the DOffing jenovite sandwhich missions.
I'll stick to teamplay and build design.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-10-2012, 07:31 AM
Thank God they nerfed +power consoles. Just imagine if they were still +7 instead of +3.5. We would spend the remaining 16,66% of the match with up to a combined total of 15 power more! Gamebreaking!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-10-2012, 08:26 AM
Quote:
Originally Posted by dribyelruh View Post
  1. Load up on team batteries, make sure that those batteries don't buff redundant systems. So, for example, one stack of batteries buffs weapons and shields, the other engines and aux.
  2. Put 9/9 points into starship batteries for each team member. Don't worry, it's only a rank 1 skill. Cheap as chips.
  3. Refer to the following activation order:

Battery 1 || Battery 2

0s
Member 1 Member 4
20s
Member 2 Member 5
40s
Member 3 -----Break
60s
Member 4 Member 1
80s
Member 5 Member 2
100s
Break----- Member 3


Rinse and repeat. Congratulations, you now have 83.33% up-time on every member of your team maxing out every subsystem! Winnar!

Combine with Jevonite and doff passives for even better results!
huh? when did team batts get implemented. Yeah what is the point of power levels if you can have max level through this. Oh they are those hybrid batts (2fer batts). Do you still get the doff bonus from team batts which is a +% to whatever that subsystem does.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
04-10-2012, 08:34 AM
You guys know grinding = gameplay. Why should PvE have to be all grind while PvP gets none?

It's about balance!
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