This is a long post full of technobabble. If you don't read it all and instead put me down for calling you on this idea, then you are the fool. Don't be a fool, read the entire thing.
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Originally Posted by rjslegacy1
Ok Ive been playing for a while but not that long and one of the things I've noticed is it takes a good amount of time to travel across sector space. And I also notice certain ships can reach warp 30 by using their deflector dish.
Then i had an idea, I thought wouldn't it be cool if they had a ship that while your traveling at warp 30 in that sort of wake around your ship. The engines could rotate up and literally connect and would generate warp 40 which turns the blue wake red.
But I thought you can only use it as a speed boost for around 10-15 seconds. And then I thought so it's not only for sector space during combat you can rotate your engines but besides traveling at warp it generates a 2nd layer of shields. And as a downfall as the engines are rotating in combat your shields would go down for a couple of seconds. I just thought this was a good idea, I have some sketches but I'm not the best drawer.
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You're thinking of having the warp nacelles rotate upwards like an Intrepid class does?
image down:
http://images.wikia.com/memoryalpha/...ntral_view.jpg
image up:
http://www.ditl.org/gptz/GVoyWarp1.jpg
And somehow this would create shields and boost the warp speed?
The reason the Intrepid Class nacelles do this is to prevent damaging the fabric of subspace as a byproduct of warp travel (think air pollution due to internal combustion engines).
Later ships like the Sovreign were designed in such a way that this is no longer nescessary. Having them rotate upwards to create shielding implies using the warp field itself to somehow divert away energy of weapons and the torpedo projectiles. It's an interesting idea, but creating a warp field without actually moving the ship is a recipe for disaster, as without a power output(moving the ship) energy can build up and cause a catastrophic overload of the warp coils, hurtling the ship into subspace briefly, then slamming it out far faster than the inertial dampeners would be able to compensate for.
And what do you mean rotating the engines upwards to connect? Somehow bending the pylons upwards so the nacelles touch eachother far above the ship? This also would not work properly, as there needs to be some distance between the nacelles to generate a stable warp field. (ships with odd numbers of nacelles [freedom class, saladin class, dreadnough, alpha section of the prometheus, etc] circumvent this by using pairs of warp coils in each nacelle.
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Originally Posted by rjslegacy1
Just because there isn't doesn't mean there can't be movable warp engines, it's not a bad idea at all. And everything I said is star trek related. And I don't need to have perfect punctuation, this isn't some official paper or letter nor is this even something for my job. I don't need to turn this in to my flight director so I don't care about grammar nor punctuation. So just leave troll
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Have you been looking in the mirror? because the only troll I see is you.
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Originally Posted by rjslegacy1
And if star trek was real they could make a device where the energy transmitted by the warp engines could be transferred to other systems for extra power. Plus let's say you have two warp 5 engines, both transmitting the same power, if you combine them they could transmit more power because even though it's one engine (technically) the power that would have been transmitted by two engines would combine creating more power for the one engine. This is my theory and who cares if would happen or not I know alot of people who would like this for the extra shield power and speed. Oh and i did not mean flight director I meant my boss
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They do have a device where energy is transmitted to other systems from the warp engines. The EPS conduits. Those are in every ship ever. What you seem to be thinking is each nacelle is an engine. Let me make a diagram in Paint to show you how it works.
image:
http://i.imgur.com/mlTTX.jpg
The warp core powers everything, that is the warp engines. The nacelles are what put the rubber to the road, so to speak. If the Warp Core is the engine, the warp nacelles are the transmission and wheels.
Of course you know people who would want extra shield power and speed. Who wouldn't want more shield power and speed? It's still a bad idea. "This is my theory and who cares if it would happen or not," yeah no bull it's your theory.
THEORY. That's a big word right there. Star Trek follows set laws of physics, even though it is sci fi. The ideas of warp physics are fairly well understood by quite a few people, including yours truly. You are not one of those people.
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Originally Posted by rjslegacy1
Don't say anything that can even be close to insulting I'm having a bad day
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You're an idiot if you think that anyone on the internet cares you are having a bad day. Trekkies are some of the most hard-assed fans of any TV show ever. We pick apart every little piece of inconsistency, down to someone's shirt going from being tucked in to untucked. And one thing we don't like is blatant ignorance of the Trek laws of physics.
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Originally Posted by rjslegacy1
If your going to ignore the idea of this then just don't post
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The whole point of every reply is either you're hard to understand, you're an *******, or the idea is stupid.
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Originally Posted by rjslegacy1
And what do you know? The over shield could be basically a shield generator or officer ability like they already have but with an animation.
And I only used warp 10 as an example, my ship looks like every other ship but I just thought that this could be for heavy cruisers or escorts.
Because they have four engines they could combine to make two. It doesn't have to be a huge animation.
It could just be the engines move down or up halfway and a red must or red gas could cover the engines to make it hard to see. It doesn't have to be complex
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He knows more than you. The "over shield" won't work, doesn't matter if its an innate ability or a BO ability.
Heavy Cruisers have four warp nacelles because they need to have extended endurance times with limited size. They are also extremely durable. Advanced escorts have four warp nacelles because they can split into three pieces.
Image:
https://lh4.googleusercontent.com/-x...ultivector.jpg
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Originally Posted by rjslegacy1
Look it doesn't have to be exactly like I want it to it can be simplified for easier creation and in game use but I don't care what all of you say my friends and people I know say it's a good idea that they would like to actually use it.
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"My friends say its a good idea" that's a retort straight from the first grade. When one of my friends tells me a stupid idea, I just say it's a good idea to get them to stop talking. Either your friends have as terrible taste in ideas as you do, or they just wanted you to shut up.
I bet you didn't read this far, so I'll sum it up here: It's an impossible idea, starships don't work like that, if you don't want people to call you on your stupid ideas then don't post them.