Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
04-12-2012, 08:27 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
i ether predicted wrong or am getting trolled, apparently heres the stats from in game chat. they are droping right now, pre blog post.

http://forums.startrekonline.com/sho...d.php?t=265939
Geez.. you guys see the console that is bound to that Ferengi Cruiser? Second ability (Because i'm assuing these are 3 different abilities here) is a transformation that almost turns it into escort like...

Me want.....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
04-12-2012, 08:30 AM
Do NOT encourage them Kil. :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
04-12-2012, 08:36 AM
Quote:
Originally Posted by Mavairo
Do NOT encourage them Kil. :p
I can't help it... If that thing has the turn rate of the Galaxy X.. but has a way to increase practically everything for it... Not to mention some of the other abilities... I have a Tac that is flying cruisers... and... It feels like it could be perfect..... But..but... I'm broke.....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
04-12-2012, 10:46 AM
in Assault mode it gets to have a rate of 10.4, yeah that will get hit with a nerf bat, eventually.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
04-13-2012, 08:39 AM
Quote:
Originally Posted by mancom
Theta in FvF with probably still broken Hazard Emitters. Fun.
Actually, I believe Hazard Emitters is, *gasp*, fixed. I flew through some warp plasma last night with it up and breezed through it instead of hitting a wall and dying.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
04-13-2012, 09:22 AM
Quote:
Originally Posted by DoobiusMaximus View Post
" sorry guys, the pvp additions for season 6 have been put on hold, more resources are needed for lock boxes and other frivolous content."
Actually...
Quote:
Originally Posted by dstahl
next week you are getting a level 51 shuttle 5 man mission.
On top of that Season 6 is under heavy development which will bring a new Defera like ground invasion, several new 5 man events, new 20 man Fleet events that take place at your starbase, along with starbase construction missions, the start of the PVP overhaul, new Foundry content and anything else like tonight's episode that someone on the team wants to spend their own after hours time making.
So...unless there's more he didn't mention or things change (which they never do ) not much for PvP or in the way of additonal Klingon missions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
04-13-2012, 09:25 AM
Quote:
Originally Posted by Radkip View Post
Actually, I believe Hazard Emitters is, *gasp*, fixed. I flew through some warp plasma last night with it up and breezed through it instead of hitting a wall and dying.
Self-clearing works fine, but when you send HE to a teammate, it will heal his hull but it won't cleanse hazard debuffs. Definitely broked at the moment.
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