Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 last patch no big deal
04-12-2012, 10:15 PM
maybe sci skills resistances should be a lil less but other than that the extended rsp/ consoles availability hasnt bothered me post patch day 1.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-13-2012, 03:06 AM
Quote:
Originally Posted by EmoeJoe
maybe sci skills resistances should be a lil less but other than that the extended rsp/ consoles availability hasnt bothered me post patch day 1.
Agreed. More snb's to counter rsp. Also allows pugs to survive more.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-13-2012, 01:37 PM
just in the first 24 hrs i see a bit of a difference really. of course it may all be just my personal experience...but...

there are many more rsp's. so people are paying attention...which is usually a good thing.

my polarons and tetryons seem to not have the bite they did last week. so i went back to AP and phasers...and back came my spike....

i laugh at cpb now.

so, there are a few things to notice, but its not game changing. just cruiser friendly i think. (oh noes)

have fun, pay attention to changes, kill bad guys

-horizon
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-13-2012, 02:21 PM
Thanks for the feedback Capn!! Something else to plug into teh build-o-matic
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