We’ve received reports of publishing and republishing not working correctly for Foundry projects and have been investigating it.
Here are the gory details: First, fear not, the data is still all there! We have been adding some new code to help us optimize and improve some of our server systems. (Yay!) One of these changes had the unfortunate side effect of making the Foundry Search stop working properly, under certain conditions. Basically if you ever log out of a Foundry project in the editor, it stops remembering any further publishing updates. As all the data is still there, as soon as we get our fix out for this, the projects will show up again correctly when searched for.
TL;DR version: The data is still all there, but searching isn’t returning results correctly. Search results will be automagically fixed when we get the code to resolve this to Holodeck.
You can still successfully publish missions right now, sort of.
It's only when you log out of the editor after creating a project that it forgets things. So if you go into the editor, start a new project, and publish it, without ever logging out, then things will work correctly. However, if you start a project, work on it a bit, log out, return to it and work on it some more, the publish will fail. Hope that makes sense.
We'll be putting the resolution for this live as soon as we have one. Right now the build with an attempted fix JUST finished being made, so QA hasn't even had a chance to look at it yet and test it, etc. If you're as antsy about this as I am, you can always check out the Tribble release notes section for updates there, but the soonest a possible fix will get to Tribble is tomorrow, Tuesday (PDT).
The best news is that the resolution should require no work at all from any of you; your republishes have actually been working all along, it's just that the search manager doesn't know about them.