Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
04-22-2012, 02:40 AM
Quote:
Originally Posted by Mavairo
Call me skeptical.
I know I'm bitter jaded and probably a lil hateful at this point.
But really I'm not holding out any hope, they've got to work their way back to hope. Let alone being pleased.

Also lets keep in mind all the great things gozer has done in stf development... in 2 years he created... 3 poorly designed, balanced, and unengaging instances.... Oh my bad 4... but the 4th is so bad and buggy no one even remembers it. These STFs later got broken up into 6 boring, poorly balanced, and unengaging instances.

Yeah. I'm so excited.
The 4th is actually not his. He left the company for a while and someone else did Terradome. But I can't really disagree with you, the STFs were never a highlight for me. Just a "must-do" for the gear they gave, and a little bit of that for the story it provided. (Which apparently was destroyed in the latest revamp which I have yet to play.)

On the other hand - he is ultimately limited by what the engine gives him in NPCs and other tools. So maybe no one can really pull off a better job. (And it's not like the Terradome guy proved otherwise either.)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
04-22-2012, 05:12 AM
Quick rundown from the show, not a lot said.

-Base on internal metrics a very small number of players pew pew
-He will not be directly in charge of powers and balance, this is still up to the systems department
-He will be in charge of things like maps (he made the fed jail map I think) play types, leader boards (not mentioned on the show specifically) and things like these.
-The changes will be rolled out very gradually
-rough quote from the interview "If the STF the original where changed the amount of a 1 to a 5, PvP will be changing the amount from 1 to a 10."


Make take is that the STF revamp really increased the number of people doing STFs, so maybe he can do the same for pew pew.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
04-22-2012, 05:21 AM
Quote:
Originally Posted by Aldo-Raine
Quick rundown from the show, not a lot said.

-Base on internal metrics a very small number of players pew pew
-He will not be directly in charge of powers and balance, this is still up to the systems department
-He will be in charge of things like maps (he made the fed jail map I think) play types, leader boards (not mentioned on the show specifically) and things like these.
-The changes will be rolled out very gradually
-rough quote from the interview "If the STF the original where changed the amount of a 1 to a 5, PvP will be changing the amount from 1 to a 10."


Make take is that the STF revamp really increased the number of people doing STFs, so maybe he can do the same for pew pew.
Your take suggests that they want people to PvP? Did that thought feel unnatural while you were forming it? You might need a PET scan to check for synapse damage, heck, I might need one after reading it :p

Seriously, that is at least mildly encouraging.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
04-22-2012, 05:32 AM
honestly this just worries me.

I'm wondering what they are going to do.

It cant get any worse right? Right?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
04-22-2012, 07:57 AM
Quote:
Originally Posted by bigduckie
honestly this just worries me.

I'm wondering what they are going to do.

It cant get any worse right? Right?
It's the LOLCryptic of course it can get worse. The STFs got worse after all. Now instead of suffering through their poor design once a toon.. you have go grind them.

They didn't get any significant improvement in the process either.

Just talk that no talent hack work and start applying it to pvp modes. Just think about how long, boring and painful cap and hold is... now imagine several new game types that are as stupid!
Lt. Commander
Join Date: Dec 2007
Posts: 120
I for one am happy to hear this simply because pvp will be getting someone's focused attention. I think it unfair
to decide right now what the results will be. Just because some don't like to run STF's doesn't make them poorly designed. I have enjoyed every STF made.

I came into STF's after fleetmates determined how the STF's work and how to run them, knowing every detail about them. Imagine if you were trying to figure this out on your own, without someone telling you how to do it, or reading a forum post how to accomplish the objectives. That would make them more interesting.

Perhaps the amount of times we have run the STF's have made us a little jaded.

I look forward to seeing what is in store.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
04-22-2012, 08:03 AM
Quote:
Originally Posted by 521Jim
I for one am happy to hear this simply because pvp will be getting someone's focused attention. I think it unfair
to decide right now what the results will be. Just because some don't like to run STF's doesn't make them poorly designed. I have enjoyed every STF made.

I came into STF's after fleetmates determined how the STF's work and how to run them, knowing every detail about them. Imagine if you were trying to figure this out on your own, without someone telling you how to do it, or reading a forum post how to accomplish the objectives. That would make them more interesting.

Perhaps the amount of times we have run the STF's have made us a little jaded.

I look forward to seeing what is in store.
I've been in good five man (and more) instances before in mmos. STO don't have em. There's no complexity, the scenery is dull, the gear drops are exceedingly rare, the amount of points you get per run to buy gear (instead of hoping for a drop) is too low, it's just a straight up dps race, against enemies that can occasionally one shot you. There's no need to worry about healing, crowd control, aggro, or even proper team work. 5 Escorts with CSV3 and Torp Spread 3 can Face Roll each of the STFs.

They are poorly designed from start to finish and have always been. the LOLground ones are even worse now with the stupid remodulation.

I'm willing to guess that the lolcryptic's attitude is that STFs are a great success now that everyone's doing them... but they aren't... if they put the reward system to what it -used- to be I can gaurantee that they'd be right back in the "only do them a couple times per toon.. or maybe to help someone out" that they were before.


The only real semi positive about this, is finally they are being forced to acknowledge that power tweaks for boff skills, and skill tree changes do not constitute pvp content and should be viewed separately.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
04-22-2012, 08:14 AM
This is one of the few times I will not quite agree with Mavario. I am no Gozer fan and I have a record for not being one. That said I remember when STFs first hit and I was, "Meh." Then STF gear sets hit and I was all, "What ev..." Then I started getting my arse handed to me in PvP by those who had the STF PvE gear and I was all, "want..." Then the revamp came and I was one with the gear myself.

I DO NOT like the grind, (the fact that most of my STF gear is Mk x supports this). I do not like the way the AI makes Gozer look to be worse at his craft that I suspect that he is, (giving you the benefit of the doubt here Gozer man). I DO NOT like that the solution to the AI limitations was more DPS, hull, shields among the baddies and increasing respawn timers. Really I have nigh near no faith in the man.

Still

This is PvP, possibly the single most neglected part of the game. There are no AIs. All he really has to do is maps, and according to an other's implied speculation, leader boards. Just that much will be an improvement in my book.

Still let's hope Gozer is more far sighted than myopic. If we do get leader boards it would be a good thing if he worked into it the possibility of PUG matches that are somewhat based off the leader boards. I really feel that this could encourage new blood while it allows impromptu teams from more than one of the established STF fleets to not "mess up PvP for PUGs" but instead occasionally run into a PUG that can honor them with a little challenge.

That and PvP specific gear with at least three gear sets per faction, (I know I dream big), or two shared sets and one specific per faction to simplify balance at first. That seems to be one of the prime motivators to get people into PvP in the other MMOs I have played.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
04-22-2012, 08:22 AM
My only problem with STFs that I -have- to do them for the sets and MKXII weapons. Well, unless someone's really rich and buys equally cool stuff for EC-dili. I'd never PvE again if I could equip myself from PvP. Some reward system would be cool.

EDIT: Ehh, ninja'd. At least I'm not alone.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
04-22-2012, 08:29 AM
Quote:
Originally Posted by Daidarabotchi
My only problem with STFs that I -have- to do them for the sets and MKXII weapons. Well, unless someone's really rich and buys equally cool stuff for EC-dili. I'd never PvE again if I could equip myself from PvP. Some reward system would be cool.

EDIT: Ehh, ninja'd. At least I'm not alone.
As a guy that used to have several rich toons.... I'm broke now... I need to get back into my $ making ways.
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