Lt. Commander
Join Date: Dec 2007
Posts: 120
# 161
05-02-2012, 03:13 PM
I hope they don't nerf them too much in PvE, I like taking the shields off a Borg ship, almost poetic justice
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 162
05-03-2012, 03:15 AM
Last night at Kerrat was really fun ... for the evil Klinguns!
As usual I was cloaked to ambush the enemy carriers that are always escorted by numerous and invisible Bops and Raptors.
I have attacked dozens of times a Kar'fi and a Vo'quv and I vaporized them only three times and that is when they were not able to launch the siphon drones, which I call the sucking drones.
It's really frustrating to lose rapidly energy while the targ pack is focus firing and you can't run away.
It's impossible a tactical retreat because the draining effect to the subsystem engine power is too fast and APO1 and all the movement buffs are useless.
Then I did some experiments giving all the energy to the shields, activating TSS2 after an aux battery and the BFI also because I have the three famous Doffs, and were always cycling EPTS1 with EPTS2 and also two TT1, while I continued to desperately hit the carrier.
Or I tried with all the energy and the buffs to the shields but with a weapon battery to keep an high power to my guns.
Well, against those damned sucking drones there is nothing to do because all the energy disappears too quickly!
What is worse is that they are always active after a few seconds of delay, so they are OP and almost without CD ...come on...
Next time I'll use the AMS and the ICC consoles even if I hate the toy consoles...but in war everything is allowed as that damned Romulan says...:p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 163
05-03-2012, 07:12 AM
Quote:
Originally Posted by PWE_BranFlakes
The power drain ability of Siphon Drones, Jem'Hadar Dreadnoughts and Breen Fighters can now be resisted, but only half as effectively as typical energy drains.
Ok, half as effective. Got it.

Quote:
Originally Posted by PWE_BranFlakes
Tuned Tachyon and Siphon Drones.
Well, that's clear as mud.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 164
05-03-2012, 07:07 PM
It appears power siphons are broken.(er) in a test they drained for about 3 seconds broke contact and started following me.

restarted left instance bought new ones everything they initially drain was trash and lasted for about 2 seconds.

Now they are following their target.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 165
05-03-2012, 09:19 PM
I did some STF today........they seem to alot weaker.

I can't even keep borg shields down for long with 12 of them out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 166
05-03-2012, 09:27 PM
Well, thank God for small miracles.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 167
05-04-2012, 04:09 AM
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 168
05-04-2012, 04:18 AM
Quote:
Originally Posted by vesolc
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
Good for you, mr pve hero!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 169
05-04-2012, 04:19 AM
Quote:
Originally Posted by vesolc
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
I don't understand why PvE players seem to think they need all these gimmicks to be effective. I have yet to encounter a PvE mission that requires any more than my weapons and a shield heal or 2. You guys are not affected by player powers, we are. So yes, we are going to complain when something is blatantly over-powered when compared to existing counters.

It does seem that pets were toned down a bit. My FAW appears effective against them, now, at least.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 170
05-04-2012, 04:19 AM
Quote:
Originally Posted by dribyelruh View Post
Well, thank God for small miracles.
Lol, miracle didn't last long, the cat carrier is out, with it's trillion tractor beams.
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