I am always exploring the Delta Volanis cluster. I have no idea why you do not, but I love exploring there. It is a short distance from earth.
Some of us real role players play in the Enterprise and TOS era of the game. I know that ay be hard for some people to understand, but not every player in the game subscribes to the Cryptic Studio back story to Star Trek as "canon."
I do not.
In our role play, we do not even have a 40 year gap in our story line. Our story starts up right as Voyager comes home. In our TOS shows and Enterprise shows, we like the convenience of playing in the Alpha Quadrant and Sirius Sector block for authenticity.
I say just move it down abit and maybe cut down the trigger range for when that dialog box pops up or even just make it as a side button.
If you fly to close to a space cluster the gravity well form the phenomenon will suck you in.
I think the player should just fly a inch further then they usually do and not bother the developer with an irrelevant issue.
Also, space is two dimensional. If it was 3 dimensional then we would have dorsal engines and and our spaceships would be able to roll and bank. At least SWTOR ships can roll and bank and we can fly the ship from the interior of the ship. And our astrogator works correctly.