Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 The Journey to MACO.
04-29-2012, 08:05 PM
Starting today, I will be embarking on a journey. A journey to buy all of the MACO Veteran ship gear as well as all of the MK XI Borg weapons. It cost 40 EDC to buy each set item and 10 EDC to buy each weapon. To outfit my Excelsior refit, that means I need 200 EDC. So I plan on playing one space STF per day until I reach my goal. Assuming the odd two EDC runs, it should take me six months to complete. I'll be using this thread to discuss the experience from how the STF went to purchase highlights.

Why are you doing this?
It gives me a reason to run a space STF.

Why not the ground STFs?
I enjoy space combat more.

That sounds like grounding.
It is. But I'm doing it for the journey. I don't need it now. My ship can hold its own without the MACO gear. But I hope that by the time I finish I not only have a better understanding on the STF environment, but of the people who play it.

So why only one space STF per day?
Space STFs take ~15 minutes if you plan on having any hope of getting the optional objective. I may run more per day. But I am going to try to at least run one per day.

***********************************
Beginning Status
EDC: 1
Mk X Req: 1

STF Gear Owned
Assimilated Subtranswarp Engines
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-29-2012, 08:07 PM
I think once you start, you'll not stop!

I started STFing in on the second week of April and just one under month later I purchased my Veteran Omega set using EDCs. I have done about 250 STFs to date though the total may be closer to 300 as I run them back to back, at least 3-5 elite space STFs and 6-10 normals a night when I'm on 'fast' mood, abotu half that when I'm in a slow session (due to work fatigue etc).

Before the Omega ground set purchase I outfitted two cruisers and one fleet escort with full Mk XI and XII loadouts. Got a few Mark 12 ground weapons too but I don't use them often. That's quite a lot of proto and rare salvage in a month!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-29-2012, 08:27 PM
First STF done. Did Infected Space on Normal. All objectives were met and the entire team seemed to know what the deal was. Not one death amongst the team with the closest person to destruction getting healed by almost everyone else at the same time. Out of the five ships, only 1 wasn't a cruiser and only two were not Odysseys. Mine was one of the two.

I'm going to leave ESD and relocate over to DS9. But I've noticed that despite hitting Ambassador and getting my cross-faction DOff, I do not have a "Transwarp to DS9" option. Bug?

***********************************
Current Status
EDC: 2
Mk X Req: 1

STF Gear Owned
Assimilated Subtranswarp Engines
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-29-2012, 09:31 PM
I'll need to look up some more info in the morning, but I may have been able to skip the Borg weapons. I upgraded to Mk XI weapons when I got 500 emblems long ago. And at first glance there doesn't appear to be much of an advantage going with the Borg weapons. I'll look into it some more though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-29-2012, 09:44 PM
Quote:
Originally Posted by Commadore_Bob
I'll need to look up some more info in the morning, but I may have been able to skip the Borg weapons. I upgraded to Mk XI weapons when I got 500 emblems long ago. And at first glance there doesn't appear to be much of an advantage going with the Borg weapons. I'll look into it some more though.
Borg weapons help a ton when you're using rapid fire or so my experience goes. I'm unsure if cannons trigger procs and criticals on a per hit or per salvo basis.

But with my 3 cannon 3 turret cruiser builds the upgrade to [borg] weapons did make a lot of difference. It absolutely murders grouped targets now, but had DPS problems before the switch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-29-2012, 10:10 PM
Quote:
Originally Posted by carmenara
Borg weapons help a ton when you're using rapid fire or so my experience goes. I'm unsure if cannons trigger procs and criticals on a per hit or per salvo basis.

But with my 3 cannon 3 turret cruiser builds the upgrade to [borg] weapons did make a lot of difference. It absolutely murders grouped targets now, but had DPS problems before the switch.
Well, I'm using a beam boat build with 6 Antiproton Beam Arrays and 2 Quantum Torps.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-29-2012, 10:14 PM
Quote:
Originally Posted by Commadore_Bob
Well, I'm using a beam boat build with 6 Antiproton Beam Arrays and 2 Quantum Torps.
From what I notice the beam arrays fire 5-6 shots per 'salvo' with no possibility of re-targeting during said salvo. If the beam array calculates damage per hit during that salvo, there's thus a 5x 7.5% chance per beam array per salvo to produce an additional 1,000 'chaotic particle' anti Borg damage. Seeing as you're firing multiple beam arrays in a broadside for most of the time you're in the STF, that could be serious additional damage.

If you're using BFaW which produces an insane number of hits in a very short period of time the anti Borg proc could mean a fair damage boost (someone with actual knowledge of STO weapons fire mechanics would helpful here).

You can even use Beam Fire at Will to fire all fore and aft beams on a single massive-sized target like a transwarp gate or a Borg cube, by parking above it. If there's only a single target in view BFaW will unleash all of its insanely high DPS on a single foe.

My opinion is that any additional damage in an (E)STF is a good idea because you don't know if you need to pull off additional DPS to cover the occasional non-performing team member, or if you need to cover transwarp gates by your lonesome. Makes you more self sufficient, y'know?

Besides, you might as well put the Rare or Proto salvage to good use and continually upgrade your weapons. More damage done = less time to win missions = more chance of Optionals.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-29-2012, 10:51 PM
Don't use any Commom borg savage on purchase equipment to ship. Focus on one ground set (why?, beacouse you get a faster remodulation of weapons and you can free a slot for anoter device as nanite immunosupport).

Use rare borg savage to upgrade your ship. Even if you don't take any space set, you can pick por two rares a shield with plama ressitance (or you can pick one from exchange)

For ground, you also need the "borg" weapons more than on space. On ground the borg weapon do 15 of damage when they are adapted on space, you do a additional 1000 of damage with 7% of change, or 1000 for any torp if you use it.

When you can, if you use torps on space or tactical teams on ground you can pick the special officers to that from Roxy (ECD Officer) they increse your damage numbers.

With time use another rares to take several kits and try it (even you see that you can go with some of them on inventory and change for different part of the missions).

Play normal until you have sufficient "counter-borg" equipment (more necesary on ground) and until you take the point at your ship. Then read the forums to see how do de missions, and do elites... but please, listen and read to the rest of players on team (chat) do elites isn't go happy to strike some borg, it need a carefull preparations and follow secuences to win. Miss that secuences can destroy all mission (sometimes, that can be corrected beaocuse the team have very high dps and lots of experience, but no always.

On ground normals are more "similar" to elites if you do it you really will be "more" ready to do elites. It's of capital importante have maco, klingon guard or omega ground set to do ground elites (for the addcional features of thats sets)

And of course, good luck


Thanks to everybody for the fun, sorry for my bad english.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-30-2012, 06:04 AM
Quote:
Originally Posted by Timberjac View Post
Don't use any Commom borg savage on purchase equipment to ship. Focus on one ground set (why?, beacouse you get a faster remodulation of weapons and you can free a slot for anoter device as nanite immunosupport).
Well, to get a full MACO ground set would also take 120 EDC. During this journey, I'm hoping to get random drops that would allow me to take short cuts. But I'm still going to focus on the ship. After the ship is fully made out, I can run it on elite and pull in 2 EDC per run. Making my trip to full MK XI Omega Gear that much quicker.

Oh, and I'll be buying the Omega Ship Gear.

But, I will go ahead and add that to my objective. So I have 2 EDC with 318 more to go.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
04-30-2012, 06:25 AM
Quote:
Originally Posted by Commadore_Bob
Well, to get a full MACO ground set would also take 120 EDC. During this journey, I'm hoping to get random drops that would allow me to take short cuts. But I'm still going to focus on the ship. After the ship is fully made out, I can run it on elite and pull in 2 EDC per run. Making my trip to full MK XI Omega Gear that much quicker.

Oh, and I'll be buying the Omega Ship Gear.

But, I will go ahead and add that to my objective. So I have 2 EDC with 318 more to go.
I've got MACO shields + Borg everything else, but intend to purchase the Omega shield when am able. Might be interesting to see which works out best - full Borg set, Borg set - shield in favour of MACO shield or Borg set - shield in favour of Omega.

The Omega appears to have a superior recharge rate.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 05:39 PM.