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Join Date: Dec 2007
Posts: 148
If it just me or does the ground portion of this mission suck? My away team would never stay with me, 2-3 would always get stuck somewhere when crossing the catwalks over the fire pits . I think I even saw one trying to jump the catwalk, and land in the fire. It kind of sucked when I faced enemies since rather then have my whole team with me I only had 1-2 troops
Join Date: Dec 2007
Posts: 148
# 2
04-30-2012, 04:38 PM
its sucked since launch and that was 2 years ago
Join Date: Dec 2007
Posts: 148
# 3
04-30-2012, 05:10 PM
this mission has been like this for 2 years was like it when the game started Feb 2 2010
Join Date: Dec 2007
Posts: 148
# 4
04-30-2012, 06:32 PM
Thanks, guys. I half though I might be doing something wrong
Join Date: Dec 2007
Posts: 148
# 5
04-30-2012, 07:20 PM
I had a guy actually jump into the lava and die.
Join Date: Dec 2007
Posts: 148
# 6
05-01-2012, 07:04 AM
Yeah, your pretty much solo on this map. The pathing is bugged to hell and back.
Join Date: Dec 2007
Posts: 148
# 7
05-01-2012, 09:35 AM
Quote:
Originally Posted by cmdraftbrn View Post
its sucked since launch and that was 2 years ago
...and is probably going to suck till the game gets abandoned. It seems to be common policy for Cryptic not to touch old missions again.
Join Date: Dec 2007
Posts: 148
# 8
05-02-2012, 03:53 AM
Every mission with catwalks like that seems to freak out your away team, there's a KDF one in the Fek'ihri story does the same thing.
Join Date: Dec 2007
Posts: 148
# 9
05-03-2012, 12:49 PM
It is funny that this topic came up, I just played that mission last night, and believe it or not, it was the first time I played it. I had the very same problems. I did kick a guy into the fire and he dropped from the top of the cave and then died
Join Date: Dec 2007
Posts: 148
# 10
05-05-2012, 03:59 AM
only way is to reach next "Check Point revive" spot if you get knock out and you will get up on that next spot to get full away team back, or ask for friends.

i had old post somewhere, it been buried deep.
i had made suggestion to fix those walk-mesh pathings, they still didnt listen for 2 yrs.

they need to make those bridges-walkways non-hostile environment.
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